相关论文: Hinged Kite Mirror Dissection
We prove that it is NP-hard to dissect one simple orthogonal polygon into another using a given number of pieces, as is approximating the fewest pieces to within a factor of $1+1/1080-\varepsilon$.
Motivated by a question of R.\ Nandakumar, we show that the Euclidean plane can be dissected into mutually incongruent convex quadrangles of the same area and the same perimeter. As a byproduct we obtain vertex-to-vertex dissections of the…
We consider a natural variation of the concept of stabbing a segment by a simple polygon: a segment is stabbed by a simple polygon $\mathcal{P}$ if at least one of its two endpoints is contained in $\mathcal{P}$. A segment set $S$ is…
A rectangular partition is the partition of an (axis-aligned) rectangle into interior-disjoint rectangles. We ask whether a rectangular partition permits a "nice" drawing of its dual, that is, a straight-line embedding of it such that each…
A new algorithm for inserting rim-hooks into reverse plane partitions is presented. The insertion is used to define a bijection between reverse plane partitions of a fixed shape and multi-sets of rim-hooks. In turn this yields a bijective…
If all tiles in a tiling are congruent, the tiling is called monohedral. Tiling by convex polygons is called edge-to-edge if any two convex polygons are either disjoint or share one vertex or one entire edge in common. In this paper, we…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
This paper investigated the problem of embedding a simple Hamiltonian Cycle with n vertices on n points inside a simple polygon. This problem seeks to embed a straight-line cycle (without bends), which does not intersect either itself or…
Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserting a segment amounts to: (1) deleting all the triangles it…
Motivated by indoor localization by tripwire lasers, we study the problem of cutting a polygon into small-size pieces, using the chords of the polygon. Several versions are considered, depending on the definition of the "size" of a piece.…
The problem of packing of equal disks (or circles) into a rectangle is a fundamental geometric problem. (By a packing here we mean an arrangement of disks in a rectangle without overlapping.) We consider the following algorithmic…
We study the structure of the set of all possible affine hyperplane sections of a convex polytope. We present two different cell decompositions of this set, induced by hyperplane arrangements. Using our decomposition, we bound the number of…
We describe an algorithm for computing the separating common tangents of two simple polygons using linear time and only constant workspace. A tangent of a polygon is a line touching the polygon such that all of the polygon lies to the same…
Deciding whether a family of disjoint axis-parallel line segments in the plane can be linked into a simple polygon (or a simple polygonal chain) by adding segments between their endpoints is NP-hard.
In 1994, Martin Gardner stated a set of questions concerning the dissection of a square or an equilateral triangle in three similar parts. Meanwhile, Gardner's questions have been generalized and some of them are already solved. In the…
The regular hendecagon is the polygon with the smallest number of sides that cannot be constructed by single-fold operations of origami on a square sheet of paper. This article shows its construction by using an operation that requires two…
In this paper we analyze O'Hara's partition bijection. We present three type of results. First, we show that O'Hara's bijection can be viewed geometrically as a certain scissor congruence type result. Second, we obtain a number of new…
Jigsaw puzzle solving, the problem of constructing a coherent whole from a set of non-overlapping unordered visual fragments, is fundamental to numerous applications, and yet most of the literature of the last two decades has focused thus…
Let $P$ and $Q$ be simple polygons with $n$ vertices each. We wish to compute triangulations of $P$ and $Q$ that are combinatorially equivalent, if they exist. We consider two versions of the problem: if a triangulation of $P$ is given, we…
For any integer $n\ge 2$, a square can be partitioned into $n^2$ smaller squares via a checkerboard-type dissection. Does there such a class-preserving grid dissection exist for some other types of quadrilaterals? For instance, is it true…