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Text based games are simulations in which an agent interacts with the world purely through natural language. They typically consist of a number of puzzles interspersed with interactions with common everyday objects and locations. Deep…

人工智能 · 计算机科学 2020-12-07 Sahith Dambekodi , Spencer Frazier , Prithviraj Ammanabrolu , Mark O. Riedl

We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to…

We model the communication of narratives as a cheap-talk game under model uncertainty. The sender has private information about the true data generating process of publicly observable data. The receiver is uncertain about how to interpret…

理论经济学 · 经济学 2025-07-09 Gerrit Bauch , Manuel Foerster

So far, the theory of equilibrium selection in the infinitely repeated prisoner's dilemma is insensitive to communication possibilities. To address this issue, we incorporate the assumption that communication reduces -- but does not…

理论经济学 · 经济学 2023-04-25 Maximilian Andres

The Naming Game has been studied to explore the role of self-organization in the development and negotiation of linguistic conventions. In this paper, we define an automata networks approach to the Naming Game. Two problems are faced: (1)…

计算与语言 · 计算机科学 2016-04-08 Javier Vera , Pedro Montealegre , Eric Goles

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…

计算机科学中的逻辑 · 计算机科学 2015-05-18 Samuel Mimram

Two-player zero-sum repeated games are well understood. Computing the value of such a game is straightforward. Additionally, if the payoffs are dependent on a random state of the game known to one, both, or neither of the players, the…

信息论 · 计算机科学 2009-11-05 Paul Cuff

This paper presents a new model for word sense disambiguation formulated in terms of evolutionary game theory, where each word to be disambiguated is represented as a node on a graph whose edges represent word relations and senses are…

人工智能 · 计算机科学 2017-04-07 Rocco Tripodi , Marcello Pelillo

Sender-receiver interactions, and specifically persuasion games, are widely researched in economic modeling and artificial intelligence. However, in the classic persuasion games setting, the messages sent from the expert to the…

人工智能 · 计算机科学 2022-04-01 Reut Apel , Ido Erev , Roi Reichart , Moshe Tennenholtz

Communication of information in complex systems can be considered as major driver of systems evolution. What matters is not the communicated information by itself but rather the meaning that is supplied to the information. However…

计算机与社会 · 计算机科学 2023-04-28 Inga Ivanova

Cooperative communication plays a central role in theories of human cognition, language, development, culture, and human-robot interaction. Prior models of cooperative communication are algorithmic in nature and do not shed light on why…

机器学习 · 计算机科学 2020-10-23 Pei Wang , Junqi Wang , Pushpi Paranamana , Patrick Shafto

Naming game simulates the process of naming an objective by a population of agents organized in a certain communication network topology. By pair-wise iterative interactions, the population reaches a consensus state asymptotically. In this…

社会与信息网络 · 计算机科学 2014-12-19 Yang Lou , Guanrong Chen

The interactive game theoretical approach to tactics and behavioral self-organization is developed. Though it uses the interactive game theoretical formalization of dialogues as psycholinguistic phenomena, the crucial role is played by the…

综合数学 · 数学 2007-05-23 Denis V. Juriev

Natural language has long enabled human cooperation, but its lossy, ambiguous, and indirect nature limits the potential of collective intelligence. While machines are not subject to these constraints, most LLM-based multi-agent systems…

机器学习 · 计算机科学 2025-10-24 Yujia Zheng , Zhuokai Zhao , Zijian Li , Yaqi Xie , Mingze Gao , Lizhu Zhang , Kun Zhang

Naming game simulates the process of naming an object by a single word, in which a population of communicating agents can reach global consensus asymptotically through iteratively pair-wise conversations. We propose an extension of the…

计算与语言 · 计算机科学 2020-04-28 Yang Lou , Guanrong Chen , Jianwei Hu

The complex organization of syntax in hierarchical structures is one of the core design features of human language. Duality of patterning refers for instance to the organization of the meaningful elements in a language at two distinct…

物理与社会 · 物理学 2016-02-12 Vittorio Loreto , Pietro Gravino , Vito D. P. Servedio , Francesca Tria

On grounds of the discussed material, we reason about possible future development of quantum game theory and its impact on information processing and the emerging information society. The idea of quantum artificial intelligence is…

量子物理 · 物理学 2012-03-24 Katarzyna Miakisz , Edward W. Piotrowski , Jan Sladkowski

One major function of social networks (e.g., massive online social networks) is the dissemination of information such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…

计算机科学与博弈论 · 计算机科学 2010-08-13 Dmitry Zinoviev , Vy Duong

Large-scale language technologies are increasingly used in various forms of communication with humans across different contexts. One particular use case for these technologies is conversational agents, which output natural language text in…

计算机与社会 · 计算机科学 2022-12-22 Atoosa Kasirzadeh , Iason Gabriel

Traditional game theory assumes that the players in the game are aware of the rules of the game. However, in practice, often the players are unaware or have only partial knowledge about the game they are playing. They may also have…

计算机科学与博弈论 · 计算机科学 2014-02-20 Manoj Gopalkrishnan , Girish Varma