相关论文: Pushdown dimension
This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…
This paper contains two results on timed extensions of pushdown automata (PDA). As our first result we prove that the model of dense-timed PDA of Abdulla et al. collapses: it is expressively equivalent to dense-timed PDA with timeless…
Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…
We introduce the notion of adaptive synchronisation for pushdown automata, in which there is an external observer who has no knowledge about the current state of the pushdown automaton, but can observe the contents of the stack. The…
The signaling dimension of a given physical system quantifies the minimum dimension of a classical system required to reproduce all input/output correlations of the given system. Thus, unlike other dimension measures - such as the dimension…
In this paper we prove that the asymptotic dimension of a finite-dimensional CAT(0) cube complex is bounded above by the dimension. To achieve this we prove a controlled colouring theorem for the complex. We also show that every CAT(0) cube…
Dimension is a standard and well-studied measure of complexity of posets. Recent research has provided many new upper bounds on the dimension for various structurally restricted classes of posets. Bounded dimension gives a succinct…
We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the…
We present an underapproximation for context-free languages by filtering out runs of the underlying pushdown automaton depending on how the stack height evolves over time. In particular, we assign to each run a number quantifying the…
The remoteness from a simple game to a weighted game can be measured by the concept of the dimension or the more general Boolean dimension. It is known that both notions can be exponential in the number of voters. For complete simple games…
A deterministic finite automaton in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word is called completely reachable. It was conjectured that in each completely…
In this paper, the reachability of dimension-bounded linear systems is investigated.Since state dimensions of dimension-bounded linear systems vary with time, the expression of state dimension at each time is provided.A method for judging…
This paper is about reachability analysis in a restricted subclass of multi-pushdown automata. We assume that the control states of an automaton are partially ordered, and all transitions of an automaton go downwards with respect to the…
Visibly pushdown automata are input-driven pushdown automata that recognize some non-regular context-free languages while preserving the nice closure and decidability properties of finite automata. Visibly pushdown automata with multiple…
We study weighted residual dynamics associated with a rank-one projection in finite dimension. The iteration reduces, after finitely many steps, to a nonlinear recursion on a stabilized active subspace. We prove that this recursion can be…
A nondeterministic automaton is semantically deterministic (SD) if different nondeterministic choices in the automaton lead to equivalent states. Semantic determinism is interesting as it is a natural relaxation of determinism, and as some…
We define a new class of pushdown systems where the pushdown is a tree instead of a word. We allow a limited form of lookahead on the pushdown conforming to a certain ordering restriction, and we show that the resulting class enjoys a…
Let $NFA_b(q)$ denote the set of languages accepted by nondeterministic finite automata with $q$ states over an alphabet with $b$ letters. Let $B_n$ denote the set of words of length $n$. We give a quadratic lower bound on the VC dimension…
This paper expands upon existing and introduces new formulations of Bennett's logical depth. In previously published work by Jordon and Moser, notions of finite-state depth and pushdown depth were examined and compared. These were based on…
In Formal Languages and Automata Theory courses, students find understanding nondeterministic finite-state and pushdown automata difficult. In many cases, this means that it is challenging for them to comprehend the operational semantics of…