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We present a dynamical theory of a multi-agent market game, the so-called Minority Game (MG), based on crowds and anticrowds. The time-averaged version of the dynamical equations provides a quantitatively accurate, yet intuitively simple,…

凝聚态物理 · 物理学 2009-10-31 M. Hart , P. Jefferies , P. M. Hui , N. F. Johnson

Hypothesis Testing Minority Game (HMG) is a variant of the standard Minority Game (MG) that models the inertial behavior of agents in the market. In the earlier study of our group, we find that agents cooperate better in HMG than in the…

物理与社会 · 物理学 2009-11-13 H. F. Chau , V. H. Chan , F. K. Chow

We present a formal treatment of the Crowd-Anticrowd theory of Minority Games played by a population of competing agents. This theory is built around a description of the crowding which arises within the game's strategy space. Earlier works…

凝聚态物理 · 物理学 2007-05-23 Michael L. Hart , Neil F. Johnson

We formulate a theory of agent-based models in which agents compete to be in a winning group. The agents may be part of a network or not, and the winning group may be a minority group or not. The novel feature of the present formalism is…

无序系统与神经网络 · 物理学 2009-11-10 T. S. Lo , H. Y. Chan , P. M. Hui , N. F. Johnson

TheMinority Game (MG) has become a paradigm to probe complex social and economical phenomena where adaptive agents compete for a limited resource, and it finds applications in statistical and nonlinear physics as well. In the traditional MG…

适应与自组织系统 · 物理学 2012-04-16 Zi-Gang Huang , Ji-Qiang Zhang , Jia-Qi Dong , Liang Huang , Ying-Cheng Lai

The Minority Game is a simple yet highly non-trivial agent-based model for a complex adaptive system. Despite its importance, a quantitative explanation of the game's fluctuations which applies over the entire parameter range of interest…

凝聚态物理 · 物理学 2009-10-31 M. Hart , P. Jefferies , N. F. Johnson , P. M. Hui

The minority model was introduced to study the competition between agents with limited information. It has the remarkable feature that, as the amount of information available increases, the collective gain made by the agents is reduced.…

统计力学 · 物理学 2007-05-23 M. A. R. de Cara , O. Pla , F. Guinea

We study a version of the minority game in which one agent is allowed to join the game in a random fashion. It is shown that in the crowded regime, i.e., for small values of the memory size $m$ of the agents in the population, the agent…

统计力学 · 物理学 2009-11-10 K. F. Yip , T. S. Lo , P. M. Hui , N. F. Johnson

We discuss a crowd-based theory for describing the collective behavior in a generic multi-agent population which is competing for a limited resource. These systems -- whose binary versions we refer to as B-A-R (Binary Agent Resource)…

无序系统与神经网络 · 物理学 2007-05-23 Neil F. Johnson , Pak Ming Hui

We study the statistical properties of the attendance time series corresponding to the number of agents making a particular decision in the minority game (MG). We focus on the analysis of the probability distribution and the autocorrelation…

统计力学 · 物理学 2009-11-07 Dafang Zheng , Bing-Hong Wang

We provide a theoretical description of the Minority Game in terms of crowd effects. The size of the fluctuations arising in the game is controlled by the interplay between crowds of like-minded agents and their anti-correlated partners…

凝聚态物理 · 物理学 2007-05-23 M. Hart , P. Jefferies , N. F. Johnson , P. M. Hui

The existence of a phase transition with diverging susceptibility in batch Minority Games (MGs) is the mark of informationally efficient regimes and is linked to the specifics of the agents' learning rules. Here we study how the standard…

物理与社会 · 物理学 2009-11-13 Tobias Galla , Andrea De Martino

We discuss a crowd-based theory for describing the collective behavior in Complex Systems comprising multi-agent populations competing for a limited resource. These systems -- whose binary versions we refer to as B-A-R (Binary Agent…

统计力学 · 物理学 2007-05-23 Neil F. Johnson , Sehyo C. Choe , Sean Gourley , Timothy Jarrett , Pak Ming Hui

We consider a model that demonstrates the crucial role of inertia and stickiness in multi-agent systems, based on the Minority Game (MG). The inertia of an agent is introduced into the game model by allowing agents to apply hypothesis…

物理与社会 · 物理学 2009-11-11 W. C. Man , H. F. Chau

In the standard Minority Game, players use historical minority choices as the sole public information to pick one out of the two alternatives. However, publishing historical minority choices is not the only way to present global system…

物理与社会 · 物理学 2009-11-11 H. F. Chau , F. K. Chow , K. H. Ho , W. C. Man

We investigate the dynamics of the choice of an active strategy in the minority game. A history distribution is introduced as an analytical tool to study the asymmetry between the two choices offered to the agents. Its properties are…

adap-org · 物理学 2009-10-31 R. D'Hulst , G. J. Rodgers

We present detailed numerical results for a modified form of the so-called Minority Game, which provides a simplified model of a competitive market. Each agent has a limited set of strategies, and competes to be in a minority. An…

凝聚态物理 · 物理学 2009-10-31 T. S. Lo , S. W. Lim , P. M. Hui , N. F. Johnson

We show that a simple evolutionary scheme, when applied to the minority game (MG), changes the phase structure of the game. In this scheme each agent evolves individually whenever his wealth reaches the specified bankruptcy level, in…

统计力学 · 物理学 2009-11-10 Baosheng Yuan , Kan Chen

We review the recent approaches to modelling financial markets based on multi-agent systems. After a brief summary of the basic stylised facts observed in real-market time-series we discuss some simple agent-based systems which are…

物理与社会 · 物理学 2008-12-02 Tobias Galla , Giancarlo Mosetti , Yi-Cheng Zhang

For a binary choice problem, the spatial coordination of decisions in an agent community is investigated both analytically and by means of stochastic computer simulations. The individual decisions are based on different local information…

统计力学 · 物理学 2009-11-07 Frank Schweitzer , Joerg Zimmermann , Heinz Muehlenbein
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