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Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample…

This paper addresses the general problem of reinforcement learning (RL) in partially observable environments. In 2013, our large RL recurrent neural networks (RNNs) learned from scratch to drive simulated cars from high-dimensional video…

人工智能 · 计算机科学 2015-12-01 Juergen Schmidhuber

Post-training alignment optimizes language models to match human preference signals, but this objective is not equivalent to modeling observed human behavior. We compare 120 base-aligned model pairs on more than 10,000 real human decisions…

计算与语言 · 计算机科学 2026-05-27 Eilam Shapira , Moshe Tennenholtz , Roi Reichart

Although deep RL models have shown a great potential for solving various types of tasks with minimal supervision, several key challenges remain in terms of learning from limited experience, adapting to environmental changes, and…

人工智能 · 计算机科学 2020-07-10 Dongjae Kim , Jee Hang Lee , Jae Hoon Shin , Minsu Abel Yang , Sang Wan Lee

Analogical reasoning is a fundamental capacity of human cognition that allows us to reason abstractly about novel situations by relating them to past experiences. While it is thought to be essential for robust reasoning in AI systems,…

人工智能 · 计算机科学 2023-06-06 Xiaoyang Hu , Shane Storks , Richard L. Lewis , Joyce Chai

Playing games has a long history of describing intricate interactions in simplified forms. In this paper we explore if large language models (LLMs) can play games, investigating their capabilities for randomisation and strategic adaptation…

人工智能 · 计算机科学 2025-03-05 Alicia Vidler , Toby Walsh

Determining an individual's strategic reasoning capability based solely on choice data is a complex task. This complexity arises because sophisticated players might have non-equilibrium beliefs about others, leading to non-equilibrium…

综合经济学 · 经济学 2026-02-04 Wei James Chen , Meng-Jhang Fong , Po-Hsuan Lin

In experimental applications of bounded-reasoning models, behavior is often summarized by distributions of "levels". We argue that such summaries conflate two conceptually distinct dimensions: a player's type, capturing beliefs about what…

理论经济学 · 经济学 2026-04-15 Shuige Liu , Gabriel Ziegler

Human cognition is profoundly shaped by the environments in which it unfolds. Yet, it remains an open question whether learning and decision making can be explained as a principled adaptation to the statistical structure of real-world…

神经元与认知 · 定量生物学 2025-09-04 Akshay K. Jagadish , Mirko Thalmann , Julian Coda-Forno , Marcel Binz , Eric Schulz

In recent years, transformer-based language representation models (LRMs) have achieved state-of-the-art results on difficult natural language understanding problems, such as question answering and text summarization. As these models are…

计算与语言 · 计算机科学 2022-10-17 Zhisheng Tang , Mayank Kejriwal

Humans can flexibly generalize knowledge across domains by leveraging structured relational representations. While prior research has shown how such representations support analogical reasoning, less is known about how they are recruited to…

人工智能 · 计算机科学 2025-12-01 Guillermo Puebla , Leonidas A. A. Doumas

Do machines and humans process language in similar ways? Recent research has hinted at the affirmative, showing that human neural activity can be effectively predicted using the internal representations of language models (LMs). Although…

计算与语言 · 计算机科学 2025-01-15 Yuchen Zhou , Emmy Liu , Graham Neubig , Michael J. Tarr , Leila Wehbe

This study investigates the behaviors of Large Language Models (LLMs) when faced with conflicting prompts versus their internal memory. This will not only help to understand LLMs' decision mechanism but also benefit real-world applications,…

计算与语言 · 计算机科学 2024-02-21 Jiahao Ying , Yixin Cao , Kai Xiong , Yidong He , Long Cui , Yongbin Liu

With the recent advances in solving large, zero-sum extensive form games, there is a growing interest in the inverse problem of inferring underlying game parameters given only access to agent actions. Although a recent work provides a…

机器学习 · 计算机科学 2019-03-12 Chun Kai Ling , Fei Fang , J. Zico Kolter

Biological and artificial information processing systems form representations of the world that they can use to categorize, reason, plan, navigate, and make decisions. How can we measure the similarity between the representations formed by…

Playing video games requires perception, memory, and planning, exactly the faculties modern large language model (LLM) agents are expected to master. We study the major challenges in using popular video games to evaluate modern LLMs and…

人工智能 · 计算机科学 2025-06-04 Lanxiang Hu , Mingjia Huo , Yuxuan Zhang , Haoyang Yu , Eric P. Xing , Ion Stoica , Tajana Rosing , Haojian Jin , Hao Zhang

A human-centered robot needs to reason about the cognitive limitation and potential irrationality of its human partner to achieve seamless interactions. This paper proposes an anytime game-theoretic planner that integrates iterative…

机器人学 · 计算机科学 2021-09-28 Ran Tian , Liting Sun , Masayoshi Tomizuka , David Isele

Theory of Mind (ToM) assesses whether models can infer hidden mental states such as beliefs, desires, and intentions, which is essential for natural social interaction. Although recent progress in Large Reasoning Models (LRMs) has boosted…

人工智能 · 计算机科学 2026-03-05 Nanxu Gong , Haotian Li , Sixun Dong , Jianxun Lian , Yanjie Fu , Xing Xie

Enabling humans to identify potential flaws in an agent's decision making is an important Explainable AI application. We consider identifying such flaws in a planning-based deep reinforcement learning (RL) agent for a complex real-time…

人工智能 · 计算机科学 2021-09-30 Kin-Ho Lam , Zhengxian Lin , Jed Irvine , Jonathan Dodge , Zeyad T Shureih , Roli Khanna , Minsuk Kahng , Alan Fern

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

多智能体系统 · 计算机科学 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey