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To address issues of group-level fairness in machine learning, it is natural to adjust model parameters based on specific fairness objectives over a sensitive-attributed validation set. Such an adjustment procedure can be cast within a…

机器学习 · 计算机科学 2024-06-12 Yi Zeng , Xuelin Yang , Li Chen , Cristian Canton Ferrer , Ming Jin , Michael I. Jordan , Ruoxi Jia

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

计算机科学与博弈论 · 计算机科学 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

Multimodal Large Language Models are primarily trained and evaluated on aligned image-text pairs, which leaves their ability to detect and resolve real-world inconsistencies largely unexplored. In open-domain applications visual and textual…

Vision-language models (VLMs) are increasingly used as automated judges for multimodal systems, yet their scores provide no indication of reliability. We study this problem through conformal prediction, a distribution-free framework that…

机器学习 · 计算机科学 2026-04-30 Divake Kumar , Sina Tayebati , Devashri Naik , Ranganath Krishnan , Amit Ranjan Trivedi

This paper considers a distributed Nash equilibrium seeking problem, where the players only have partial access to other players' actions, such as their neighbors' actions. Thus, the players are supposed to communicate with each other to…

最优化与控制 · 数学 2020-03-31 Yipeng Pang , Guoqiang Hu

This work investigates a problem of simultaneous global cost minimization and Nash equilibrium seeking, which commonly exists in $N$-cluster non-cooperative games. Specifically, the agents in the same cluster collaborate to minimize a…

最优化与控制 · 数学 2022-03-18 Yipeng Pang , Guoqiang Hu

This paper introduces an equilibrium framework based on sequential sampling in which players face strategic uncertainty over their opponents' behavior and acquire informative signals to resolve it. Sequential sampling equilibrium delivers a…

理论经济学 · 经济学 2023-11-03 Duarte Gonçalves

Human beings solve complex problems through critical thinking, where reasoning and evaluation are intertwined to converge toward correct solutions. However, most existing large language models (LLMs) treat the reasoning and verification as…

人工智能 · 计算机科学 2026-03-19 Jiaqi Xu , Cuiling Lan , Xuejin Chen , Yan Lu

Nash equilibrium is a central concept in game theory. Several Nash solvers exist, yet none scale to normal-form games with many actions and many players, especially those with payoff tensors too big to be stored in memory. In this work, we…

计算机科学与博弈论 · 计算机科学 2022-02-07 Ian Gemp , Rahul Savani , Marc Lanctot , Yoram Bachrach , Thomas Anthony , Richard Everett , Andrea Tacchetti , Tom Eccles , János Kramár

While Nash equilibrium has emerged as the central game-theoretic solution concept, many important games contain several Nash equilibria and we must determine how to select between them in order to create real strategic agents. Several Nash…

计算机科学与博弈论 · 计算机科学 2024-04-30 Sam Ganzfried

The increasing prevalence of large language models (LLMs) is influencing global value systems. However, these models frequently exhibit a pronounced WEIRD (Western, Educated, Industrialized, Rich, Democratic) cultural bias due to lack of…

人工智能 · 计算机科学 2025-06-17 Guoxi Zhang , Jiawei Chen , Tianzhuo Yang , Jiaming Ji , Yaodong Yang , Juntao Dai

Aligning large language models (LLMs) to serve users with heterogeneous and potentially conflicting preferences is a central challenge for personalized and trustworthy AI. We formalize an ideal notion of universal alignment through…

机器学习 · 计算机科学 2026-01-14 Yang Cai , Weiqiang Zheng

This paper introduces a new method to achieve stable convergence to Nash equilibrium in duopoly noncooperative games. Inspired by the recent fixed-time Nash Equilibrium seeking (NES) as well as prescribed-time extremum seeking (ES) and…

最优化与控制 · 数学 2024-05-27 Victor Hugo Pereira Rodrigues , Tiago Roux Oliveira , Miroslav Krstić , Tamer Başar

We introduce the LLM-Nash framework, a game-theoretic model where agents select reasoning prompts to guide decision-making via Large Language Models (LLMs). Unlike classical games that assume utility-maximizing agents with full rationality,…

人工智能 · 计算机科学 2025-07-14 Quanyan Zhu

Recent progress in multimodal large language models has led to strong performance on reasoning tasks, but these improvements largely rely on high-quality annotated data or teacher-model distillation, both of which are costly and difficult…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Zhengxian Wu , Kai Shi , Chuanrui Zhang , Zirui Liao , Jun Yang , Ni Yang , Qiuying Peng , Luyuan Zhang , Hangrui Xu , Tianhuang Su , Zhenyu Yang , Haonan Lu , Haoqian Wang

Adversarial training is a standard technique for training adversarially robust models. In this paper, we study adversarial training as an alternating best-response strategy in a 2-player zero-sum game. We prove that even in a simple…

机器学习 · 计算机科学 2023-03-01 Maria-Florina Balcan , Rattana Pukdee , Pradeep Ravikumar , Hongyang Zhang

We study two natural problems about rational behaviors in multiplayer non-zero-sum sequential infinite duration games played on graphs: checking problems, that consist in deciding whether a strategy profile, defined by a Mealy machine, is…

计算机科学与博弈论 · 计算机科学 2023-07-17 Léonard Brice , Jean-François Raskin , Marie van den Bogaard

We study equilibrium concepts in non-cooperative games under uncertainty where both beliefs and mixed strategies are represented by non-additive measures (capacities). In contrast to the classical Nash framework based on additive…

计算机科学与博弈论 · 计算机科学 2026-03-06 Taras Radul

Game-theoretic techniques and equilibria analysis facilitate the design and verification of competitive systems. While algorithmic complexity of equilibria computation has been extensively studied, practical implementation and application…

计算机科学与博弈论 · 计算机科学 2022-02-02 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Nash equilibrium is a popular solution concept for solving imperfect-information games in practice. However, it has a major drawback: it does not preclude suboptimal play in branches of the game tree that are not reached in equilibrium.…

计算机科学与博弈论 · 计算机科学 2017-05-29 Christian Kroer , Gabriele Farina , Tuomas Sandholm
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