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High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Otto Seiskari , Jerry Ylilammi , Valtteri Kaatrasalo , Pekka Rantalankila , Matias Turkulainen , Juho Kannala , Esa Rahtu , Arno Solin

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

图形学 · 计算机科学 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

This paper presents a multimodal framework that integrates touch signals (contact points and surface normals) into 3D Gaussian Splatting (3DGS). Our approach enhances scene reconstruction, particularly under challenging conditions like low…

信号处理 · 电气工程与系统科学 2025-08-12 Yuchen Gao , Xiao Xu , Eckehard Steinbach , Daniel E. Lucani , Qi Zhang

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

Current Gaussian Splatting approaches are effective for reconstructing entire scenes but lack the option to target specific objects, making them computationally expensive and unsuitable for object-specific applications. We propose a novel…

计算机视觉与模式识别 · 计算机科学 2025-04-04 Marcel Rogge , Didier Stricker

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-quality rendering across a wide range of applications.However, its high computational demands and large storage costs pose significant challenges for deployment…

计算机视觉与模式识别 · 计算机科学 2026-03-13 Xiaobiao Du , Yida Wang , Kun Zhan , Xin Yu

We introduce OceanSplat, a novel 3D Gaussian Splatting-based approach for high-fidelity underwater scene reconstruction. To overcome multi-view inconsistencies caused by scattering media, we design a trinocular setup for each camera pose by…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Minseong Kweon , Jinsun Park

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

This paper focuses on a challenging setting of simultaneously modeling geometry and appearance of hand-object interaction scenes without any object priors. We follow the trend of dynamic 3D Gaussian Splatting based methods, and address…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hao Tian , Chenyangguang Zhang , Rui Liu , Wen Shen , Xiaolin Qin

While 3D Gaussian Splatting (3DGS) enables real-time rendering, its training demands workstation-level compute and memory, making mobile deployment impractical under minute-scale time budgets and limited peak memory. We present PocketGS, a…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Wenzhi Guo , Guangchi Fang , Shu Yang , Bing Wang

Capturing and rendering three-dimensional (3D) objects in real time remain a significant challenge, yet hold substantial potential for applications in augmented reality, digital twin systems, remote collaboration and prototyping. We present…

图形学 · 计算机科学 2025-10-09 Islomjon Shukhratov , Sergey Gorinsky

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

We introduce LighthouseGS, a practical novel view synthesis framework based on 3D Gaussian Splatting that utilizes simple panorama-style captures from a single mobile device. While convenient, this rotation-dominant motion and narrow…

图形学 · 计算机科学 2026-02-12 Seungoh Han , Jaehoon Jang , Hyunsu Kim , Jaeheung Surh , Junhyung Kwak , Hyowon Ha , Kyungdon Joo

We investigate data augmentation for 3D object detection in autonomous driving. We utilize recent advancements in 3D reconstruction based on Gaussian Splatting for 3D object placement in driving scenes. Unlike existing diffusion-based…

计算机视觉与模式识别 · 计算机科学 2025-04-24 Farhad G. Zanjani , Davide Abati , Auke Wiggers , Dimitris Kalatzis , Jens Petersen , Hong Cai , Amirhossein Habibian

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

3D Gaussian Splatting (3DGS) has shown remarkable potential for static scene reconstruction, and recent advancements have extended its application to dynamic scenes. However, the quality of reconstructions depends heavily on high-quality…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Yiren Lu , Yunlai Zhou , Disheng Liu , Tuo Liang , Yu Yin

In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions…

计算机视觉与模式识别 · 计算机科学 2024-04-08 François Darmon , Lorenzo Porzi , Samuel Rota-Bulò , Peter Kontschieder

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen
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