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Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Parker Liu , Chenxin Li , Zhengxin Li , Yipeng Wu , Wuyang Li , Zhiqin Yang , Zhenyuan Zhang , Yunlong Lin , Sirui Han , Brandon Y. Feng

Representing and understanding 3D environments in a structured manner is crucial for autonomous agents to navigate and reason about their surroundings. While traditional Simultaneous Localization and Mapping (SLAM) methods generate metric…

机器人学 · 计算机科学 2026-02-03 Albert Gassol Puigjaner , Angelos Zacharia , Kostas Alexis

Scientific sketches (e.g., models) offer a powerful lens into students' conceptual understanding, yet AI-powered automated assessment of such free-form, visually diverse artifacts remains a critical challenge. Existing solutions often treat…

人机交互 · 计算机科学 2025-10-21 Ehsan Latif , Zirak Khan , Xiaoming Zhai

Large language models (LLMs) have demonstrated remarkable capabilities across a range of text-generation tasks. However, LLMs still struggle with problems requiring multi-step decision-making and environmental feedback, such as online…

人工智能 · 计算机科学 2025-02-18 Zhenfang Chen , Delin Chen , Rui Sun , Wenjun Liu , Chuang Gan

3D visual grounding (3DVG) is challenging due to the need to understand 3D spatial relations. While supervised approaches have achieved superior performance, they are constrained by the scarcity and high annotation costs of 3D…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Boyu Mi , Hanqing Wang , Tai Wang , Yilun Chen , Jiangmiao Pang

Designing realistic multi-object scenes requires not only generating images, but also planning spatial layouts that respect semantic relations and physical plausibility. On one hand, while recent advances in diffusion models have enabled…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Zezhong Fan , Xiaohan Li , Luyi Ma , Kai Zhao , Liang Peng , Topojoy Biswas , Evren Korpeoglu , Kaushiki Nag , Kannan Achan

Building 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (eg,…

计算机视觉与模式识别 · 计算机科学 2023-09-28 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

Large Language Models (LLMs) are revolutionizing industries by enhancing efficiency, scalability, and innovation. This paper investigates the potential of LLMs in automating Computer-Aided Design (CAD) workflows, by integrating FreeCAD with…

人机交互 · 计算机科学 2025-08-05 Sumit Kumar , Sarthak Kapoor , Harsh Vardhan , Yao Zhao

Recent 3D Large-Language Models (3D-LLMs) claim to understand 3D worlds, especially spatial relationships among objects. Yet, we find that simply fine-tuning a language model on text-only question-answer pairs can perform comparably or even…

Recent advances in 3D scene-language understanding have leveraged Large Language Models (LLMs) for 3D reasoning by transferring their general reasoning ability to 3D multi-modal contexts. However, existing methods typically adopt standard…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Yerim Jeon , Miso Lee , WonJun Moon , Jae-Pil Heo

Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy without a clear target form. In the spirit of modeling-by-example, we facilitate design by providing reference and inspiration from existing model…

图形学 · 计算机科学 2019-04-17 Xiaohua Xie , Kai Xu , Niloy J. Mitra , Daniel Cohen-Or , Baoquan Chen

3D sketches are widely used for visually representing the 3D shape and structure of objects or scenes. However, the creation of 3D sketch often requires users to possess professional artistic skills. Existing research efforts primarily…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Yibo Zhang , Lihong Wang , Changqing Zou , Tieru Wu , Rui Ma

Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise…

计算机视觉与模式识别 · 计算机科学 2026-02-13 Arafa Yoncalik , Wouter Jansen , Nico Huebel , Mohammad Hasan Rahmani , Jan Steckel

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…

计算机视觉与模式识别 · 计算机科学 2024-10-08 Qi Wu , Yubo Zhao , Yifan Wang , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Sketch-based 3D reconstruction remains a challenging task due to the abstract and sparse nature of sketch inputs, which often lack sufficient semantic and geometric information. To address this, we propose Sketch2Symm, a two-stage…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Yan Zhou , Mingji Li , Xiantao Zeng , Jie Lin , Yuexia Zhou

3D object segmentation with Large Language Models (LLMs) has become a prevailing paradigm due to its broad semantics, task flexibility, and strong generalization. However, this paradigm is hindered by representation misalignment: LLMs…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Zhuoxu Huang , Mingqi Gao , Jungong Han

While free-hand sketching has long served as an efficient representation to convey characteristics of an object, they are often subjective, deviating significantly from realistic representations. Moreover, sketches are not consistent for…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Changwoon Choi , Jaeah Lee , Jaesik Park , Young Min Kim

Despite recent progress in 3D-LLMs, they remain limited in accurately grounding language to visual and spatial elements in 3D environments. This limitation stems in part from training data that focuses on language reasoning rather than…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Yue Zhang , Zun Wang , Han Lin , Jialu Li , Jianing Yang , Yonatan Bitton , Idan Szpektor , Mohit Bansal

Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software like Blender, in which they might need to interleave and…

计算机视觉与模式识别 · 计算机科学 2024-08-06 Ian Huang , Guandao Yang , Leonidas Guibas

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Martin JJ. Bucher , Iro Armeni