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3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have advanced novel-view synthesis. Recent methods extend multi-view 2D segmentation to 3D, enabling instance/semantic segmentation for better scene understanding. A key…

计算机视觉与模式识别 · 计算机科学 2026-01-01 Ankit Dhiman , Srinath R , Jaswanth Reddy , Lokesh R Boregowda , Venkatesh Babu Radhakrishnan

We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially…

计算机视觉与模式识别 · 计算机科学 2024-09-04 Yiming Ji , Yang Liu , Guanghu Xie , Boyu Ma , Zongwu Xie

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Pranav Asthana , Alex Hanson , Allen Tu , Tom Goldstein , Matthias Zwicker , Amitabh Varshney

3D Gaussian Splatting (3DGS) has made remarkable progress in RGBD SLAM. Current methods usually use 3D Gaussians or view-tied 3D Gaussians to represent radiance fields in tracking and mapping. However, these Gaussians are either too…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Pengchong Hu , Zhizhong Han

Estimating metric relative camera pose from a pair of images is of great importance for 3D reconstruction and localisation. However, conventional two-view pose estimation methods are not metric, with camera translation known only up to a…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Yumin Li , Dylan Campbell

It is desirable to create 3D object models and 3D maps from 2D input images for applications such as navigation, virtual tourism, and urban planning. The traditional methods of creating 3D maps, (such as photogrammetry), require a large…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Sai Tarun Sathyan , Thomas B. Kinsman

Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Rui Song , Tianhui Cai , Markus Gross , Xingcheng Zhou , Zewei Zhou , Zhiyu Huang , Olaf Wysocki , Jiaqi Ma

Conditional random fields (CRFs) are popular discriminative models for computer vision and have been successfully applied in the domain of image restoration, especially to image denoising. For image deblurring, however, discriminative…

计算机视觉与模式识别 · 计算机科学 2016-11-18 Uwe Schmidt , Jeremy Jancsary , Sebastian Nowozin , Stefan Roth , Carsten Rother

We introduce OceanSplat, a novel 3D Gaussian Splatting-based approach for high-fidelity underwater scene reconstruction. To overcome multi-view inconsistencies caused by scattering media, we design a trinocular setup for each camera pose by…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Minseong Kweon , Jinsun Park

We propose a method that achieves state-of-the-art rendering quality and efficiency on monocular dynamic scene reconstruction using deformable 3D Gaussians. Implicit deformable representations commonly model motion with a canonical space…

计算机视觉与模式识别 · 计算机科学 2025-01-17 Yiqing Liang , Numair Khan , Zhengqin Li , Thu Nguyen-Phuoc , Douglas Lanman , James Tompkin , Lei Xiao

Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) enables photorealistic novel-view synthesis and thus is attractive for data generation.…

计算机视觉与模式识别 · 计算机科学 2025-11-27 Juncheng Chen , Chao Xu , Yanjun Cao

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

3D Gaussian Splatting (3DGS) is a powerful alternative to Neural Radiance Fields (NeRF), excelling in complex scene reconstruction and efficient rendering. However, it relies on high-quality point clouds from Structure-from-Motion (SfM),…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Ziao Liu , Zhenjia Li , Yifeng Shi , Xiangang Li

Auto-regressive frameworks for next-scale prediction of 2D images have demonstrated strong potential for producing diverse and sophisticated content by progressively refining a coarse input. However, extending this paradigm to 3D object…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Quanyuan Ruan , Kewei Shi , Jiabao Lei , Xifeng Gao , Xiaoguang Han

The emergence of 3D Gaussian Splatting (3DGS) has significantly advanced Novel View Synthesis (NVS) through explicit scene representation, enabling real-time photorealistic rendering. However, existing approaches manifest two critical…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Zheng Zhou , Yu-Jie Xiong , Jia-Chen Zhang , Chun-Ming Xia , Xihe Qiu , Hongjian Zhan

3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Yuhan Zhu , Yanyu Zhang , Jie Xu , Wei Ren

We propose WildSplatter, a feed-forward 3D Gaussian Splatting (3DGS) model for unconstrained images with unknown camera parameters and varying lighting conditions. 3DGS is an effective scene representation that enables high-quality,…

计算机视觉与模式识别 · 计算机科学 2026-04-24 Yuki Fujimura , Takahiro Kushida , Kazuya Kitano , Takuya Funatomi , Yasuhiro Mukaigawa

Recently, 3D Gaussian splatting (3DGS) has gained considerable attentions in the field of novel view synthesis due to its fast performance while yielding the excellent image quality. However, 3DGS in sparse-view settings (e.g., three-view…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Hyunwoo Park , Gun Ryu , Wonjun Kim

3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence across camera frames and multiple views is crucial, be it for…

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