相关论文: An Integrated Procedure for Tree-Nbody Simulations…
Effective representation of molecules is a crucial factor affecting the performance of artificial intelligence models. This study introduces a flexible, fragment-based, multiscale molecular representation framework called t-SMILES…
As an entry for the 1999 Gordon Bell price/performance prize, we report an astrophysical N-body simulation performed with a treecode on GRAPE-5 (Gravity Pipe 5) system, a special-purpose computer for astrophysical N-body simulations. The…
Many exoplanetary systems are multiplanet configurations whose long-term dynamics are governed by N-body gravitational interactions. Consequently, their detection signatures cannot be adequately described by Keplerian orbits. Accurately…
With the approach of exascale computing era, particle-based models are becoming the focus of research due to their excellent scalability. We present a new code, Slurm, which implements the classic particle-in-cell algorithm for modeling…
With the current hybridization of treecodes and FMMs, combined with auto-tuning capabilities on heterogeneous architectures, the flexibility of fast N-body methods has been greatly enhanced. These features are a requirement to developing a…
This article reports on a full replication study in computational fluid dynamics, using an immersed boundary method to obtain the flow around a pitching and rolling elliptical wing. As in the original study, the computational experiments…
We propose AstroSLAM, a standalone vision-based solution for autonomous online navigation around an unknown target small celestial body. AstroSLAM is predicated on the formulation of the SLAM problem as an incrementally growing factor…
We present a general scheme for constructing Monte Carlo realizations of equilibrium, collisionless galaxy models with known distribution function (DF) f_0. Our method uses importance sampling to find the sampling DF f_s that minimizes the…
A new cosmological multidimensional hydrodynamic and N-body code based on an Adaptive Mesh Refinement scheme is described and tested. The hydro part is based on modern high-resolution shock-capturing techniques, whereas N-body approach is…
A state-of-the-art large eddy simulation code has been developed to solve compressible flows in turbomachinery. The code has been engineered with a high degree of scalability, enabling it to effectively leverage the many-core architecture…
We investigate non-linear scaling relations for two-dimensional gravitational collapse in an expanding background using a 2D TreePM code and study the strongly non-linear regime ($\bar\xi \leq 200$) for power law models. Evolution of these…
This paper presents a novel approach for accelerating n-body simulations by integrating a physics-informed graph neural networks (GNN) with traditional numerical methods. Our method implements a leapfrog-based simulation engine to generate…
We present a suite of cosmological N-body simulations with cold dark matter and baryons aiming at modeling the low-density regions of the IGM as probed by the Lyman-$\alpha$ forests at high redshift. The simulations are designed to match…
We present a multiscale hybrid particle-field scheme for the simulation of relaxation and diffusion behavior of soft condensed matter systems. It combines particle-based Brownian dynamics and field-based local dynamics in an adaptive sense…
We developed a 3-D elastic Boundary Element Method (BEM) computer code, called AstroSeis, to model seismic wavefields in a body with an arbitrary shape, such as an asteroid. Besides the AstroSeis can handle arbitrary surface topography, it…
In nuclear astrophysics, quantum simulations of large inhomogeneous dense systems as they appear in the crusts of neutron stars present big challenges. The number of particles in a simulation with periodic boundary conditions is strongly…
We develop a new three-dimensional time-dependent radiative transfer code, TRINITY (Time-dependent Radiative transfer In Near-Infrared TomographY), for in-vivo diffuse optical tomography (DOT). The simulation code is based on the design of…
We present GRAMSES, a new pipeline for nonlinear cosmological $N$-body simulations in General Relativity (GR). This code adopts the Arnowitt-Deser-Misner (ADM) formalism of GR, with constant mean curvature and minimum distortion gauge…
Training and transferring learning-based policies for quadrotors from simulation to reality remains challenging due to inefficient visual rendering, physical modeling inaccuracies, unmodeled sensor discrepancies, and the absence of a…
Early-type galaxies exhibit a wealth of photometric and dynamical structures. These signatures are fossil records of their formation and evolution processes. In order to examine these structures in detail, we build models aimed at…