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相关论文: An Empirical Framework for Discrete Games with Cos…

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Drawing intuition from a (physical) hydraulic system, we present a novel framework, constructively showing the existence of a strong Nash equilibrium in resource selection games (i.e., asymmetric singleton congestion games) with nonatomic…

计算机科学与博弈论 · 计算机科学 2016-06-07 Yannai A. Gonczarowski , Moshe Tennenholtz

We study learning dynamics induced by strategic agents who repeatedly play a game with an unknown payoff-relevant parameter. In each step, an information system estimates a belief distribution of the parameter based on the players'…

系统与控制 · 电气工程与系统科学 2020-10-20 Manxi Wu , Saurabh Amin , Asuman Ozdaglar

We address the synthesis of control policies for unknown discrete-time stochastic dynamical systems to satisfy temporal logic objectives. We present a data-driven, abstraction-based control framework that integrates online learning with…

计算机科学与博弈论 · 计算机科学 2026-04-14 Irmak Sağlam , Mahdi Nazeri , Alessandro Abate , Sadegh Soudjani , Anne-Kathrin Schmuck

In the classical communication setting multiple senders having access to the same source of information and transmitting it over channel(s) to a receiver in general leads to a decrease in estimation error at the receiver as compared with…

计算机科学与博弈论 · 计算机科学 2023-06-27 Raj Kiriti Velicheti , Melih Bastopcu , Tamer Başar

We study best-response type learning dynamics for zero-sum polymatrix games under two information settings. The two settings are distinguished by the type of information that each player has about the game and their opponents' strategy. The…

最优化与控制 · 数学 2025-08-13 Fathima Zarin Faizal , Asuman Ozdaglar , Martin J. Wainwright

This paper develops a unified framework for testing monotonicity of Bayesian Nash equilibrium strategies in unobserved types in games of incomplete information. We show that, under symmetric independent private types, monotonicity of…

计量经济学 · 经济学 2026-04-09 Yu-Chin Hsu , Tong Li , Chu-An Liu , Hidenori Takahashi

Even though existence of non-convergent evolution of the states of populations in ecological and evolutionary contexts is an undeniable fact, insightful game-theoretic interpretations of such outcomes are scarce in the literature of…

适应与自组织系统 · 物理学 2023-07-05 Sayak Bhattacharjee , Vikash Kumar Dubey , Archan Mukhopadhyay , Sagar Chakraborty

In this paper, we consider a large class of constrained non-cooperative stochastic Markov games with countable state spaces and discounted cost criteria. In one-player case, i.e., constrained discounted Markov decision models, it is…

最优化与控制 · 数学 2021-12-16 Anna Jaśkiewicz , Andrzej S. Nowak

Many natural processes rely on optimizing the success ratio of a search process. We use an experimental setup consisting of a simple online game in which players have to find a target hidden on a board, to investigate the how the rounds are…

生物物理 · 物理学 2017-05-19 Ricardo Martinez-Garcia , Justin M. Calabrese , Cristobal Lopez

To survive in dynamic and uncertain environments, individuals must develop effective decision strategies that balance information gathering and decision commitment. Models of such strategies often prioritize either optimizing tangible…

人工智能 · 计算机科学 2025-03-26 Nicholas W. Barendregt , Joshua I. Gold , Krešimir Josić , Zachary P. Kilpatrick

We formulate and analyze a general class of stochastic dynamic games with asymmetric information arising in dynamic systems. In such games, multiple strategic agents control the system dynamics and have different information about the…

计算机科学与博弈论 · 计算机科学 2015-10-26 Yi Ouyang , Hamidreza Tavafoghi , Demosthenis Teneketzis

This paper addresses a mathematically tractable model of the Prisoner's Dilemma using the framework of active inference. In this work, we design pairs of Bayesian agents that are tracking the joint game state of their and their opponent's…

物理与社会 · 物理学 2023-08-31 Daphne Demekas , Conor Heins , Brennan Klein

Active perception approaches select future viewpoints by using some estimate of the information gain. An inaccurate estimate can be detrimental in critical situations, e.g., locating a person in distress. However the true information gained…

机器人学 · 计算机科学 2026-04-17 Siming He , Yuezhan Tao , Igor Spasojevic , Vijay Kumar , Pratik Chaudhari

The travel costs of the players (travelers) in anonymous congestion games depend on their choices of routes and also on the states of the transportation network such as incidents, weather, and road work. In this extended abstract, we…

计算机科学与博弈论 · 计算机科学 2022-07-20 Tao Zhang

We derive robust predictions in games involving flexible information acquisition, also known as rational inattention (Sims 2003). These predictions remain accurate regardless of the specific methods players employ to gather information.…

理论经济学 · 经济学 2023-06-19 Tommaso Denti , Doron Ravid

In the game-theoretic model war of attrition, players are subject to an explicit cost proportional to the duration of contests. We construct a model where the time cost is not explicitly given, but instead depends implicitly on the…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren , Torbjörn Lundh

Econometric models of strategic interactions among people or firms have received a great deal of attention in the literature. Less attention has been paid to the role of the underlying assumptions about the way agents form beliefs about…

应用统计 · 统计学 2023-05-25 Denis Kojevnikov , Kyungchul Song

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

计算机科学与博弈论 · 计算机科学 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

计算机科学与博弈论 · 计算机科学 2008-09-02 Joseph Y. Halpern , Rafael Pass

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

计算机科学与博弈论 · 计算机科学 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine
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