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相关论文: The GRAPE-4, a Teraflops Stellar Dynamics Computer

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We present Sapporo, a library for performing high-precision gravitational N-body simulations on NVIDIA Graphical Processing Units (GPUs). Our library mimics the GRAPE-6 library, and N-body codes currently running on GRAPE-6 can switch to…

天体物理仪器与方法 · 物理学 2015-05-13 Evghenii Gaburov , Stefan Harfst , Simon Portegies Zwart

The modern study of the dynamics of stellar systems requires the use of high-performance computers. Indeed, an accurate modelization of the structure and evolution of self-gravitating systems like planetary systems, open clusters, globular…

天体物理学 · 物理学 2015-06-10 R. Capuzzo-Dolcetta , P. Di Matteo , P. Miocchi

We present the APE (Array Processor Experiment) project for the development of dedicated parallel computers for numerical simulations in lattice gauge theories. While APEmille is a production machine in today's physics simulations at…

Most recent progress in understanding the dynamical evolution of star clusters relies on direct N-body simulations. Owing to the computational demands, and the desire to model more complex and more massive star clusters, hardware…

天体物理仪器与方法 · 物理学 2015-06-03 P. Anders , H. Baumgardt , E. Gaburov , S. Portegies Zwart

As an entry for the 1999 Gordon Bell price/performance prize, we report an astrophysical N-body simulation performed with a treecode on GRAPE-5 (Gravity Pipe 5) system, a special-purpose computer for astrophysical N-body simulations. The…

天体物理学 · 物理学 2007-05-23 Atsushi Kawai , Toshiyuki Fukushige , Junichiro Makino

The new Cell processor represents a turning point for computing intensive applications. Here, I show that for molecular dynamics it is possible to reach an impressive sustained performance in excess of 30 Gflops with a peak of 45 Gflops for…

计算物理 · 物理学 2009-11-13 G. De Fabritiis

Direct gravitational simulations of n-body systems have a time complexity O(n^2), which gets computationally expensive as the number of bodies increases. Distributing this workload to multiple cores significantly speeds up the computation…

地球与行星天体物理 · 物理学 2022-08-30 Dhananjay Saikumar

We present Particle-Particle-Particle-Mesh (PPPM) and Tree Particle-Mesh (TreePM) implementations on GRAPE-5 and GRAPE-6A systems, special-purpose hardware accelerators for gravitational many-body simulations. In our PPPM and TreePM…

天体物理学 · 物理学 2015-06-24 Kohji Yoshikawa , Toshiyuki Fukushige

In this paper I will outline some of the aspects and problems of modern celestial mechanics and stellar dynamics, in the context of the quickly growing computing facilities. I will point the attention on the great advantages in using, for…

天体物理仪器与方法 · 物理学 2009-09-07 R. Capuzzo-Dolcetta

We present numerical simulations of galaxy formation, one of the most challenging problems in computational astrophysics. The key point in such simulations is the efficient solution of the N--body problem. If the gas of a galaxy is treated…

天体物理学 · 物理学 2007-05-23 Matthias Steinmetz

In this chapter we will argue that studying such multi-scale multi-science systems gives rise to inherently hybrid models containing many different algorithms best serviced by different types of computing environments (ranging from…

天体物理学 · 物理学 2007-05-23 A. G. Hoekstra , S. F. Portegies Zwart , M. Bubak , P. M. A. Sloot

Computer Technology has Revolutionized Science. This has motivated scientists to develop mathematical model to simulate salient features of Physical universe. These models can approximate reality at many levels of scale such as atomic…

分布式、并行与集群计算 · 计算机科学 2012-01-12 Vijay Dhir , Rattan K. Datta , Maitreyee Dutta

Galactic nuclei and globular clusters act as laboratories in which nature experiments with normal stars, neutron stars and black holes, through collisions and through the formation of bound states, in the form of binaries. The main…

天体物理学 · 物理学 2007-05-23 Piet Hut

Astrophysical Challenges which demand the solution of the one million (or more) gravitating body problem are briefly discussed for the fields of cosmology, galactic nuclei and globular star clusters. Results from the classical three-body…

天体物理学 · 物理学 2016-11-23 R. Spurzem , A. Kugel

Supercomputers become faster as hardware and software technologies continue to evolve. Current supercomputers are capable of 1015 floating point operations per second (FLOPS) that called Petascale system. The High Performance Computer (HPC)…

分布式、并行与集群计算 · 计算机科学 2018-09-27 Jalal Abdulbaqi

In recent years, the Graphics Processing Unit (GPU) has emerged as a low-cost alternative for high performance computing, enabling impressive speed-ups for a range of scientific computing applications. Early adopters in astronomy are…

天体物理仪器与方法 · 物理学 2011-11-23 Christopher J. Fluke

The Gradient Ascent Pulse Engineering (GRAPE) is a celebrated control algorithm with excellent converging rates, owing to a piece-wise-constant ansatz for the control function that allows for cheap objective gradients. However, the…

量子物理 · 物理学 2021-02-17 Martin Larocca , Diego Wisniacki

We describe a new method to accelerate neighbor searches on GRAPE, i.e. a special purpose hardware that efficiently calculates gravitational forces and potentials in $N$-body simulations. In addition to the gravitational calculations, GRAPE…

天体物理学 · 物理学 2015-06-24 T. R. Saitoh , J. Koda

Three important developments are vastly increasing our understanding of the role of binaries in the dynamical evolution of globular clusters. From the observational side, the Hubble Space Telescope has shown us detailed pictures of the…

天体物理学 · 物理学 2007-05-23 Piet Hut

In the past couple of decades, the computational abilities of supercomput- ers have increased tremendously. Leadership scale supercomputers now are capable of petaflops. Likewise, the problem size targeted by applications running on such…

分布式、并行与集群计算 · 计算机科学 2011-09-06 Robert Louis Cloud