中文
相关论文

相关论文: B$^3$-Seg: Camera-Free, Training-Free 3DGS Segment…

200 篇论文

3D Gaussian Splatting (3DGS) has emerged as a powerful representation due to its efficiency and high-fidelity rendering. 3DGS training requires a known camera pose for each input view, typically obtained by Structure-from-Motion (SfM)…

计算机视觉与模式识别 · 计算机科学 2025-05-27 Zhen-Hui Dong , Sheng Ye , Yu-Hui Wen , Nannan Li , Yong-Jin Liu

Novel view synthesis (NVS) is increasingly relevant for edge robotics, where compact and incrementally updatable 3D scene models are needed for SLAM, navigation, and inspection under tight memory and latency budgets. Variational Bayesian…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Ivan Zaino , Matteo Risso , Daniele Jahier Pagliari , Miguel de Prado , Toon Van de Maele , Alessio Burrello

Sparse-view synthesis remains a challenging problem due to the difficulty of recovering accurate geometry and appearance from limited observations. While recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time rendering with…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Yi-Hsin Li , Thomas Sikora , Sebastian Knorr , Mårten Sjöström

Recently, 3D Gaussian Splatting has emerged as a promising approach for modeling 3D scenes using mixtures of Gaussians. The predominant optimization method for these models relies on backpropagating gradients through a differentiable…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Toon Van de Maele , Ozan Catal , Alexander Tschantz , Christopher L. Buckley , Tim Verbelen

Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-view…

计算机视觉与模式识别 · 计算机科学 2024-12-05 Jun Hu , Zhang Chen , Zhong Li , Yi Xu , Juyong Zhang

3D Gaussian Splatting (3DGS) has emerged as a novel explicit representation for 3D scenes, offering both high-fidelity reconstruction and efficient rendering. However, 3DGS lacks 3D segmentation ability, which limits its applicability in…

计算机视觉与模式识别 · 计算机科学 2025-08-28 Yupeng Zhang , Dezhi Zheng , Ping Lu , Han Zhang , Lei Wang , Liping xiang , Cheng Luo , Kaijun Deng , Xiaowen Fu , Linlin Shen , Jinbao Wang

The emergence of neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS) has advanced novel view synthesis (NVS). These methods, however, require high-quality RGB inputs and accurate corresponding poses, limiting robustness under…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Yunsoo Kim , Changki Sung , Dasol Hong , Hyun Myung

3D Gaussian Splatting (3DGS) is a promising technique for 3D reconstruction, offering efficient training and rendering speeds, making it suitable for real-time applications.However, current methods require highly controlled environments (no…

计算机视觉与模式识别 · 计算机科学 2024-07-31 Sara Sabour , Lily Goli , George Kopanas , Mark Matthews , Dmitry Lagun , Leonidas Guibas , Alec Jacobson , David J. Fleet , Andrea Tagliasacchi

3D Gaussian Splatting (3DGS) enables efficient training and fast novel view synthesis in static environments. To address challenges posed by transient objects, distractor-free 3DGS methods have emerged and shown promising results when dense…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Yi Gu , Zhaorui Wang , Jiahang Cao , Jiaxu Wang , Mingle Zhao , Dongjun Ye , Renjing Xu

Injecting semantics into 3D Gaussian Splatting (3DGS) has recently garnered significant attention. While current approaches typically distill 3D semantic features from 2D foundational models (e.g., CLIP and SAM) to facilitate novel view…

计算机视觉与模式识别 · 计算机科学 2025-05-20 Wenbo Zhang , Lu Zhang , Ping Hu , Liqian Ma , Yunzhi Zhuge , Huchuan Lu

Accurate object segmentation is crucial for high-quality scene understanding in the 3D vision domain. However, 3D segmentation based on 3D Gaussian Splatting (3DGS) struggles with accurately delineating object boundaries, as Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-03-27 Jiaxin Zhang , Junjun Jiang , Youyu Chen , Kui Jiang , Xianming Liu

Open-set 3D segmentation represents a major point of interest for multiple downstream robotics and augmented/virtual reality applications. We present a decoupled 3D segmentation pipeline to ensure modularity and adaptability to novel 3D…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Luis Wiedmann , Luca Wiehe , David Rozenberszki

Open-vocabulary panoptic reconstruction is crucial for advanced robotics and simulation. However, existing 3D reconstruction methods, such as NeRF or Gaussian Splatting variants, often struggle to achieve the real-time inference frequency…

机器人学 · 计算机科学 2026-04-14 Xuan Yu , Yuxuan Xie , Shichao Zhai , Shuhao Ye , Rong Xiong , Yue Wang

Bridging natural language and 3D geometry is a crucial step toward flexible, language-driven scene understanding. While recent advances in 3D Gaussian Splatting (3DGS) have enabled fast and high-quality scene reconstruction, research has…

计算机视觉与模式识别 · 计算机科学 2025-04-18 Shaohui Dai , Yansong Qu , Zheyan Li , Xinyang Li , Shengchuan Zhang , Liujuan Cao

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and refining under-reconstructed regions. This process is slow, as it requires multiple densification steps where Gaussians are…

图形学 · 计算机科学 2026-02-13 Dmytro Kotovenko , Olga Grebenkova , Björn Ommer

We present an approach for high-quality dynamic Gaussian Splatting from monocular videos. To this end, we in this work go one step further beyond previous methods to explicitly model continuous position and orientation deformation of…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Xuankai Zhang , Junjin Xiao , Shangwei Huang , Wei-shi Zheng , Qing Zhang

Interactive segmentation of 3D Gaussians opens a great opportunity for real-time manipulation of 3D scenes thanks to the real-time rendering capability of 3D Gaussian Splatting. However, the current methods suffer from time-consuming…

计算机视觉与模式识别 · 计算机科学 2024-07-17 Seokhun Choi , Hyeonseop Song , Jaechul Kim , Taehyeong Kim , Hoseok Do

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut