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相关论文: Dealing With Curious Players in Secure Networks

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Security exploits can include cyber threats such as computer programs that can disturb the normal behavior of computer systems (viruses), unsolicited e-mail (spam), malicious software (malware), monitoring software (spyware), attempting to…

密码学与安全 · 计算机科学 2017-06-26 Nalin Asanka Gamagedara Arachchilage , Mumtaz Abdul Hameed

Phishing continues to be a difficult problem for individuals and organisations. Educational games and simulations have been increasingly acknowledged as enormous and powerful teaching tools, yet little work has examined how to engage users…

计算机与社会 · 计算机科学 2019-03-08 Matt Dixon , Nalin Asanka Gamagedara Arachchilage , James Nicholson

In cybersecurity, attackers range from brash, unsophisticated script kiddies and cybercriminals to stealthy, patient advanced persistent threats. When modeling these attackers, we can observe that they demonstrate different risk-seeking and…

密码学与安全 · 计算机科学 2021-09-27 Erick Galinkin , John Carter , Spiros Mancoridis

In this paper we describe a method for verifying secure information flow of programs, where apart from direct and indirect flows a secret information can be leaked through covert timing channels. That is, no two computations of a program…

编程语言 · 计算机科学 2013-07-18 Aleksandar S. Dimovski

Digital inequality remains a significant barrier for many older adults, limiting their ability to navigate online spaces securely and confidently while increasing their susceptibility to cyber threats. In response, we propose a novel…

计算机与社会 · 计算机科学 2025-03-10 Jacob Camilleri , Ashley Sheil , Michelle O'Keeffe , Moya Cronin , Melanie Gruben , Hazel Murray

This paper explores the factors and theory behind the user-centered research that is necessary to create a successful game-like prototype, and user experience, for malicious users in a cybersecurity context. We explore what is known about…

人机交互 · 计算机科学 2018-10-29 Adam Trowbridge , Filipo Sharevski , Jessica Westbrook

We investigate the problem of autonomous agents processing pieces of information that may be corrupted (tainted). Agents have the option of contacting a central database for a reliable check of the status of the message, but this procedure…

多智能体系统 · 计算机科学 2011-08-22 Franco Bagnoli , Andrea Guazzini , Pietro Lio'

A digital security breach, by which confidential information is leaked, does not only affect the agent whose system is infiltrated, but is also detrimental to other agents socially connected to the infiltrated system. Although it has been…

社会与信息网络 · 计算机科学 2019-06-25 Bram de Witte , Paolo Frasca , Bastiaan Overvest , Judith Timmer

This paper reports the results of a survey of 1,976 individuals regarding their opinions on TLS inspection, a controversial technique that can be used for both benevolent and malicious purposes. Responses indicate that participants hold…

密码学与安全 · 计算机科学 2016-06-13 Scott Ruoti , Mark O'Neil , Daniel Zappala , Kent Seamons

Currently the Dempster-Shafer based algorithm and Uniform Random Probability based algorithm are the preferred method of resolving security games, in which defenders are able to identify attackers and only strategy remained ambiguous.…

人工智能 · 计算机科学 2015-08-11 Hossein Khani , Mohsen Afsharchi

Poker is a multiplayer game of imperfect information and has been widely studied in game theory. Many popular variants of poker (e.g., Texas Hold'em and Omaha) at the edge of modern game theory research are large games. However, even toy…

计算机科学与博弈论 · 计算机科学 2020-11-10 Amanda Metzner , Daniel Zwillinger

Phishing attacks are prevalent and humans are central to this online identity theft attack, which aims to steal victims' sensitive and personal information such as username, password, and online banking details. There are many anti-phishing…

密码学与安全 · 计算机科学 2018-11-26 Gitanjali Baral , Nalin Asanka Gamagedara Arachchilage

Online social networks provide a platform for sharing information and free expression. However, these networks are also used for malicious purposes, such as distributing misinformation and hate speech, selling illegal drugs, and…

社会与信息网络 · 计算机科学 2020-09-28 Alon Halevy , Cristian Canton Ferrer , Hao Ma , Umut Ozertem , Patrick Pantel , Marzieh Saeidi , Fabrizio Silvestri , Ves Stoyanov

To analyze strategic interactions arising in the cyber-security context, we develop a new reputation game model in which an attacker can pretend to be a normal user and a defender may have to announce attack detection at a certain point of…

最优化与控制 · 数学 2022-01-20 Kookyoung Han , Jin Hyuk Choi

In this note we discuss a theory of combinatorial games that involve transmitting the moves through a noisy channel that can introduce errors during the transmission. Players are aware of this interference and incorporate this variable into…

组合数学 · 数学 2020-12-15 Nicolas Capitelli , Melina Privitelli

Strategic agents in incomplete-information environments have a conflicted relationship with uncertainty: it can keep them unpredictable to their opponents, but it must also be overcome to predict the actions of those opponents. We use a…

计算机科学与博弈论 · 计算机科学 2016-05-16 Seth Frey , Paul L. Williams , Dominic K. Albino

We present a strategic analysis of a trust model that has recently been proposed for promoting cooperative behaviour in user-centric networks. The mechanism for cooperation is based on a combination of reputation and virtual currency…

计算机科学与博弈论 · 计算机科学 2013-03-05 Marta Kwiatkowska , David Parker , Aistis Simaitis

The first step of a secure communication is authenticating legible users and detecting the malicious ones. In the last recent years, some promising schemes proposed using wireless medium network's features, in particular, channel state…

网络与互联网体系结构 · 计算机科学 2018-12-18 Amirhossein Yazdani Abyaneh , Ali Hosein Gharari Foumani , Vahid Pourahmadi

The research aims to explore how individuals perceive and interact with data protection practices in an era of increasing reliance on technology and the widespread availability of personal data. The study employs a game theoretical approach…

人机交互 · 计算机科学 2024-04-24 Mike Nkongolo , Jahrad Sewnath

Everyone learns to code nowadays. Writing code, however, does not go without testing, which unfortunately rarely seems to be taught explicitly. Testing is often not deemed important enough or is just not perceived as sufficiently exciting.…

软件工程 · 计算机科学 2024-04-16 Philipp Straubinger , Lena Bloch , Gordon Fraser