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相关论文: PointSLAM++: Robust Dense Neural Gaussian Point Cl…

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3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

We propose GSO-SLAM, a real-time monocular dense SLAM system that leverages Gaussian scene representation. Unlike existing methods that couple tracking and mapping with a unified scene, incurring computational costs, or loosely integrate…

计算机视觉与模式识别 · 计算机科学 2026-02-13 Jiung Yeon , Seongbo Ha , Hyeonwoo Yu

In this paper, we present RKD-SLAM, a robust keyframe-based dense SLAM approach for an RGB-D camera that can robustly handle fast motion and dense loop closure, and run without time limitation in a moderate size scene. It not only can be…

计算机视觉与模式识别 · 计算机科学 2017-11-15 Haomin Liu , Chen Li , Guojun Chen , Guofeng Zhang , Michael Kaess , Hujun Bao

We introduce VGGT-SLAM++, a complete visual SLAM system that leverages the geometry-rich outputs of the Visual Geometry Grounded Transformer (VGGT). The system comprises a visual odometry (front-end) fusing the VGGT feed-forward transformer…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Avilasha Mandal , Rajesh Kumar , Sudarshan Sunil Harithas , Chetan Arora

Neural implicit fields have recently emerged as a powerful representation method for multi-view surface reconstruction due to their simplicity and state-of-the-art performance. However, reconstructing thin structures of indoor scenes while…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Shaoxiang Wang , Yaxu Xie , Chun-Peng Chang , Christen Millerdurai , Alain Pagani , Didier Stricker

We introduce MUTE-SLAM, a real-time neural RGB-D SLAM system employing multiple tri-plane hash-encodings for efficient scene representation. MUTE-SLAM effectively tracks camera positions and incrementally builds a scalable multi-map…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Yifan Yan , Ruomin He , Zhenghua Liu

Point cloud maps generated via LiDAR sensors using extensive remotely sensed data are commonly used by autonomous vehicles and robots for localization and navigation. However, dynamic objects contained in point cloud maps not only downgrade…

机器人学 · 计算机科学 2024-02-29 Feiya Li , Chunyun Fu , Dongye Sun , Jian Li , Jianwen Wang

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

机器人学 · 计算机科学 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

We present VGGT-SLAM 2.0, a real-time RGB feed-forward SLAM system which substantially improves upon VGGT-SLAM for incrementally aligning submaps created from VGGT. Firstly, we remove high-dimensional 15-degree-of-freedom drift and planar…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Dominic Maggio , Luca Carlone

Constructing precise 3D maps is crucial for the development of future map-based systems such as self-driving and navigation. However, generating these maps in complex environments, such as multi-level parking garages or shopping malls,…

计算机视觉与模式识别 · 计算机科学 2024-11-06 Xinran Zhang , Hanqi Zhu , Yifan Duan , Wuyang Zhang , Longfei Shangguan , Yu Zhang , Jianmin Ji , Yanyong Zhang

While 3D Gaussian Splatting (3DGS) enabled photorealistic mapping, its integration into SLAM has largely followed traditional camera-centric pipelines. As a result, they inherit well-known weaknesses such as high computational load, failure…

机器人学 · 计算机科学 2026-03-10 Jaeseok Park , Chanoh Park , Minsu Kim , Minkyoung Kim , Soohwan Kim

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

计算机视觉与模式识别 · 计算机科学 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

The existence of variable factors within the environment can cause a decline in camera localization accuracy, as it violates the fundamental assumption of a static environment in Simultaneous Localization and Mapping (SLAM) algorithms.…

机器人学 · 计算机科学 2023-10-11 Ghanta Sai Krishna , Kundrapu Supriya , Sabur Baidya

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated impressive results for novel view synthesis with real-time rendering capabilities. However, integrating 3DGS with SLAM systems faces a fundamental scalability limitation:…

Monocular Simultaneous Localization and Mapping (SLAM) aims to estimate a robot's pose while simultaneously reconstructing an unknown 3D scene using a single camera. While existing monocular SLAM systems generate detailed 3D geometry…

机器人学 · 计算机科学 2025-11-27 Yuchen Zhou , Haihang Wu

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

机器人学 · 计算机科学 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Fields and Gaussian Splatting have shown impressive results but…

计算机视觉与模式识别 · 计算机科学 2025-07-17 Davide Di Nucci , Matteo Tomei , Guido Borghi , Luca Ciuffreda , Roberto Vezzani , Rita Cucchiara

Models and methods originally developed for Novel View Synthesis and Scene Rendering, such as Neural Radiance Fields (NeRF) and Gaussian Splatting, are increasingly being adopted as representations in Simultaneous Localization and Mapping…

机器人学 · 计算机科学 2026-04-28 Samuel Cerezo , Gaetano Meli , Tomás Berriel Martins , Kirill Safronov , Javier Civera

Simultaneous Localization and Mapping using RGB-D cameras has been a fertile research topic in the latest decade, due to the suitability of such sensors for indoor robotics. In this paper we propose a direct RGB-D SLAM algorithm with…

机器人学 · 计算机科学 2017-08-11 Alejo Concha , Javier Civera

3D Gaussian Splatting (3DGS) has become a popular solution in SLAM due to its high-fidelity and real-time novel view synthesis performance. However, some previous 3DGS SLAM methods employ a differentiable rendering pipeline for tracking,…

计算机视觉与模式识别 · 计算机科学 2025-07-25 Chong Cheng , Sicheng Yu , Zijian Wang , Yifan Zhou , Hao Wang