相关论文: Good Illumination of Minimum Range
It is shown that every simple polygon in general position with $n$ walls can be illuminated from a single point light source $s$ after at most $\lfloor (n-2)/4\rfloor$ diffuse reflections, and this bound is the best possible. A point $s$…
We study the problem of colouring the vertices of a polygon, such that every viewer in it can see a unique colour. The goal is to minimise the number of colours used. This is also known as the conflict-free chromatic guarding problem with…
A minimally-invasive way to detect the presence of a stealth target is to probe it with a single photon and analyze the reflected signals. The efficiency of such a conventional detection scheme can potentially be enhanced by the method of…
We consider the set multi-cover problem in geometric settings. Given a set of points P and a collection of geometric shapes (or sets) F, we wish to find a minimum cardinality subset of F such that each point p in P is covered by (contained…
Illumination is the deliberate utilization of light to realize practical or aesthetic effects. The designers combine with the environmental considerations, energy-saving goals, and technology advances with fundamental physics to develop…
When one captures images in low-light conditions, the images often suffer from low visibility. This poor quality may significantly degrade the performance of many computer vision and multimedia algorithms that are primarily designed for…
An algorithm which computes a solution of a set optimization problem is provided. The graph of the objective map is assumed to be given by finitely many linear inequalities. A solution is understood to be a set of points in the domain…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…
The Minimum Fill-in problem is to decide if a graph can be triangulated by adding at most k edges. Kaplan, Shamir, and Tarjan [FOCS 1994] have shown that the problem is solvable in time O(2^(O(k)) + k2 * nm) on graphs with n vertices and m…
In this work, we carry out structural and algorithmic studies of a problem of barrier forming: selecting theminimum number of straight line segments (barriers) that separate several sets of mutually disjoint objects in the plane. The…
A balanced V-shape is a polygonal region in the plane contained in the union of two crossing equal-width strips. It is delimited by two pairs of parallel rays that emanate from two points x, y, are contained in the strip boundaries, and are…
Diffraction limits the behaviour of light in optical systems and sets the smallest achievable line width at half the wavelength. With a novel subwavelength plasmonic lens to reduce the diffraction via an asymmetry and to generate and…
$\newcommand{\Arr}{\mathcal{A}} \newcommand{\numS}{k} \newcommand{\ArrX}[1]{\Arr(#1)} \newcommand{\eps}{\varepsilon} \newcommand{\opt}{\mathsf{o}}$ For point sets $P_1, \ldots, P_\numS$, a set of lines $L$ is halving if any face of the…
Given a set of points $P$ and axis-aligned rectangles $\mathcal{R}$ in the plane, a point $p \in P$ is called \emph{exposed} if it lies outside all rectangles in $\mathcal{R}$. In the \emph{max-exposure problem}, given an integer parameter…
This paper discusses a problem that consists of $n$ "lighthouses" which are circles with radius 1, placed around a common center, equidistant at $n$ units away from the placement center. Consecutive lighthouses are separated by the same…
This paper addresses the task of estimating the light arriving from all directions to a 3D point observed at a selected pixel in an RGB image. This task is challenging because it requires predicting a mapping from a partial scene…
The illumination conjecture is a classical open problem in convex and discrete geometry, asserting that every compact convex body~$K$ in $\mathbb R^n$ can be illuminated by a set of no more than $2^n$ points. If $K$ has smooth boundary, it…
The Art Gallery Problem (AGP) is one of the classical problems in computational geometry. It asks for the minimum number of guards required to achieve visibility coverage of a given polygon. The AGP is well-known to be NP-hard even in…
The concept of illumination bodies studied in convex geometry is used to amend the halfspace depth for multivariate data. The proposed notion of illumination enables finer resolution of the sample points, naturally breaks ties in the…
The Illumination Problem may be phrased as the problem of covering a convex body in Euclidean $n$-space by a minimum number of translates of its interior. By a probabilistic argument, we show that, arbitrarily close to the Euclidean ball,…