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相关论文: 4D-GSW: Kinematic-Aware Spatio-Temporal Consistent…

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Current 4D representations decouple geometry, motion, and semantics: reconstruction methods discard interpretable motion structure; language-grounded methods attach semantics after motion is learned, blind to how objects move; and…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Mohamed Rayan Barhdadi , Samir Abdaljalil , Rasul Khanbayov , Erchin Serpedin , Hasan Kurban

We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…

计算机视觉与模式识别 · 计算机科学 2024-07-03 Yuanxing Duan , Fangyin Wei , Qiyu Dai , Yuhang He , Wenzheng Chen , Baoquan Chen

3D Gaussian Splatting (3DGS) delivers high-fidelity real-time rendering but suffers from geometric and photometric degradations under sparse-view constraints. Current generative restoration approaches are often limited by insufficient…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Xinliang Wang , Yifeng Shi , Zhenyu Wu

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Deformable Gaussian Splatting (GS) accomplishes photorealistic dynamic 3-D reconstruction from dense multi-view video (MVV) by learning to deform a canonical GS representation. However, in filmmaking, tight budgets can result in sparse…

计算机视觉与模式识别 · 计算机科学 2026-04-21 Adrian Azzarelli , Nantheera Anantrasirichai , David R Bull

The recent advance in neural rendering has enabled the ability to reconstruct high-quality 4D scenes using neural networks. Although 4D neural reconstruction is popular, registration for such representations remains a challenging task,…

机器人学 · 计算机科学 2024-07-30 Yiming Huang , Beilei Cui , Ikemura Kei , Jiekai Zhang , Long Bai , Hongliang Ren

Simultaneously localizing camera poses and constructing Gaussian radiance fields in dynamic scenes establish a crucial bridge between 2D images and the 4D real world. Instead of removing dynamic objects as distractors and reconstructing…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Yanyan Li , Youxu Fang , Zunjie Zhu , Kunyi Li , Yong Ding , Federico Tombari

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

With the rapid development of 3D reconstruction technology, the widespread distribution of 3D data has become a future trend. While traditional visual data (such as images and videos) and NeRF-based formats already have mature techniques…

计算机视觉与模式识别 · 计算机科学 2025-01-08 Yifeng Yang , Hengyu Liu , Chenxin Li , Yining Sun , Wuyang Li , Yifan Liu , Yiyang Lin , Yixuan Yuan , Nanyang Ye

As 3D Gaussian Splatting becomes the de facto representation for interactive 3D assets, robust yet imperceptible watermarking is critical. We present a representation-native framework that separates where to write from how to preserve…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Mingshu Cai , Jiajun Li , Osamu Yoshie , Yuya Ieiri , Yixuan Li

Simultaneous Localization and Mapping (SLAM) with 3D Gaussian Splatting (3DGS) enables fast, differentiable rendering and high-fidelity reconstruction across diverse real-world scenes. However, existing 3DGS-SLAM approaches handle…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Anh Thuan Tran , Jana Kosecka

We reinterpret 4D Gaussian Splatting as a continuous-time dynamical system, where scene motion arises from integrating a learned neural dynamical field rather than applying per-frame deformations. This formulation, which we call EvoGS,…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Arnold Caleb Asiimwe , Carl Vondrick

Mapping and localization are crucial problems in robotics and autonomous driving. Recent advances in 3D Gaussian Splatting (3DGS) have enabled precise 3D mapping and scene understanding by rendering photo-realistic images. However, existing…

机器人学 · 计算机科学 2025-01-24 Jaewon Lee , Mangyu Kong , Minseong Park , Euntai Kim

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

计算机视觉与模式识别 · 计算机科学 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

Temporal retiming, the ability to reconstruct and render dynamic scenes at arbitrary timestamps, is crucial for applications such as slow-motion playback, temporal editing, and post-production. However, most existing 4D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Xuezhen Wang , Li Ma , Yulin Shen , Zeyu Wang , Pedro V. Sander

4D Gaussian Splatting (4DGS) enables high-quality dynamic novel view synthesis, yet current models remain monolithic bitstreams that clients must download in full before any frame can be rendered, causing black-screen waits of tens to…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Jiachen Li , Guangzhi Han , Jin Wan , Delong Han , Yuan Gao , Min Li , Mingle Zhou , Gang Li

3D Gaussian Splatting has shown fast and high-quality rendering results in static scenes by leveraging dense 3D prior and explicit representations. Unfortunately, the benefits of the prior and representation do not involve novel view…

计算机视觉与模式识别 · 计算机科学 2024-10-23 Junoh Lee , Chang-Yeon Won , Hyunjun Jung , Inhwan Bae , Hae-Gon Jeon

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Zhicheng Lu , Xiang Guo , Le Hui , Tianrui Chen , Min Yang , Xiao Tang , Feng Zhu , Yuchao Dai

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a…

计算机视觉与模式识别 · 计算机科学 2025-10-22 Bing He , Yunuo Chen , Guo Lu , Qi Wang , Qunshan Gu , Rong Xie , Li Song , Wenjun Zhang

Dynamic urban scene modeling is a rapidly evolving area with broad applications. While current approaches leveraging neural radiance fields or Gaussian Splatting have achieved fine-grained reconstruction and high-fidelity novel view…

计算机视觉与模式识别 · 计算机科学 2026-05-11 Yuru Xiao , Zihan Lin , Chao Lu , Deming Zhai , Kui Jiang , Wenbo Zhao , Wei Zhang , Junjun Jiang , Huanran Wang , Xianming Liu