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Although LLMs demonstrate proficiency in several text-based reasoning and planning tasks, their implementation in robotics control is constrained by significant deficiencies: (1) LLM agents are designed to work mainly with textual inputs…

人工智能 · 计算机科学 2025-10-17 Shuang Ao , Flora D. Salim , Simon Khan

Emotion recognition in conversation (ERC) is a crucial component in affective dialogue systems, which helps the system understand users' emotions and generate empathetic responses. However, most works focus on modeling speaker and…

计算与语言 · 计算机科学 2021-07-15 Jingwen Hu , Yuchen Liu , Jinming Zhao , Qin Jin

Achieving realistic, vivid, and human-like synthesized conversational gestures conditioned on multi-modal data is still an unsolved problem due to the lack of available datasets, models and standard evaluation metrics. To address this, we…

计算机视觉与模式识别 · 计算机科学 2022-09-21 Haiyang Liu , Zihao Zhu , Naoya Iwamoto , Yichen Peng , Zhengqing Li , You Zhou , Elif Bozkurt , Bo Zheng

Embodiment in conversational agents (CAs) refers to the physical or visual representation of these agents, which can significantly influence user perception and interaction. Limited work has been done examining the effect of embodiment on…

人机交互 · 计算机科学 2025-06-04 Kyra Wang , Boon-Kiat Quek , Jessica Goh , Dorien Herremans

Advancements in information technology have increased demand for natural human-computer interaction in areas such as gaming, smart homes, and vehicles. However, conventional approaches like physical buttons or cameras are often limited by…

人机交互 · 计算机科学 2025-11-24 Weiyi Wang , Lanqing Yang , Linqian Gan , Guangtao Xue

While embodied agents have made significant progress in performing complex physical tasks, real-world applications demand more than pure task execution. The agents must collaborate with unfamiliar agents and human users, whose goals are…

机器人学 · 计算机科学 2025-09-30 Yuanfei Wang , Xinju Huang , Fangwei Zhong , Yaodong Yang , Yizhou Wang , Yuanpei Chen , Hao Dong

We propose LiveGesture, the first fully streamable, speech-driven full-body gesture generation framework that operates with zero look-ahead and supports arbitrary sequence length. Unlike existing co-speech gesture methods, which are…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Muhammad Usama Saleem , Mayur Jagdishbhai Patel , Ekkasit Pinyoanuntapong , Zhongxing Qin , Li Yang , Hongfei Xue , Ahmed Helmy , Chen Chen , Pu Wang

Emotion serves as an essential component in daily human interactions. Existing human motion generation frameworks do not consider the impact of emotions, which reduces naturalness and limits their application in interactive tasks, such as…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Chen Zhu , Buzhen Huang , Zijing Wu , Binghui Zuo , Yangang Wang

Perception and expression of emotion are key factors to the success of dialogue systems or conversational agents. However, this problem has not been studied in large-scale conversation generation so far. In this paper, we propose Emotional…

计算与语言 · 计算机科学 2018-06-04 Hao Zhou , Minlie Huang , Tianyang Zhang , Xiaoyan Zhu , Bing Liu

Multimodal Emotion Recognition in Conversation (ERC) plays an influential role in the field of human-computer interaction and conversational robotics since it can motivate machines to provide empathetic services. Multimodal data modeling is…

多媒体 · 计算机科学 2023-11-23 Jiang Li , Xiaoping Wang , Guoqing Lv , Zhigang Zeng

Word embeddings such as ELMo have recently been shown to model word semantics with greater efficacy through contextualized learning on large-scale language corpora, resulting in significant improvement in state of the art across many…

计算与语言 · 计算机科学 2019-09-11 Shao-Yen Tseng , Panayiotis Georgiou , Shrikanth Narayanan

Recent advances in foundation models have enabled conversational agents that aim for sustained companionship rather than mere task completion. Yet most still remain unable to support natural, long-term companion-like interactions, resulting…

人机交互 · 计算机科学 2026-05-18 Feier Qin , Xiao Li , Yi Zheng , Haibin Huang , Hanyao Wang , Xiaoyu Wang , Yan Lu , Yuan Zhang

Existing user simulators (USs) for task-oriented dialogue systems only model user behaviour on semantic and natural language levels without considering the user persona and emotions. Optimising dialogue systems with generic user policies,…

Emotion recognition is a topic of significant interest in assistive robotics due to the need to equip robots with the ability to comprehend human behavior, facilitating their effective interaction in our society. Consequently, efficient and…

The study of multimodal interaction in therapy can yield a comprehensive understanding of therapist and patient behavior that can be used to develop a multimodal virtual agent supporting therapy. This investigation aims to uncover how…

计算与语言 · 计算机科学 2024-06-25 Lucie Galland , Catherine Pelachaud , Florian Pecune

Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive…

计算机视觉与模式识别 · 计算机科学 2023-08-30 Longbin Ji , Pengfei Wei , Yi Ren , Jinglin Liu , Chen Zhang , Xiang Yin

Learning physical interaction skills, such as dancing, handshaking, or sparring, remains a fundamental challenge for agents operating in human environments, particularly when the agent's morphology differs significantly from that of the…

机器人学 · 计算机科学 2025-08-05 Tianyu Li , Hengbo Ma , Sehoon Ha , Kwonjoon Lee

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang

We present a novel, real-time algorithm, EVA, for generating virtual agents with various perceived emotions. Our approach is based on using Expressive Features of gaze and gait to convey emotions corresponding to happy, sad, angry, or…

人机交互 · 计算机科学 2019-07-05 Tanmay Randhavane , Aniket Bera , Kyra Kapsaskis , Rahul Sheth , Kurt Gray , Dinesh Manocha

Objective: The objective of the study is to efficiently increase the expressivity of surface electromyography-based (sEMG) gesture recognition systems. Approach: We use a problem transformation approach, in which actions were subset into…

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