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3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Yuhan Zhu , Yanyu Zhang , Jie Xu , Wei Ren

Modeling complex rigid motion across large spatiotemporal spans remains an unresolved challenge in dynamic reconstruction. Existing paradigms are mainly confined to short-term, small-scale deformation and offer limited consideration for…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Yijun Xu , Jingrui Zhang , Yuhan Chen , Dingwen Wang , Lei Yu , Chu He

Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions, warranting fast training and real-time rendering. The main…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Joanna Waczyńska , Piotr Borycki , Sławomir Tadeja , Jacek Tabor , Przemysław Spurek

Recent advancements in learned 3D representations have enabled significant progress in solving complex robotic manipulation tasks, particularly for rigid-body objects. However, manipulating granular materials such as beans, nuts, and rice,…

机器人学 · 计算机科学 2025-03-10 Wei-Cheng Tseng , Ellina Zhang , Krishna Murthy Jatavallabhula , Florian Shkurti

Emerging 3D scene representations, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have demonstrated their effectiveness in Simultaneous Localization and Mapping (SLAM) for photo-realistic rendering, particularly…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Peng Wang , Lingzhe Zhao , Yin Zhang , Shiyu Zhao , Peidong Liu

4D reconstruction from casually captured monocular videos is challenging due to inherent ambiguity in reconstructing dynamic 3D geometry. To address this challenge, we introduce Robust Dynamic Gaussian Splatting (RoDyGS), a method that…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Junmyeong Lee , Hoseung Choi , Yoonwoo Jeong , Minsu Cho

We introduce 4D Motion Scaffolds (MoSca), a modern 4D reconstruction system designed to reconstruct and synthesize novel views of dynamic scenes from monocular videos captured casually in the wild. To address such a challenging and…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Jiahui Lei , Yijia Weng , Adam Harley , Leonidas Guibas , Kostas Daniilidis

Recent methods have made significant progress in synthesizing novel views with long video sequences. This paper proposes a highly scalable method for dynamic novel view synthesis with continual learning. We leverage the 3D Gaussians to…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Zhenhuan Liu , Shuai Liu , Yidong Lu , Yirui Chen , Jie Yang , Wei Liu

Video tokenization procedure is critical for a wide range of video processing tasks. Most existing approaches directly transform video into fixed-grid and patch-wise tokens, which exhibit limited versatility. Spatially, uniformly allocating…

计算机视觉与模式识别 · 计算机科学 2025-08-18 Zhenghao Chen , Zicong Chen , Lei Liu , Yiming Wu , Dong Xu

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Zhicheng Lu , Xiang Guo , Le Hui , Tianrui Chen , Min Yang , Xiao Tang , Feng Zhu , Yuchao Dai

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

计算机视觉与模式识别 · 计算机科学 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions…

计算机视觉与模式识别 · 计算机科学 2024-04-08 François Darmon , Lorenzo Porzi , Samuel Rota-Bulò , Peter Kontschieder

We present SpectroMotion, a novel approach that combines 3D Gaussian Splatting (3DGS) with physically-based rendering (PBR) and deformation fields to reconstruct dynamic specular scenes. Previous methods extending 3DGS to model dynamic…

计算机视觉与模式识别 · 计算机科学 2025-03-26 Cheng-De Fan , Chen-Wei Chang , Yi-Ruei Liu , Jie-Ying Lee , Jiun-Long Huang , Yu-Chee Tseng , Yu-Lun Liu

We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Chensheng Peng , Chengwei Zhang , Yixiao Wang , Chenfeng Xu , Yichen Xie , Wenzhao Zheng , Kurt Keutzer , Masayoshi Tomizuka , Wei Zhan

Capturing and re-animating the 3D structure of articulated objects present significant barriers. On one hand, methods requiring extensively calibrated multi-view setups are prohibitively complex and resource-intensive, limiting their…

计算机视觉与模式识别 · 计算机科学 2024-04-23 Heng Yu , Joel Julin , Zoltán Á. Milacski , Koichiro Niinuma , László A. Jeni

3D Gaussian splats have emerged as a revolutionary, effective, learned representation for static 3D scenes. In this work, we explore using 2D Gaussian splats as a new primitive for representing videos. We propose GSVC, an approach to…

计算机视觉与模式识别 · 计算机科学 2025-01-23 Longan Wang , Yuang Shi , Wei Tsang Ooi

Recent advancements in zero-shot video diffusion models have shown promise for text-driven video editing, but challenges remain in achieving high temporal consistency. To address this, we introduce Video-3DGS, a 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2025-04-08 Inkyu Shin , Qihang Yu , Xiaohui Shen , In So Kweon , Kuk-Jin Yoon , Liang-Chieh Chen

Reconstructing posed 3D human models from monocular images has important applications in the sports industry, including performance tracking, injury prevention and virtual training. In this work, we combine 3D human pose and shape…

计算机视觉与模式识别 · 计算机科学 2025-04-17 Lorenza Prospero , Abdullah Hamdi , Joao F. Henriques , Christian Rupprecht

Reconstructing intricate, ever-changing environments remains a central ambition in computer vision, yet existing solutions often crumble before the complexity of real-world dynamics. We present DynaSplat, an approach that extends Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-06-12 Junli Deng , Ping Shi , Qipei Li , Jinyang Guo

3D Gaussian Splatting, known for enabling high-quality static scene reconstruction with fast rendering, is increasingly being applied to multi-view dynamic scene reconstruction. A common strategy involves learning a deformation field to…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Han Jiao , Jiakai Sun , Yexing Xu , Lei Zhao , Wei Xing , Huaizhong Lin