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Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Meng Wei , Qianyi Wu , Jianmin Zheng , Hamid Rezatofighi , Jianfei Cai

Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-view…

计算机视觉与模式识别 · 计算机科学 2024-12-05 Jun Hu , Zhang Chen , Zhong Li , Yi Xu , Juyong Zhang

3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and speed. 3DGS models a scene as a collection of three-dimensional…

计算机视觉与模式识别 · 计算机科学 2025-03-06 Milena T. Bagdasarian , Paul Knoll , Yi-Hsin Li , Florian Barthel , Anna Hilsmann , Peter Eisert , Wieland Morgenstern

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into explicit 3D Gaussian through efficient training,…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Yanqi Bao , Tianyu Ding , Jing Huo , Yaoli Liu , Yuxin Li , Wenbin Li , Yang Gao , Jiebo Luo

Dynamic and static components in scenes often exhibit distinct properties, yet most 4D reconstruction methods treat them indiscriminately, leading to suboptimal performance in both cases. This work introduces SDD-4DGS, the first framework…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Dai Sun , Huhao Guan , Kun Zhang , Xike Xie , S. Kevin Zhou

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

3D Gaussian splatting (3DGS) has demonstrated impressive performance in synthesizing high-fidelity novel views. Nonetheless, its effectiveness critically depends on the quality of the initialized point cloud. Specifically, achieving uniform…

计算机视觉与模式识别 · 计算机科学 2025-10-13 Yikang Zhang , Rui Fan

As 3D Gaussian Splatting (3DGS) provides fast and high-quality novel view synthesis, it is a natural extension to deform a canonical 3DGS to multiple frames for representing a dynamic scene. However, previous works fail to accurately…

计算机视觉与模式识别 · 计算机科学 2024-07-29 Jeongmin Bae , Seoha Kim , Youngsik Yun , Hahyun Lee , Gun Bang , Youngjung Uh

We present DGGS, a novel framework that addresses the previously unexplored challenge: $\textbf{Distractor-free Generalizable 3D Gaussian Splatting}$ (3DGS). It mitigates 3D inconsistency and training instability caused by distractor data…

计算机视觉与模式识别 · 计算机科学 2026-02-27 Yanqi Bao , Jing Liao , Jing Huo , Yang Gao

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for novel view synthesis. However, the number of Gaussian primitives often grows substantially during training as finer scene details are reconstructed, leading to increased…

图像与视频处理 · 电气工程与系统科学 2026-05-13 Hung Nguyen , An Le , Truong Nguyen

3D Gaussian Splatting (3DGS) proposes an efficient solution for novel view synthesis. Its framework provides fast and high-fidelity rendering. Although less complex than other solutions such as Neural Radiance Fields (NeRF), there are still…

计算机视觉与模式识别 · 计算机科学 2025-04-03 Stéphane Pateux , Matthieu Gendrin , Luce Morin , Théo Ladune , Xiaoran Jiang

In-the-wild photo collections often contain limited volumes of imagery and exhibit multiple appearances, e.g., taken at different times of day or seasons, posing significant challenges to scene reconstruction and novel view synthesis.…

计算机视觉与模式识别 · 计算机科学 2025-10-27 Deming Li , Kaiwen Jiang , Yutao Tang , Ravi Ramamoorthi , Rama Chellappa , Cheng Peng

3D Gaussian Splatting (3D-GS) enables efficient novel view synthesis, but treats all frequencies uniformly, making it difficult to separate coarse structure from fine detail. Recent works have started to exploit frequency signals, but lack…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Yishai Lavi , Leo Segre , Shai Avidan

Reconstructing 3D scenes from multiple viewpoints is a fundamental task in stereo vision. Recently, advances in generalizable 3D Gaussian Splatting have enabled high-quality novel view synthesis for unseen scenes from sparse input views by…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Shengji Tang , Weicai Ye , Peng Ye , Weihao Lin , Yang Zhou , Tao Chen , Wanli Ouyang

The 3D Gaussian Splatting (3DGS)-based SLAM system has garnered widespread attention due to its excellent performance in real-time high-fidelity rendering. However, in real-world environments with dynamic objects, existing 3DGS-based SLAM…

机器人学 · 计算机科学 2025-02-19 Mingrui Li , Weijian Chen , Na Cheng , Jingyuan Xu , Dong Li , Hongyu Wang

3D Gaussian splatting has demonstrated impressive performance in real-time novel view synthesis. However, achieving successful reconstruction from RGB images generally requires multiple input views captured under static conditions. To…

计算机视觉与模式识别 · 计算机科学 2024-05-31 Wei Sun , Qi Zhang , Yanzhao Zhou , Qixiang Ye , Jianbin Jiao , Yuan Li

High-fidelity gaze redirection is critical for generating augmented data to improve the generalization of gaze estimators. 3D Gaussian Splatting (3DGS) models like GazeGaussian represent the state-of-the-art but can struggle with rendering…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Abiram Panchalingam , Indu Bodala , Stuart Middleton

3D Gaussian Splatting (3DGS) has recently emerged as a powerful explicit representation enabling fast, high-fidelity rendering, making it a promising foundation for closed-loop simulators and perception models in autonomous driving.…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Kota Shimomura , Hidehisa Arai , Tsubasa Takahashi , Takayoshi Yamashita , Hironobu Fujiyoshi

3D Gaussian Splatting (3DGS) is increasingly popular for 3D reconstruction due to its superior visual quality and rendering speed. However, 3DGS training currently occurs on a single GPU, limiting its ability to handle high-resolution and…

计算机视觉与模式识别 · 计算机科学 2025-11-10 Hexu Zhao , Haoyang Weng , Daohan Lu , Ang Li , Jinyang Li , Aurojit Panda , Saining Xie
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