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相关论文: Alias-free 4D Gaussian Splatting

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Gaussian Splatting has become a leading reconstruction technique, known for its high-quality novel view synthesis and detailed reconstruction. However, most existing methods require dense, calibrated views. Reconstructing from free sparse…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Yibin Zhao , Yihan Pan , Jun Nan , Liwei Chen , Jianjun Yi

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

图形学 · 计算机科学 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Shreyas Singh , Aryan Garg , Kaushik Mitra

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

计算机视觉与模式识别 · 计算机科学 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

We present GaussFusion, a novel approach for improving 3D Gaussian splatting (3DGS) reconstructions in the wild through geometry-informed video generation. GaussFusion mitigates common 3DGS artifacts, including floaters, flickering, and…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Liyuan Zhu , Manjunath Narayana , Michal Stary , Will Hutchcroft , Gordon Wetzstein , Iro Armeni

We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction,…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Hanyang Yu , Xiaoxiao Long , Ping Tan

High-fidelity reconstruction of surgical scene is a fundamentally crucial task to support many applications, such as intra-operative navigation and surgical education. However, most existing methods assume the ideal surgical scenarios -…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Qian Li , Shuojue Yang , Daiyun Shen , Jimmy Bok Yan So , Jing Qin , Yueming Jin

We propose a novel 3D deepfake generation framework based on 3D Gaussian Splatting that enables realistic, identity-preserving face swapping and reenactment in a fully controllable 3D space. Compared to conventional 2D deepfake approaches…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Wending Liu , Siyun Liang , Huy H. Nguyen , Isao Echizen

Dynamic scene rendering has taken a leap forward with the rise of 4D Gaussian Splatting, but there's still one elusive challenge: how to make 3D Gaussians move through time as naturally as they would in the real world, all while keeping the…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Junli Deng , Yihao Luo

Real2Sim is becoming increasingly important with the rapid development of surgical artificial intelligence (AI) and autonomy. In this work, we propose a novel Real2Sim methodology, Instrument-Splatting, that leverages 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Shuojue Yang , Zijian Wu , Mingxuan Hong , Qian Li , Daiyun Shen , Septimiu E. Salcudean , Yueming Jin

While novel view synthesis for dynamic scenes has made significant progress, capturing skeleton models of objects and re-posing them remains a challenging task. To tackle this problem, in this paper, we propose a novel approach to…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Diwen Wan , Yuxiang Wang , Ruijie Lu , Gang Zeng

3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence across camera frames and multiple views is crucial, be it for…

Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Minsu Kim , Subin Jeon , In Cho , Mijin Yoo , Seon Joo Kim

This paper introduces MipSLAM, a frequency-aware 3D Gaussian Splatting (3DGS) SLAM framework capable of high-fidelity anti-aliased novel view synthesis and robust pose estimation under varying camera configurations. Existing 3DGS-based SLAM…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Yingzhao Li , Yan Li , Shixiong Tian , Yanjie Liu , Lijun Zhao , Gim Hee Lee

Realistic scene appearance modeling has advanced rapidly with Gaussian Splatting, which enables real-time, high-quality rendering. Recent advances introduced per-primitive textures that incorporate spatial color variations within each…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Tianhao Xie , Linlian Jiang , Xinxin Zuo , Yang Wang , Tiberiu Popa

Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from replicating Gaussians across frames. To address this challenge,…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Chun-Tin Wu , Jun-Cheng Chen

Text-to-3D, known for its efficient generation methods and expansive creative potential, has garnered significant attention in the AIGC domain. However, the pixel-wise rendering of NeRF and its ray marching light sampling constrain the…

计算机视觉与模式识别 · 计算机科学 2024-11-27 Xinhai Li , Huaibin Wang , Kuo-Kun Tseng

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

计算机视觉与模式识别 · 计算机科学 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

We present a unique system for large-scale, multi-performer, high resolution 4D volumetric capture providing realistic free-viewpoint video up to and including 4K resolution facial closeups. To achieve this, we employ a novel volumetric…