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Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

计算机视觉与模式识别 · 计算机科学 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

计算机视觉与模式识别 · 计算机科学 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

Talking Head Generation aims at synthesizing natural-looking talking videos from speech and a single portrait image. Previous 3D talking head generation methods have relied on domain-specific heuristics such as warping-based facial motion…

计算机视觉与模式识别 · 计算机科学 2026-01-27 Tong Shi , Melonie de Almeida , Daniela Ivanova , Nicolas Pugeault , Paul Henderson

The reconstruction of 3D objects from calibrated photographs represents a fundamental yet intricate challenge in the domains of computer graphics and vision. Although neural reconstruction approaches based on Neural Radiance Fields (NeRF)…

计算机视觉与模式识别 · 计算机科学 2025-02-21 Bang Du , Runfa Blark Li , Chen Du , Truong Nguyen

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Junyi Wu , Jiaming Xu , Jinhao Li , Yongkang Zhou , Jiayi Pan , Xingyang Li , Guohao Dai

The efficient reconstruction of high-quality and intuitively editable human avatars presents a pressing challenge in the field of computer vision. Recent advancements, such as 3DGS, have demonstrated impressive reconstruction efficiency and…

图形学 · 计算机科学 2025-11-25 Mengtian Li , Shengxiang Yao , Yichen Pan , Haiyao Xiao , Zhongmei Li , Zhifeng Xie , Keyu Chen

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Hongbi Zhou , Zhangkai Ni

The fidelity of relighting is bounded by both geometry and appearance representations. For geometry, both mesh and volumetric approaches have difficulty modeling intricate structures like 3D hair geometry. For appearance, existing…

图形学 · 计算机科学 2024-05-29 Shunsuke Saito , Gabriel Schwartz , Tomas Simon , Junxuan Li , Giljoo Nam

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

图形学 · 计算机科学 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

Modeling animatable human avatars from videos is a long-standing and challenging problem. While conventional methods require per-instance optimization, recent feed-forward methods have been proposed to generate 3D Gaussians with a learnable…

计算机视觉与模式识别 · 计算机科学 2025-07-28 Yifan Liu , Shengjun Zhang , Chensheng Dai , Yang Chen , Hao Liu , Chen Li , Yueqi Duan

We introduce GaussianCut, a new method for interactive multiview segmentation of scenes represented as 3D Gaussians. Our approach allows for selecting the objects to be segmented by interacting with a single view. It accepts intuitive user…

计算机视觉与模式识别 · 计算机科学 2024-11-13 Umangi Jain , Ashkan Mirzaei , Igor Gilitschenski

With the advancement of virtual reality, the demand for 3D human avatars is increasing. The emergence of Gaussian Splatting technology has enabled the rendering of Gaussian avatars with superior visual quality and reduced computational…

图形学 · 计算机科学 2025-12-01 Xiaonuo Dongye , Hanzhi Guo , Le Luo , Haiyan Jiang , Yihua Bao , Jie Guo , Zeyu Tian , Dongdong Weng

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Junhui Hou , Xin Li , Taku Komura , Wenping Wang

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

We introduce an image upscaling technique tailored for 3D Gaussian Splatting (3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher rendering speeds and reduces artifacts commonly observed in 3DGS reconstructions.…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Simon Niedermayr , Christoph Neuhauser Rüdiger Westermann

We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific person with multiple images, or they struggle to synthesize…

计算机视觉与模式识别 · 计算机科学 2023-06-16 Xueting Li , Shalini De Mello , Sifei Liu , Koki Nagano , Umar Iqbal , Jan Kautz

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

We present a generalizable feed-forward Gaussian splatting framework for human 3D reconstruction and real-time animation that operates directly on multi-view RGB images and their associated SMPL-X poses. Unlike prior methods that rely on…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Devdoot Chatterjee , Zakaria Laskar , C. V. Jawahar