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Cosmological simulations of structures and galaxies formations have played a fundamental role in the study of the origin, formation and evolution of the Universe. These studies improved enormously with the use of supercomputers and parallel…

天体物理学 · 物理学 2010-11-11 U. Becciani , V. Antonuccio , M. Comparato

We try to determine the Galactic structure by comparing the observed and modeled velocities of OB-associations in the 3 kpc solar neighborhood. We made N-body simulations with a rotating stellar bar. The galactic disk in our model includes…

星系天体物理 · 物理学 2015-05-19 Pertti Rautiainen , Anna Mel'nik

This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…

天体物理学 · 物理学 2007-11-07 John Magorrian

We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT). A mathematical and computational approach to the cosmological N-body problem is described, with performance and scalability measured up…

天体物理仪器与方法 · 物理学 2013-10-18 Michael S. Warren

The numerical simulations of massive collisional stellar systems, such as globular clusters (GCs), are very time-consuming. Until now, only a few realistic million-body simulations of GCs with a small fraction of binaries (5%) have been…

天体物理仪器与方法 · 物理学 2020-07-28 Long Wang , Masaki Iwasawa , Keigo Nitadori , Junichiro Makino

The main performance bottleneck of gravitational N-body codes is the force calculation between two particles. We have succeeded in speeding up this pair-wise force calculation by factors between two and ten, depending on the code and the…

天体物理学 · 物理学 2009-11-13 Keigo Nitadori , Junichiro Makino , Piet Hut

We present $\texttt{Abacus}$, a fast and accurate cosmological $N$-body code based on a new method for calculating the gravitational potential from a static multipole mesh. The method analytically separates the near- and far-field forces,…

宇宙学与河外天体物理 · 物理学 2021-10-25 Lehman H. Garrison , Daniel J. Eisenstein , Douglas Ferrer , Nina A. Maksimova , Philip A. Pinto

Graphics Processing Units (GPUs) are now powerful and flexible systems adapted and used for other purposes than graphics calculations (General Purpose computation on GPU -- GPGPU). We present here a prototype to be integrated into…

分布式、并行与集群计算 · 计算机科学 2007-06-13 Sylvain Collange , Marc Daumas , David Defour

We describe source code level parallelization for the {\tt kira} direct gravitational $N$-body integrator, the workhorse of the {\tt starlab} production environment for simulating dense stellar systems. The parallelization strategy, called…

Numerical simulations of galaxy formation require a number of parameters. Some of these are intrinsic to the numerical integration scheme (eg the timestep), while others describe the physical model (eg the gas metallicity). In this paper,…

天体物理学 · 物理学 2009-10-31 Scott T. Kay , F. R. Pearce , A. Jenkins , C. S. Frenk , S. D. M. White , P. A. Thomas , H. M. P. Couchman

The Last Journey is a large-volume, gravity-only, cosmological N-body simulation evolving more than 1.24 trillion particles in a periodic box with a side-length of 5.025Gpc. It was implemented using the HACC simulation and analysis…

A method of adapting smoothed particle hydrodynamics (SPH) with periodic boundary conditions for use with the special purpose device GRAPE is presented. GRAPE (GRAvity PipE) solves the Poisson and force equations for an N-body system by…

天体物理学 · 物理学 2015-06-24 Ralf Klessen

Providing initial conditions is an essential procedure for numerical simulations of galaxies. The initial conditions for idealised individual galaxies in $N$-body simulations should resemble observed galaxies and be dynamically stable for…

天体物理仪器与方法 · 物理学 2020-03-25 Yohei Miki , Masayuki Umemura

The new Cell processor represents a turning point for computing intensive applications. Here, I show that for molecular dynamics it is possible to reach an impressive sustained performance in excess of 30 Gflops with a peak of 45 Gflops for…

计算物理 · 物理学 2009-11-13 G. De Fabritiis

We present an implementation of the hierarchical tree algorithm on the individual timestep algorithm (the Hermite scheme) for collisional $N$-body simulations, running on GRAPE-9 system, a special-purpose hardware accelerator for…

天体物理仪器与方法 · 物理学 2016-03-23 Toshiyuki Fukushige , Atsushi Kawai

We compare the performance of two very different parallel gravitational $N$-body codes for astrophysical simulations on large GPU clusters, both pioneer in their own fields as well as in certain mutual scales - NBODY6++ and Bonsai. We carry…

天体物理仪器与方法 · 物理学 2016-01-20 Siyi Huang , Rainer Spurzem , Peter Berczik

We continue our presentation of VINE. We begin with a description of relevant architectural properties of the serial and shared memory parallel computers on which VINE is intended to run, and describe their influences on the design of the…

天体物理学 · 物理学 2009-10-02 Andrew F. Nelson , M. Wetzstein , T. Naab , .

Formation of luminous matter in the Universe is a complicated process, which includes many processes and components. It is the vastly different scales involved in the process (from star formation on few parsec scales to galaxy clusters and…

天体物理学 · 物理学 2007-05-23 Anatoly Klypin , Stefan Gottlober , Gustavo Yepes

The N-body problem is a classic problem involving a system of N discrete bodies mutually interacting in a dynamical system. At any moment in time there are N*(N - 1)/2 such interactions occurring. This scaling as N^2 leads to computational…

计算工程、金融与科学 · 计算机科学 2022-03-18 Alexander Brandt

We discuss early results from the first large N-body/hydrodynamical simulation to resolve the formation of galaxies in a cold dark matter universe. The simulation follows the formation of galaxies by gas cooling within dark halos of mass a…