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Reconstructing dynamic 3D scenes from monocular videos remains a fundamental challenge in 3D vision. While 3D Gaussian Splatting (3DGS) achieves real-time rendering in static settings, extending it to dynamic scenes is challenging due to…

计算机视觉与模式识别 · 计算机科学 2025-10-30 Jianing Chen , Zehao Li , Yujun Cai , Hao Jiang , Chengxuan Qian , Juyuan Kang , Shuqin Gao , Honglong Zhao , Tianlu Mao , Yucheng Zhang

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

计算机视觉与模式识别 · 计算机科学 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

Online reconstruction of dynamic scenes aims to learn from streaming multi-view inputs under low-latency constraints. The fast training and real-time rendering capabilities of 3D Gaussian Splatting have made on-the-fly reconstruction…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Wonjoon Lee , Sungmin Woo , Donghyeong Kim , Jungho Lee , Sangheon Park , Sangyoun Lee

Underwater 3D scene reconstruction is crucial for multimedia applications in adverse environments, such as underwater robotic perception and navigation. However, the complexity of interactions between light propagation, water medium, and…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Shijie Lian , Ziyi Zhang , Hua Li , Laurence Tianruo Yang , Mengyu Ren , Debin Liu , Wenhui Wu

Efficient neural representations for dynamic video scenes are critical for applications ranging from video compression to interactive simulations. Yet, existing methods often face challenges related to high memory usage, lengthy training…

计算机视觉与模式识别 · 计算机科学 2025-01-10 Andrew Bond , Jui-Hsien Wang , Long Mai , Erkut Erdem , Aykut Erdem

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

We tackle the task of learning dynamic 3D semantic radiance fields given a single monocular video as input. Our learned semantic radiance field captures per-point semantics as well as color and geometric properties for a dynamic 3D scene,…

计算机视觉与模式识别 · 计算机科学 2024-05-30 Isaac Labe , Noam Issachar , Itai Lang , Sagie Benaim

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a…

计算机视觉与模式识别 · 计算机科学 2025-10-22 Bing He , Yunuo Chen , Guo Lu , Qi Wang , Qunshan Gu , Rong Xie , Li Song , Wenjun Zhang

We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed video of any dynamic scene. Feed-forward scene reconstruction…

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Zhen Xu , Zhengqin Li , Zhao Dong , Xiaowei Zhou , Richard Newcombe , Zhaoyang Lv

Video tokenization procedure is critical for a wide range of video processing tasks. Most existing approaches directly transform video into fixed-grid and patch-wise tokens, which exhibit limited versatility. Spatially, uniformly allocating…

计算机视觉与模式识别 · 计算机科学 2025-08-18 Zhenghao Chen , Zicong Chen , Lei Liu , Yiming Wu , Dong Xu

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

图形学 · 计算机科学 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

Photo-realistic novel view synthesis from multi-view images, such as neural radiance field (NeRF) and 3D Gaussian Splatting (3DGS), has gained significant attention for its superior performance. However, most existing methods rely on low…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Shucheng Gong , Lingzhe Zhao , Wenpu Li , Hong Xie , Yin Zhang , Shiyu Zhao , Peidong Liu

Reconstructing photorealistic and topology-aware human avatars from monocular videos remains a significant challenge in the fields of computer vision and graphics. While existing 3D human avatar modeling approaches can effectively capture…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Yuze Su , Hongsong Wang , Jie Gui , Liang Wang

Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Denis Gridusov , Maxim Popov , Sergey Kolyubin

Temporal retiming, the ability to reconstruct and render dynamic scenes at arbitrary timestamps, is crucial for applications such as slow-motion playback, temporal editing, and post-production. However, most existing 4D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Xuezhen Wang , Li Ma , Yulin Shen , Zeyu Wang , Pedro V. Sander

Gaussian splatting has become a popular representation for novel-view synthesis, exhibiting clear strengths in efficiency, photometric quality, and compositional edibility. Following its success, many works have extended Gaussians to 4D,…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Colton Stearns , Adam Harley , Mikaela Uy , Florian Dubost , Federico Tombari , Gordon Wetzstein , Leonidas Guibas

We present an approach for high-quality dynamic Gaussian Splatting from monocular videos. To this end, we in this work go one step further beyond previous methods to explicitly model continuous position and orientation deformation of…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Xuankai Zhang , Junjin Xiao , Shangwei Huang , Wei-shi Zheng , Qing Zhang

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Shuohan Tao , Boyao Zhou , Hanzhang Tu , Yuwang Wang , Yebin Liu

Temporal graph representation learning aims to generate low-dimensional dynamic node embeddings to capture temporal information as well as structural and property information. Current representation learning methods for temporal networks…

机器学习 · 计算机科学 2023-11-08 Hongjiang Chen , Pengfei Jiao , Huijun Tang , Huaming Wu