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相关论文: No Pose, No Problem in 4D: Feed-Forward Dynamic Ga…

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Sparse-view 3D reconstruction is increasingly addressed with feed-forward splatting networks that predict explicit primitives directly from images. Yet most existing methods remain centered on Gaussian primitives and expose surfaces only…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Weijie Wang , Zimu Li , Jinchuan Shi , Zeyu Zhang , Botao Ye , Marc Pollefeys , Donny Y. Chen , Bohan Zhuang

Estimating the 6D pose of novel objects is a fundamental yet challenging problem in robotics, often relying on access to object CAD models. However, acquiring such models can be costly and impractical. Recent approaches aim to bypass this…

机器人学 · 计算机科学 2025-08-25 Zhaodong Jiang , Ashish Sinha , Tongtong Cao , Yuan Ren , Bingbing Liu , Binbin Xu

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Jimin Tang , Wenyuan Zhang , Junsheng Zhou , Zian Huang , Kanle Shi , Shenkun Xu , Yu-Shen Liu , Zhizhong Han

We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…

计算机视觉与模式识别 · 计算机科学 2024-07-03 Yuanxing Duan , Fangyin Wei , Qiyu Dai , Yuhang He , Wenzheng Chen , Baoquan Chen

Recent advances in 2D/3D generative models enable the generation of dynamic 3D objects from a single-view video. Existing approaches utilize score distillation sampling to form the dynamic scene as dynamic NeRF or dense 3D Gaussians.…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Zijie Wu , Chaohui Yu , Yanqin Jiang , Chenjie Cao , Fan Wang , Xiang Bai

We tackle the challenge of generating dynamic 4D scenes from monocular, multi-object videos with heavy occlusions, and introduce GenMOJO, a novel approach that integrates rendering-based deformable 3D Gaussian optimization with generative…

计算机视觉与模式识别 · 计算机科学 2025-06-17 Wen-Hsuan Chu , Lei Ke , Jianmeng Liu , Mingxiao Huo , Pavel Tokmakov , Katerina Fragkiadaki

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

We propose a novel idea for depth estimation from multi-view image-pose pairs, where the model has capability to leverage information from previous latent-space encodings of the scene. This model uses pairs of images and poses, which are…

计算机视觉与模式识别 · 计算机科学 2019-08-19 Yuxin Hou , Juho Kannala , Arno Solin

Volumetric video has emerged as a key medium for immersive telepresence and augmented/virtual reality, enabling six-degrees-of-freedom (6DoF) navigation and realistic spatial interactions. However, delivering high-quality dynamic volumetric…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Houqiang Zhong , Zihan Zheng , Qiang Hu , Yuan Tian , Ning Cao , Lan Xu , Xiaoyun Zhang , Zhengxue Cheng , Li Song , Wenjun Zhang

Existing 4D synthesis methods primarily focus on object-level generation or dynamic scene synthesis with limited novel views, restricting their ability to generate multi-view consistent and immersive dynamic 4D scenes. To address these…

计算机视觉与模式识别 · 计算机科学 2025-06-25 Junwei Zhou , Xueting Li , Lu Qi , Ming-Hsuan Yang

We propose the first 4D tracking and mapping method that jointly performs camera localization and non-rigid surface reconstruction via differentiable rendering. Our approach captures 4D scenes from an online stream of color images with…

计算机视觉与模式识别 · 计算机科学 2025-05-30 Hidenobu Matsuki , Gwangbin Bae , Andrew J. Davison

Existing dynamic scene reconstruction methods based on Gaussian Splatting enable real-time rendering and generate realistic images. However, adjusting the camera's focal length or the distance between Gaussian primitives and the camera to…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Zilong Chen , Huan-ang Gao , Delin Qu , Haohan Chi , Hao Tang , Kai Zhang , Hao Zhao

3D human pose estimation has wide applications in fields such as intelligent surveillance, motion capture, and virtual reality. However, in real-world scenarios, issues such as occlusion, noise interference, and missing viewpoints can…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Jianbin Jiao , Xina Cheng , Kailun Yang , Xiangrong Zhang , Licheng Jiao

Traditional novel view synthesis methods heavily rely on external camera pose estimation tools such as COLMAP, which often introduce computational bottlenecks and propagate errors. To address these challenges, we propose a unified framework…

计算机视觉与模式识别 · 计算机科学 2026-01-16 Xianben Yang , Yuxuan Li , Tao Wang , Tao Wang , Yi Jin , Yidong Li , Haibin Ling

In this work, we introduce Coca-Splat, a novel approach to addressing the challenges of sparse view pose-free scene reconstruction and novel view synthesis (NVS) by jointly optimizing camera parameters with 3D Gaussians. Inspired by…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Jiamin Wu , Hongyang Li , Xiaoke Jiang , Yuan Yao , Lei Zhang

Dynamic Gaussian splatting has led to impressive scene reconstruction and image synthesis advances in novel views. Existing methods, however, heavily rely on pre-computed poses and Gaussian initialization by Structure from Motion (SfM)…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Hao Li , Jingfeng Li , Dingwen Zhang , Chenming Wu , Jieqi Shi , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Junwei Han

Prevailing 2D-centric visuomotor policies exhibit a pronounced deficiency in novel view generalization, as their reliance on static observations hinders consistent action mapping across unseen views. In response, we introduce GenSplat, a…

机器人学 · 计算机科学 2026-04-01 Sen Wang , Huaiyi Dong , Jingyi Tian , Jiayi Li , Zhuo Yang , Tongtong Cao , Anlin Chen , Shuang Wu , Le Wang , Sanping Zhou

Recent 4D dynamic scene editing methods require editing thousands of 2D images used for dynamic scene synthesis and updating the entire scene with additional training loops, resulting in several hours of processing to edit a single dynamic…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Joohyun Kwon , Hanbyel Cho , Junmo Kim

3D scene reconstruction and novel-view synthesis are fundamental for VR, robotics, and content creation. However, most NeRF and 3D Gaussian Splatting pipelines assume clean inputs and degrade under real noise and artifacts. We therefore…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Fuzhen Jiang , Zhuoran Li , Yinlin Zhang

Gaussian Splatting (GS) has significantly elevated scene reconstruction efficiency and novel view synthesis (NVS) accuracy compared to Neural Radiance Fields (NeRF), particularly for dynamic scenes. However, current 4D NVS methods, whether…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Fang Li , Hao Zhang , Narendra Ahuja