相关论文: Flipping Cubical Meshes
Given two combinatorial triangulations, how many edge flips are necessary and sufficient to convert one into the other? This question has occupied researchers for over 75 years. We provide a comprehensive survey, including full proofs, of…
In this paper we define an internal binary operation between functions called in the text \emph{fractal convolution}, that applies a pair of mappings into a fractal function. This is done by means of a suitable Iterated Function System. We…
In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one…
We show that $O(n^2)$ exchanging flips suffice to transform any edge-labelled pointed pseudo-triangulation into any other with the same set of labels. By using insertion, deletion and exchanging flips, we can transform any edge-labelled…
We classify flips of buildings arising from non-degenerate unitary spaces of dimension at least 4 over finite fields of odd characteristic in terms of their action on the underlying vector space. We also construct certain geometries related…
We present a versatile formulation of the convolution operation that we term a "mapped convolution." The standard convolution operation implicitly samples the pixel grid and computes a weighted sum. Our mapped convolution decouples these…
Basic facts and definitions of conformal moduli of rings and quadrilaterals are recalled. Some computational methods are reviewed. For the case of quadrilaterals with polygonal sides, some recent results are given. Some numerical…
With the $[0,1,2]$-family of cyclic triangulations we introduce a rich class of vertex-transitive triangulations of surfaces. In particular, there are infinite series of cyclic $q$-equivelar triangulations of orientable and non-orientable…
An alternative "flipped" version of the quartification model is obtained by rearrangement of the particle assignments. The model has two standard (trinification) families and one flipped quartification family. An interesting…
We present an improved version of the cyclic covering trick, which works inside the category of toroidal embeddings
A transformation based on mean curvature is introduced which morphs triangulated surfaces into round spheres.
In the current practices of both industry and academia, the convergence and accuracy of finite element calculations are closely related to the methods and quality of mesh generation. For years, the research on high-quality mesh generation…
The space of topological decompositions into triangulations of a surface has a natural graph structure where two triangulations share an edge if they are related by a so-called flip. This space is a sort of combinatorial Teichm\"uller space…
We consider geometric triangulations of surfaces, i.e., triangulations whose edges can be realized by disjoint locally geodesic segments. We prove that the flip graph of geometric triangulations with fixed vertices of a flat torus or a…
We present a general theory of fractal transformations and show how it leads to a new type of method for filtering and transforming digital images. This work substantially generalizes earlier work on fractal tops. The approach involves…
We describe three-dimensional terminal toric flips. We obtain the complete local description of three-dimensional terminal toric flips.
Quadrilateral layouts on surfaces are valuable in texture mapping, and essential in generation of quadrilateral meshes and in fitting splines. Previous work has characterized such layouts as a special metric on a surface or as a meromorphic…
We classify special self-birational transformations of the smooth quadric threefold and fourfold, $Q^3$ and $Q^4$. It turns out that there is only one such example in each dimension. In the case of $Q^3$, it is given by the linear system of…
We use circle-packing methods to generate quadrilateral meshes for polygonal domains, with guaranteed bounds both on the quality and the number of elements. We show that these methods can generate meshes of several types: (1) the elements…
We study the configuration space of rectangulations and convex subdivisions of $n$ points in the plane. It is shown that a sequence of $O(n\log n)$ elementary flip and rotate operations can transform any rectangulation to any other…