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Motor Imagery (MI) is gaining traction in both rehabilitation and sports settings, but its immediate influence on human postural control is not yet clearly understood. The focus of this study is to examine the effects of MI on the dynamics…

神经元与认知 · 定量生物学 2024-06-04 Fatemeh Delavari , Seyyed Mohammad Reza Hashemi Golpayegani , Mohammad Ali Ahmadi-Pajouh

Most conventional studies on tennis serve biomechanics rely on phenomenological observations comparing professional and amateur players or, more recently, on AI-driven statistical analyses of motion data. While effective at describing…

应用物理 · 物理学 2025-12-23 Sun-Hyun Youn

We present a badminton training system that focuses on the backhand short service. Unlike the prior motor skill training systems which focus on the trainee's posture, our system analyzes the process of moving joints with the open kinetic…

人机交互 · 计算机科学 2023-12-05 Eden Cong-He Xu , Lung-Pan Cheng

Numerous studies have demonstrated the manifold benefits of tennis, such as increasing overall physical and mental health. Unfortunately, many children and youth from low-income families are unable to engage in this sport mainly due to…

信号处理 · 电气工程与系统科学 2024-06-26 Gyanna Gao , Hao-Yu Liao , Zhenhong Hu

In racket sports, such as tennis, locating the ball's position at impact is important in clarifying player and equipment characteristics, thereby aiding in personalized equipment design. High-speed cameras are used to measure the impact…

计算机视觉与模式识别 · 计算机科学 2025-06-11 Yuto Kase , Kai Ishibe , Ryoma Yasuda , Yudai Washida , Sakiko Hashimoto

Motor imagery based brain-computer interfaces (MI-BCIs) allow the control of devices and communication by imagining different muscle movements. However, most studies have reported a problem of "BCI-illiteracy" that does not have enough…

神经元与认知 · 定量生物学 2020-02-21 Jae-Geun Yoon , Minji Lee

This paper explores the concept of "momentum" in sports competitions through the use of the TOPSIS model and 0-1 logistic regression model. First, the TOPSIS model is employed to evaluate the performance of two tennis players, with…

计量经济学 · 经济学 2024-09-05 Mingpu Ma

Professional athletes increasingly use automated analysis of meta- and signal data to improve their training and game performance. As in other related human-to-human research fields, signal data, in particular, contain important…

声音 · 计算机科学 2022-02-21 Lukas Stappen , Manuel Milling , Valentin Munst , Korakot Hoffmann , Bjorn W. Schuller

Learning and practicing table tennis with traditional methods is a long, tedious process and may even lead to the internalization of incorrect techniques if not supervised by a coach. To overcome these issues, the presented study proposes…

人机交互 · 计算机科学 2023-08-29 Forouzan Farzinnejad , Javad Rasti , Navid Khezrian , Jens Grubert

In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

人机交互 · 计算机科学 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Intuitive control of prostheses relies on training algorithms to correlate biological recordings to motor intent. The quality of the training dataset is critical to run-time performance, but it is difficult to label hand kinematics…

机器人学 · 计算机科学 2020-01-27 Jacob A. George , Troy N. Tully , Paul C. Colgan , Gregory A. Clark

The presence of momentum in sports, where the outcome of a previous event affects a following event, is a belief often held by fans, and has been the subject of statistical study for many sports. This paper investigates the presence and…

应用统计 · 统计学 2021-03-05 Arjun Goyal , Jeffrey S. Simonoff

This paper investigates the Tennis Momentum Model (TMM), which aims to enhance the understanding of match dynamics by integrating key factors such as efficiency, historical scoring probabilities, and real-time scoring data. The model is…

应用统计 · 统计学 2025-09-30 Jackson Graves , Daniel X. Guo , Ridge Shepherd , Alexander Young

This work aims to discuss the current landscape of kinematic analysis tools, ranging from the state-of-the-art in sports biomechanics such as inertial measurement units (IMUs) and retroreflective marker-based optical motion capture (MoCap)…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Kai Armstrong , Alexander Rodrigues , Alexander P. Willmott , Lei Zhang , Xujiong Ye

Brain-computer interface (BCI) is a practical pathway to interpret users' intentions by decoding motor execution (ME) or motor imagery (MI) from electroencephalogram (EEG) signals. However, developing a BCI system driven by ME or MI is…

人机交互 · 计算机科学 2021-12-16 Jeong-Hyun Cho , Byoung-Hee Kwon , Byeong-Hoo Lee , Seong-Whan Lee

In this work, a deep learning-based technique is used to study the image-to-joint inverse kinematics of a tendon-driven supportive continuum arm. An eye-off-hand configuration is considered by mounting a camera at a fixed pose with respect…

机器人学 · 计算机科学 2024-06-28 Shayan Sepahvand , Guanghui Wang , Farrokh Janabi-Sharifi

Learning goal conditioned control in the real world is a challenging open problem in robotics. Reinforcement learning systems have the potential to learn autonomously via trial-and-error, but in practice the costs of manual reward design,…

Current robotic minimally invasive surgery (RMIS) platforms provide surgeons with no haptic feedback of the robot's physical interactions. This limitation forces surgeons to rely heavily on visual feedback and can make it challenging for…

机器人学 · 计算机科学 2023-04-04 Sergio Machaca , Eric Cao , Amy Chi , Gina Adrales , Katherine J Kuchenbecker , Jeremy D Brown

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

计算机视觉与模式识别 · 计算机科学 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

人机交互 · 计算机科学 2018-04-27 Boris Bačić
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