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We present CrowdSplat, a novel approach that leverages 3D Gaussian Splatting for real-time, high-quality crowd rendering. Our method utilizes 3D Gaussian functions to represent animated human characters in diverse poses and outfits, which…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

While dynamic novel view synthesis from 2D videos has seen progress, achieving efficient reconstruction and rendering of dynamic scenes remains a challenging task. In this paper, we introduce Disentangled 4D Gaussian Splatting…

图形学 · 计算机科学 2025-10-31 Hao Feng , Hao Sun , Wei Xie , Zhi Zuo , Zhengzhe Liu

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…

Open-vocabulary 3D scene understanding is crucial for applications requiring natural language-driven spatial interpretation, such as robotics and augmented reality. While 3D Gaussian Splatting (3DGS) offers a powerful representation for…

计算机视觉与模式识别 · 计算机科学 2025-04-17 Wei Sun , Yanzhao Zhou , Jianbin Jiao , Yuan Li

Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Xiangrui Liu , Xinju Wu , Pingping Zhang , Shiqi Wang , Zhu Li , Sam Kwong

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

3D Gaussian Splatting (3D-GS) technique couples 3D Gaussian primitives with differentiable rasterization to achieve high-quality novel view synthesis results while providing advanced real-time rendering performance. However, due to the flaw…

计算机视觉与模式识别 · 计算机科学 2024-04-17 Zongxin Ye , Wenyu Li , Sidun Liu , Peng Qiao , Yong Dou

Language-augmented scene representations hold great promise for large-scale robotics applications such as search-and-rescue, smart cities, and mining. Many of these scenarios are time-sensitive, requiring rapid scene encoding while also…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Laszlo Szilagyi , Francis Engelmann , Jeannette Bohg

Recent advances in text-to-3D creation integrate the potent prior of Diffusion Models from text-to-image generation into 3D domain. Nevertheless, generating 3D scenes with multiple objects remains challenging. Therefore, we present…

计算机视觉与模式识别 · 计算机科学 2025-04-03 Yueming Zhao , Xuening Yuan , Hongyu Yang , Di Huang

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

3D Gaussian Splatting has recently shown promising results as an alternative scene representation in SLAM systems to neural implicit representations. However, current methods either lack dense depth maps to supervise the mapping process or…

计算机视觉与模式识别 · 计算机科学 2024-08-08 F. Aykut Sarikamis , A. Aydin Alatan

3D content creation has achieved significant progress in terms of both quality and speed. Although current feed-forward models can produce 3D objects in seconds, their resolution is constrained by the intensive computation required during…

计算机视觉与模式识别 · 计算机科学 2024-02-08 Jiaxiang Tang , Zhaoxi Chen , Xiaokang Chen , Tengfei Wang , Gang Zeng , Ziwei Liu

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

图形学 · 计算机科学 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

Real-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Zhongpai Gao , Benjamin Planche , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

计算机视觉与模式识别 · 计算机科学 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…

计算机视觉与模式识别 · 计算机科学 2025-11-21 Alex Hanson , Allen Tu , Vasu Singla , Mayuka Jayawardhana , Matthias Zwicker , Tom Goldstein

The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and efficiency compared to NeRF-based neural scene representations. While demonstrating the potential for real-time rendering, 3D-GS encounters rendering…

计算机视觉与模式识别 · 计算机科学 2024-10-18 Kerui Ren , Lihan Jiang , Tao Lu , Mulin Yu , Linning Xu , Zhangkai Ni , Bo Dai

3D Gaussian Splatting (3DGS) has revolutionized novel view synthesis with high-quality rendering through continuous aggregations of millions of 3D Gaussian primitives. However, it suffers from a substantial memory footprint, particularly…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Yangming Zhang , Jian Xu , Chaojian Li , Kunxiong Zhu , Wei Niu , Gagan Agrawal , Yang Katie Zhao , Jian Wang , Yingyan Celine Lin , Miao Yin