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Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and can be particularly beneficial for AR and VR settings.…

计算机视觉与模式识别 · 计算机科学 2023-07-20 Marc Habermann , Lingjie Liu , Weipeng Xu , Gerard Pons-Moll , Michael Zollhoefer , Christian Theobalt

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

计算机视觉与模式识别 · 计算机科学 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

Immersive VR telepresence ideally means being able to interact and communicate with digital avatars that are indistinguishable from and precisely reflect the behaviour of their real counterparts. The core technical challenge is two fold:…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Jianchun Chen , Jian Wang , Yinda Zhang , Rohit Pandey , Thabo Beeler , Marc Habermann , Christian Theobalt

The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Hansol Lee , Junuk Cha , Yunhoe Ku , Jae Shin Yoon , Seungryul Baek

Compared with contact-based fingerprint acquisition techniques, contactless acquisition has the advantages of less skin distortion, larger fingerprint area, and hygienic acquisition. However, perspective distortion is a challenge in…

计算机视觉与模式识别 · 计算机科学 2022-05-03 Zhe Cui , Jianjiang Feng , Jie Zhou

We present a novel framework to reconstruct human avatars from monocular videos. Recent approaches have struggled either to capture the fine-grained dynamic details from the input or to generate plausible details at novel viewpoints, which…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Yushuo Chen , Ruizhi Shao , Youxin Pang , Hongwen Zhang , Xinyi Wu , Rihui Wu , Yebin Liu

This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D…

计算机视觉与模式识别 · 计算机科学 2018-04-17 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

Facial animation in virtual reality environments is essential for applications that necessitate clear visibility of the user's face and the ability to convey emotional signals. In our scenario, we animate the face of an operator who…

计算机视觉与模式识别 · 计算机科学 2023-12-18 Andre Rochow , Max Schwarz , Sven Behnke

While current monocular 3D face reconstruction methods can recover fine geometric details, they suffer several limitations. Some methods produce faces that cannot be realistically animated because they do not model how wrinkles vary with…

计算机视觉与模式识别 · 计算机科学 2021-06-03 Yao Feng , Haiwen Feng , Michael J. Black , Timo Bolkart

Recent monocular human performance capture approaches have shown compelling dense tracking results of the full body from a single RGB camera. However, existing methods either do not estimate clothing at all or model cloth deformation with…

计算机视觉与模式识别 · 计算机科学 2021-10-15 Yue Li , Marc Habermann , Bernhard Thomaszewski , Stelian Coros , Thabo Beeler , Christian Theobalt

High-fidelity reconstruction of 3D human avatars has a wild application in visual reality. In this paper, we introduce FAGhead, a method that enables fully controllable human portraits from monocular videos. We explicit the traditional 3D…

计算机视觉与模式识别 · 计算机科学 2024-07-01 Yixin Xuan , Xinyang Li , Gongxin Yao , Shiwei Zhou , Donghui Sun , Xiaoxin Chen , Yu Pan

We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars…

计算机视觉与模式识别 · 计算机科学 2018-08-07 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressive photorealism. Today, such photoreal avatars are seen as a…

计算机视觉与模式识别 · 计算机科学 2025-05-12 Gengyan Li , Paulo Gotardo , Timo Bolkart , Stephan Garbin , Kripasindhu Sarkar , Abhimitra Meka , Alexandros Lattas , Thabo Beeler

This paper presents a novel framework to recover \emph{detailed} avatar from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, texture, and viewpoints. Prior methods typically attempt to…

计算机视觉与模式识别 · 计算机科学 2021-08-21 Hao Zhu , Xinxin Zuo , Haotian Yang , Sen Wang , Xun Cao , Ruigang Yang

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

计算机视觉与模式识别 · 计算机科学 2020-04-23 Diego Thomas

We present a novel approach that enables photo-realistic re-animation of portrait videos using only an input video. In contrast to existing approaches that are restricted to manipulations of facial expressions only, we are the first to…

3D video avatars can empower virtual communications by providing compression, privacy, entertainment, and a sense of presence in AR/VR. Best 3D photo-realistic AR/VR avatars driven by video, that can minimize uncanny effects, rely on…

计算机视觉与模式识别 · 计算机科学 2021-03-31 Lele Chen , Chen Cao , Fernando De la Torre , Jason Saragih , Chenliang Xu , Yaser Sheikh

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence…

计算机视觉与模式识别 · 计算机科学 2020-12-08 Guy Gafni , Justus Thies , Michael Zollhöfer , Matthias Nießner

We present InstantGeoAvatar, a method for efficient and effective learning from monocular video of detailed 3D geometry and appearance of animatable implicit human avatars. Our key observation is that the optimization of a hash grid…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Alvaro Budria , Adrian Lopez-Rodriguez , Oscar Lorente , Francesc Moreno-Noguer