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We introduce an inference-time scene optimization algorithm utilizing triangle soup, a collection of disconnected translucent triangle primitives, as the representation for the geometry and appearance of a scene. Unlike full-rank Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Nathaniel Burgdorfer , Philippos Mordohai

We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Norman Müller , Yawar Siddiqui , Lorenzo Porzi , Samuel Rota Bulò , Peter Kontschieder , Matthias Nießner

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Leonid Keselman , Martial Hebert

The field of computer graphics was revolutionized by models such as Neural Radiance Fields and 3D Gaussian Splatting, displacing triangles as the dominant representation for photogrammetry. In this paper, we argue for a triangle comeback.…

In view synthesis, a neural radiance field approximates underlying density and radiance fields based on a sparse set of scene pictures. To generate a pixel of a novel view, it marches a ray through the pixel and computes a weighted sum of…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Nikita Morozov , Denis Rakitin , Oleg Desheulin , Dmitry Vetrov , Kirill Struminsky

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

计算机视觉与模式识别 · 计算机科学 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

计算机视觉与模式识别 · 计算机科学 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

Radiance fields have revolutionized photo-realistic 3D scene visualization by enabling high-fidelity reconstruction of complex environments, making them an ideal match for light field displays. However, integrating these technologies…

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

计算机视觉与模式识别 · 计算机科学 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…

Differentiable rendering is a key ingredient for inverse rendering and machine learning, as it allows to optimize scene parameters (shape, materials, lighting) to best fit target images. Differentiable rendering requires that each scene…

图形学 · 计算机科学 2024-09-10 Haocheng Yuan , Adrien Bousseau , Hao Pan , Chengquan Zhang , Niloy J. Mitra , Changjian Li

Differentiable rendering is a technique used in an important emerging class of visual computing applications that involves representing a 3D scene as a model that is trained from 2D images using gradient descent. Recent works (e.g. 3D…

计算机视觉与模式识别 · 计算机科学 2024-01-12 Sankeerth Durvasula , Adrian Zhao , Fan Chen , Ruofan Liang , Pawan Kumar Sanjaya , Nandita Vijaykumar

Radiance field methods represent the state of the art in reconstructing complex scenes from multi-view photos. However, these reconstructions often suffer from one or both of the following limitations: First, they typically represent scenes…

计算机视觉与模式识别 · 计算机科学 2024-11-25 Chao Wang , Krzysztof Wolski , Bernhard Kerbl , Ana Serrano , Mojtaba Bemana , Hans-Peter Seidel , Karol Myszkowski , Thomas Leimkühler

We present Progressively Deblurring Radiance Field (PDRF), a novel approach to efficiently reconstruct high quality radiance fields from blurry images. While current State-of-The-Art (SoTA) scene reconstruction methods achieve…

计算机视觉与模式识别 · 计算机科学 2022-08-18 Cheng Peng , Rama Chellappa

Research on differentiable scene representations is consistently moving towards more efficient, real-time models. Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based rendering of…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Shrisudhan Govindarajan , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

We introduce pixelSplat, a feed-forward model that learns to reconstruct 3D radiance fields parameterized by 3D Gaussian primitives from pairs of images. Our model features real-time and memory-efficient rendering for scalable training as…

计算机视觉与模式识别 · 计算机科学 2024-04-08 David Charatan , Sizhe Li , Andrea Tagliasacchi , Vincent Sitzmann

Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object…

计算机视觉与模式识别 · 计算机科学 2021-10-11 Michael Oechsle , Songyou Peng , Andreas Geiger

We introduce DiffBMP, a scalable and efficient differentiable rendering engine for a collection of bitmap images. Our work addresses a limitation that traditional differentiable renderers are constrained to vector graphics, given that most…

图形学 · 计算机科学 2026-03-25 Seongmin Hong , Junghun James Kim , Daehyeop Kim , Insoo Chung , Se Young Chun

While 2D generative adversarial networks have enabled high-resolution image synthesis, they largely lack an understanding of the 3D world and the image formation process. Thus, they do not provide precise control over camera viewpoint or…

计算机视觉与模式识别 · 计算机科学 2021-03-31 Katja Schwarz , Yiyi Liao , Michael Niemeyer , Andreas Geiger

We introduce PolyDiff, the first diffusion-based approach capable of directly generating realistic and diverse 3D polygonal meshes. In contrast to methods that use alternate 3D shape representations (e.g. implicit representations), our…

计算机视觉与模式识别 · 计算机科学 2023-12-19 Antonio Alliegro , Yawar Siddiqui , Tatiana Tommasi , Matthias Nießner
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