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Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

计算机视觉与模式识别 · 计算机科学 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

Implicit neural representation methods have shown impressive advancements in learning 3D scenes from unstructured in-the-wild photo collections but are still limited by the large computational cost of volumetric rendering. More recently, 3D…

计算机视觉与模式识别 · 计算机科学 2024-04-08 Hiba Dahmani , Moussab Bennehar , Nathan Piasco , Luis Roldao , Dzmitry Tsishkou

Embodied AI research is undergoing a shift toward vision-centric perceptual paradigms. While massively parallel simulators have catalyzed breakthroughs in proprioception-based locomotion, their potential remains largely untapped for…

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

计算机视觉与模式识别 · 计算机科学 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

Mobile robots and IoT devices demand real-time localization and dense reconstruction under tight compute and energy budgets. While 3D Gaussian Splatting (3DGS) enables efficient dense SLAM, dynamic objects and occlusions still degrade…

机器人学 · 计算机科学 2026-03-02 Li Zhang , Yu-An Liu , Xijia Jiang , Conghao Huang , Danyang Li , Yanyong Zhang

The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from novel views. Recently, several techniques have been proposed…

计算机视觉与模式识别 · 计算机科学 2025-02-14 Gal Fiebelman , Tamir Cohen , Ayellet Morgenstern , Peter Hedman , Hadar Averbuch-Elor

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

计算机视觉与模式识别 · 计算机科学 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut

Physical simulation predicts future states of objects based on material properties and external loads, enabling blueprints for both Industry and Engineering to conduct risk management. Current 3D reconstruction-based simulators typically…

机器学习 · 计算机科学 2026-02-20 Yicheng Cao , Zhuo Huang , Yu Yao , Yiming Ying , Daoyi Dong , Tongliang Liu

Surgical simulation is essential for medical training, enabling practitioners to develop crucial skills in a risk-free environment while improving patient safety and surgical outcomes. However, conventional methods for building simulation…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Zhenya Yang

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Large-scale 3D reconstruction is critical in the field of robotics, and the potential of 3D Gaussian Splatting (3DGS) for achieving accurate object-level reconstruction has been demonstrated. However, ensuring geometric accuracy in outdoor…

机器人学 · 计算机科学 2024-09-20 Changjian Jiang , Ruilan Gao , Kele Shao , Yue Wang , Rong Xiong , Yu Zhang

Building generalist robots capable of performing functional grasping in everyday, open-world environments remains a significant challenge due to the vast diversity of objects and tasks. Existing methods are either constrained to narrow…

机器人学 · 计算机科学 2026-04-10 Chao Tang , Jiacheng Xu , Haofei Lu , Bolin Zou , Wenlong Dong , Hong Zhang , Danica Kragic

3D Gaussian Splatting (3DGS) has recently emerged as a powerful representation of geometry and appearance for dense Simultaneous Localization and Mapping (SLAM). Through rapid, differentiable rasterization of 3D Gaussians, many 3DGS SLAM…

机器人学 · 计算机科学 2025-03-25 Xulang Liu , Ning Tan

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Otto Seiskari , Jerry Ylilammi , Valtteri Kaatrasalo , Pekka Rantalankila , Matias Turkulainen , Juho Kannala , Esa Rahtu , Arno Solin

We introduce Go-SLAM, a novel framework that utilizes 3D Gaussian Splatting SLAM to reconstruct dynamic environments while embedding object-level information within the scene representations. This framework employs advanced object…

机器人学 · 计算机科学 2024-09-26 Phu Pham , Dipam Patel , Damon Conover , Aniket Bera

Simultaneous Localization and Mapping (SLAM) with 3D Gaussian Splatting (3DGS) enables fast, differentiable rendering and high-fidelity reconstruction across diverse real-world scenes. However, existing 3DGS-SLAM approaches handle…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Anh Thuan Tran , Jana Kosecka

In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D…

机器人学 · 计算机科学 2024-10-23 Yusen Xie , Zhenmin Huang , Jin Wu , Jun Ma

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald