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相关论文: VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene …

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We present VGGT-SLAM, a dense RGB SLAM system constructed by incrementally and globally aligning submaps created from the feed-forward scene reconstruction approach VGGT using only uncalibrated monocular cameras. While related works align…

计算机视觉与模式识别 · 计算机科学 2025-05-26 Dominic Maggio , Hyungtae Lim , Luca Carlone

We introduce VGGT-SLAM++, a complete visual SLAM system that leverages the geometry-rich outputs of the Visual Geometry Grounded Transformer (VGGT). The system comprises a visual odometry (front-end) fusing the VGGT feed-forward transformer…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Avilasha Mandal , Rajesh Kumar , Sudarshan Sunil Harithas , Chetan Arora

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their…

机器人学 · 计算机科学 2026-03-16 Zihan Zhu , Wei Zhang , Moyang Li , Norbert Haala , Marc Pollefeys , Daniel Barath

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient…

计算机视觉与模式识别 · 计算机科学 2024-05-10 Zhexi Peng , Tianjia Shao , Yong Liu , Jingke Zhou , Yin Yang , Jingdong Wang , Kun Zhou

3D Gaussian Splatting has recently shown promising results as an alternative scene representation in SLAM systems to neural implicit representations. However, current methods either lack dense depth maps to supervise the mapping process or…

计算机视觉与模式识别 · 计算机科学 2024-08-08 F. Aykut Sarikamis , A. Aydin Alatan

Despite recent progress in calibration-free monocular SLAM via 3D vision foundation models, scale drift remains severe on long sequences. Motion-agnostic partitioning breaks contextual coherence and causes zero-motion drift, while…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Zhuang Xiong , Chen Zhang , Qingshan Xu , Wenbing Tao

We present a real-time tracking SLAM system that unifies efficient camera tracking with photorealistic feature-enriched mapping using 3D Gaussian Splatting (3DGS). Our main contribution is integrating dense feature rasterization into the…

计算机视觉与模式识别 · 计算机科学 2026-03-23 Christopher Thirgood , Oscar Mendez , Erin Ling , Jon Storey , Simon Hadfield

It is well known that visual SLAM systems based on dense matching are locally accurate but are also susceptible to long-term drift and map corruption. In contrast, feature matching methods can achieve greater long-term consistency but can…

计算机视觉与模式识别 · 计算机科学 2022-08-09 Xingrui Yang , Yuhang Ming , Zhaopeng Cui , Andrew Calway

Neural implicit representations have recently shown promising progress in dense Simultaneous Localization And Mapping (SLAM). However, existing works have shortcomings in terms of reconstruction quality and real-time performance, mainly due…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Zhen Hong , Bowen Wang , Haoran Duan , Yawen Huang , Xiong Li , Zhenyu Wen , Xiang Wu , Wei Xiang , Yefeng Zheng

Recent progress in dense SLAM has primarily targeted monocular setups, often at the expense of robustness and geometric coverage. We present MCGS-SLAM, the first purely RGB-based multi-camera SLAM system built on 3D Gaussian Splatting…

机器人学 · 计算机科学 2026-03-10 Zhihao Cao , Hanyu Wu , Li Wa Tang , Zizhou Luo , Wei Zhang , Marc Pollefeys , Zihan Zhu , Martin R. Oswald

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…

计算机视觉与模式识别 · 计算机科学 2024-08-22 Zhongche Qu , Zhi Zhang , Cong Liu , Jianhua Yin

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Xu Wang , Boyao Han , Xiaojun Chen , Ying Liu , Ruihui Li

3D Gaussian Splatting has recently shown promising results in dense visual SLAM. However, existing 3DGS-based SLAM methods are all constrained to small-room scenarios and struggle with memory explosion in large-scale scenes and long…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Tianchen Deng , Wenhua Wu , Junjie He , Yue Pan , Shenghai Yuan , Danwei Wang , Hesheng Wang

Semantic-aware 3D scene reconstruction is essential for autonomous robots to perform complex interactions. Semantic SLAM, an online approach, integrates pose tracking, geometric reconstruction, and semantic mapping into a unified framework,…

机器人学 · 计算机科学 2025-05-20 Zuxing Lu , Xin Yuan , Shaowen Yang , Jingyu Liu , Changyin Sun

We present FlashSLAM, a novel SLAM approach that leverages 3D Gaussian Splatting for efficient and robust 3D scene reconstruction. Existing 3DGS-based SLAM methods often fall short in sparse view settings and during large camera movements…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Phu Pham , Damon Conover , Aniket Bera

While dense visual SLAM methods are capable of estimating dense reconstructions of the environment, they suffer from a lack of robustness in their tracking step, especially when the optimisation is poorly initialised. Sparse visual SLAM…

机器人学 · 计算机科学 2022-07-25 Tristan Laidlow , Michael Bloesch , Wenbin Li , Stefan Leutenegger

We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Yuhan Zhu , Yanyu Zhang , Jie Xu , Wei Ren
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