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相关论文: Learning to Cooperate via Policy Search

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We study the performance of the gradient play algorithm for stochastic games (SGs), where each agent tries to maximize its own total discounted reward by making decisions independently based on current state information which is shared…

机器学习 · 计算机科学 2023-12-08 Runyu Zhang , Zhaolin Ren , Na Li

In this paper, we study the problem of robust cooperative multi-agent reinforcement learning (RL) where a large number of cooperative agents with distributed information aim to learn policies in the presence of \emph{stochastic} and…

多智能体系统 · 计算机科学 2025-06-16 Muhammad Aneeq uz Zaman , Mathieu Laurière , Alec Koppel , Tamer Başar

In this paper, we study the distributed generalized Nash equilibrium seeking problem of non-cooperative games in dynamic environments. Each player in the game aims to minimize its own time-varying cost function subject to a local action…

最优化与控制 · 数学 2020-04-02 Kaihong Lu , Guangqi Li , Long Wang

A recently introduced concept of "cooperative equilibrium", based on the assumption that players have a natural attitude to cooperation, has been proven a powerful tool in predicting human behaviour in social dilemmas. In this paper, we…

计算机科学与博弈论 · 计算机科学 2015-09-28 Valerio Capraro , Maria Polukarov , Matteo Venanzi , Nicholas R. Jennings

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

最优化与控制 · 数学 2018-04-13 Tatiana Tatarenko

We study a class of non-cooperative aggregative games -- denoted as \emph{social purpose games} -- in which the payoffs depend separately on a player's own strategy (individual benefits) and on a function of the strategy profile which is…

计算机科学与博弈论 · 计算机科学 2021-09-20 Robert P. Gilles , Lina Mallozzi , Roberta Messalli

We apply diffusion strategies to develop a fully-distributed cooperative reinforcement learning algorithm in which agents in a network communicate only with their immediate neighbors to improve predictions about their environment. The…

多智能体系统 · 计算机科学 2014-11-06 Sergio Valcarcel Macua , Jianshu Chen , Santiago Zazo , Ali H. Sayed

We study the global convergence of policy optimization for finding the Nash equilibria (NE) in zero-sum linear quadratic (LQ) games. To this end, we first investigate the landscape of LQ games, viewing it as a nonconvex-nonconcave…

机器学习 · 计算机科学 2021-02-12 Kaiqing Zhang , Zhuoran Yang , Tamer Başar

We study the problem of computing an approximate Nash equilibrium of continuous-action game without access to gradients. Such game access is common in reinforcement learning settings, where the environment is typically treated as a black…

计算机科学与博弈论 · 计算机科学 2023-08-30 Carlos Martin , Tuomas Sandholm

Research on multi-robot systems has demonstrated promising results in manifold applications and domains. Still, efficiently learning an effective robot behaviors is very difficult, due to unstructured scenarios, high uncertainties, and…

机器人学 · 计算机科学 2018-03-02 Francesco Riccio , Roberto Capobianco , Daniele Nardi

We show by counterexample that policy-gradient algorithms have no guarantees of even local convergence to Nash equilibria in continuous action and state space multi-agent settings. To do so, we analyze gradient-play in N-player general-sum…

机器学习 · 计算机科学 2019-12-18 Eric Mazumdar , Lillian J. Ratliff , Michael I. Jordan , S. Shankar Sastry

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A…

计算机科学与博弈论 · 计算机科学 2025-08-20 Björn Filter , Ralf Möller , Özgür Lütfü Özçep

Game-theoretic solution concepts, such as the Nash equilibrium, have been key to finding stable joint actions in multi-player games. However, it has been shown that the dynamics of agents' interactions, even in simple two-player games with…

多智能体系统 · 计算机科学 2025-05-20 Natalia Koliou , George Vouros

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

计算机科学与博弈论 · 计算机科学 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

There has been substantial progress on finding game-theoretic equilibria. Most of that work has focused on games with finite, discrete action spaces. However, many games involving space, time, money, and other fine-grained quantities have…

计算机科学与博弈论 · 计算机科学 2025-10-28 Carlos Martin , Tuomas Sandholm

In this paper, we investigate the noncooperative games of multi-agent systems. Different from existing noncooperative games, our formulation involves the high-order nonlinear dynamics of players, and the communication topologies among…

系统与控制 · 电气工程与系统科学 2021-12-17 Zhenhua Deng , Jin Luo

Learning from a partner who collects higher payoff is a frequently used working hypothesis in evolutionary game theory. One of the alternative dynamical rules is when the focal player prefers to follow the strategy choice of the majority in…

物理与社会 · 物理学 2018-09-14 Attila Szolnoki , Xiaojie Chen

We design the first fully-distributed algorithm for generalized Nash equilibrium seeking in aggregative games on a time-varying communication network, under partial-decision information, i.e., the agents have no direct access to the…

最优化与控制 · 数学 2022-06-16 Giuseppe Belgioioso , Angelia Nedić , Sergio Grammatico

Stochastic dynamic teams and games are rich models for decentralized systems and challenging testing grounds for multi-agent learning. Previous work that guaranteed team optimality assumed stateless dynamics, or an explicit coordination…

最优化与控制 · 数学 2024-03-28 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

Model-based algorithms -- algorithms that explore the environment through building and utilizing an estimated model -- are widely used in reinforcement learning practice and theoretically shown to achieve optimal sample efficiency for…

机器学习 · 计算机科学 2021-02-09 Qinghua Liu , Tiancheng Yu , Yu Bai , Chi Jin