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Large Language Models (LLMs) promise to transform interactive games by enabling non-player characters (NPCs) to sustain unscripted dialogue. Yet it remains unclear whether constrained prompts actually improve player experience. We…

人工智能 · 计算机科学 2025-10-31 Vanessa Figueiredo , David Elumeze

To some, the advent of artificial intelligence (AI) promises better decision-making and increased military effectiveness while reducing the influence of human error and emotions. However, there is still debate about how AI systems,…

计算机与社会 · 计算机科学 2024-10-04 Max Lamparth , Anthony Corso , Jacob Ganz , Oriana Skylar Mastro , Jacquelyn Schneider , Harold Trinkunas

Recent studies demonstrate that prompting a role-playing persona to an LLM improves reasoning capability. However, assigning an adequate persona is difficult since LLMs are extremely sensitive to assigned prompts; thus, inaccurately defined…

计算与语言 · 计算机科学 2024-10-22 Junseok Kim , Nakyeong Yang , Kyomin Jung

Large Language Models (LLMs) have demonstrated remarkable capabilities in conversational tasks. Embodying an LLM as a virtual human allows users to engage in face-to-face social interactions in Virtual Reality. However, the influence of…

With large language models (LLMs) on the rise, in-game interactions are shifting from rigid commands to natural conversations. However, the impacts of LLMs on player performance and game experience remain underexplored. This work explores…

人机交互 · 计算机科学 2025-07-31 Xin Sun , Lei Wang , Yue Li , Jie Li , Massimo Poesio , Julian Frommel , Koen Hinriks , Jiahuan Pei

The growing adoption of large language models (LLMs) presents potential for deeper understanding of human behaviours within game theory frameworks. Addressing research gap on multi-player competitive games, this paper examines the strategic…

综合经济学 · 经济学 2024-10-04 Siting Estee Lu

In video games, non-player characters (NPCs) play a pivotal role in shaping players' experiences. The design of these characters, encompassing their appearance and behaviors, can be manipulated in terms of coherence and consistency to…

人机交互 · 计算机科学 2025-12-09 Remi Poivet , Catherine Pelachaud , Malika Auvray

This research explores the potential of Large Language Models (LLMs) to utilize psychometric values, specifically personality information, within the context of video game character development. Affective Computing (AC) systems quantify a…

计算与语言 · 计算机科学 2024-02-26 Lawrence J. Klinkert , Stephanie Buongiorno , Corey Clark

Natural and idiomatic expressions are essential for fluent, everyday communication, yet many second-language learners struggle to acquire and spontaneously use casual slang despite strong formal proficiency. To address this gap, we designed…

人机交互 · 计算机科学 2026-04-13 Amir Tahmasbi , Milad Esrafilian , Judson Wright , Sooyeon Jeong , Aniket Bera

Large language models (LLMs) excel in both closed tasks (including problem-solving, and code generation) and open tasks (including creative writing), yet existing explanations for their capabilities lack connections to real-world human…

计算与语言 · 计算机科学 2025-05-28 Yifan Duan , Yihong Tang , Xuefeng Bai , Kehai Chen , Juntao Li , Min Zhang

Large language models (LLMs) are bringing richer dialogue and social behavior into games, but they also expose a control problem that existing game interfaces do not directly address: how should LLM characters participate in live…

人机交互 · 计算机科学 2026-04-07 Yunjia Guo , Jinghan Zhu , Siyu Wang , Haixin Qiao

Large Language Models (LLMs) have been increasingly used in real-world settings, yet their strategic decision-making abilities remain largely unexplored. To fully benefit from the potential of LLMs, it's essential to understand their…

人工智能 · 计算机科学 2024-10-16 Nathan Herr , Fernando Acero , Roberta Raileanu , María Pérez-Ortiz , Zhibin Li

Strategic decision-making involves interactive reasoning where agents adapt their choices in response to others, yet existing evaluations of large language models (LLMs) often emphasize Nash Equilibrium (NE) approximation, overlooking the…

人工智能 · 计算机科学 2025-11-04 Jingru Jia , Zehua Yuan , Junhao Pan , Paul E. McNamara , Deming Chen

We present an approach for enhancing non-playable characters (NPCs) in games by combining large language models (LLMs) with computer vision to provide contextual awareness of their surroundings. Conventional NPCs typically rely on…

图形学 · 计算机科学 2026-04-24 Grega Radež , Ciril Bohak

This paper studies how large language models (LLMs) can act as effective, high-level creative collaborators and ``muses'' for game design. We model the design of this study after the exercises artists use by looking at amorphous ink…

人工智能 · 计算机科学 2024-03-06 Asad Anjum , Yuting Li , Noelle Law , M Charity , Julian Togelius

Large Language Models (LLMs) are increasingly being deployed as autonomous agents in real-world environments. As these deployments scale, multi-agent interactions become inevitable, making it essential to understand strategic behavior in…

机器学习 · 计算机科学 2025-10-10 Marta Emili Garcia Segura , Stephen Hailes , Mirco Musolesi

The use of generative AI in video game development is on the rise, and as the conversational and other capabilities of large language models continue to improve, we expect LLM-driven non-player characters (NPCs) to become widely deployed.…

计算与语言 · 计算机科学 2024-07-08 Sudha Rao , Weijia Xu , Michael Xu , Jorge Leandro , Ken Lobb , Gabriel DesGarennes , Chris Brockett , Bill Dolan

While Large Language Models (LLMs) have been extensively tested in dyadic game-theoretic scenarios, their collective behavior within complex network games remains surprisingly unexplored. To bridge this gap, we present NetworkGames, a…

物理与社会 · 物理学 2026-04-10 Xuan Qiu

While large language models (LLMs) have demonstrated remarkable capabilities in understanding human languages, this study explores how they translate this understanding into social exchange contexts that capture certain essences of real…

计算与语言 · 计算机科学 2025-05-26 Ou Jiamin , Eikmans Emile , Buskens Vincent , Pankowska Paulina , Shan Yuli

Large Language Models (LLMs) are increasingly used to generate dynamic dialogue for game NPCs. However, their integration raises new security concerns. In this study, we examine whether adversarial prompt injection can cause LLM-based NPCs…

密码学与安全 · 计算机科学 2025-08-28 Kyohei Shiomi , Zhuotao Lian , Toru Nakanishi , Teruaki Kitasuka
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