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In this paper, we propose a decision making algorithm for autonomous vehicle control at a roundabout intersection. The algorithm is based on a game-theoretic model representing the interactions between the ego vehicle and an opponent…

计算机科学与博弈论 · 计算机科学 2018-10-02 Ran Tian , Sisi Li , Nan Li , Ilya Kolmanovsky , Anouck Girard , Yildiray Yildiz

We develop a deep generative model built on a fully differentiable simulator for multi-agent trajectory prediction. Agents are modeled with conditional recurrent variational neural networks (CVRNNs), which take as input an ego-centric…

机器学习 · 统计学 2021-04-23 Adam Scibior , Vasileios Lioutas , Daniele Reda , Peyman Bateni , Frank Wood

Behavioral game theory models serve two purposes: yielding insights into how human decision-making works, and predicting how people would behave in novel strategic settings. A system called GameNet represents the state of the art for…

机器学习 · 计算机科学 2025-11-19 Greg d'Eon , Hala Murad , Kevin Leyton-Brown , James R. Wright

We show how to combine Bayes nets and game theory to predict the behavior of hybrid systems involving both humans and automated components. We call this novel framework "Semi Network-Form Games," and illustrate it by predicting aircraft…

计算机科学与博弈论 · 计算机科学 2015-03-19 Ritchie Lee , David H. Wolpert

Nowadays, our mobility systems are evolving into the era of intelligent vehicles that aim to improve road safety. Due to their vulnerability, pedestrians are the users who will benefit the most from these developments. However, predicting…

计算机视觉与模式识别 · 计算机科学 2022-03-18 Lina Achaji , Thierno Barry , Thibault Fouqueray , Julien Moreau , Francois Aioun , Francois Charpillet

We present a novel method for handling uncertainty about the intentions of non-ego players in dynamic games, with application to motion planning for autonomous vehicles. Equilibria in these games explicitly account for interaction among…

机器人学 · 计算机科学 2020-11-13 Forrest Laine , David Fridovich-Keil , Chih-Yuan Chiu , Claire Tomlin

How do humans navigate to target objects in novel scenes? Do we use the semantic/functional priors we have built over years to efficiently search and navigate? For example, to search for mugs, we search cabinets near the coffee machine and…

计算机视觉与模式识别 · 计算机科学 2018-10-16 Wei Yang , Xiaolong Wang , Ali Farhadi , Abhinav Gupta , Roozbeh Mottaghi

Accurately predicting the possible behaviors of traffic participants is an essential capability for autonomous vehicles. Since autonomous vehicles need to navigate in dynamically changing environments, they are expected to make accurate…

机器人学 · 计算机科学 2022-11-15 Yeping Hu , Wei Zhan , Masayoshi Tomizuka

To safely and efficiently navigate in complex urban traffic, autonomous vehicles must make responsible predictions in relation to surrounding traffic-agents (vehicles, bicycles, pedestrians, etc.). A challenging and critical task is to…

计算机视觉与模式识别 · 计算机科学 2019-04-10 Yuexin Ma , Xinge Zhu , Sibo Zhang , Ruigang Yang , Wenping Wang , Dinesh Manocha

Accurately predicting the trajectory of surrounding vehicles is a critical challenge for autonomous vehicles. In complex traffic scenarios, there are two significant issues with the current autonomous driving system: the cognitive…

机器人学 · 计算机科学 2024-09-25 Wen Wei , Jiankun Wang

Continuous optimization based motion planners require specifying a maneuver class before calculating the optimal trajectory for that class. In traffic, the intentions of other participants are often unclear, presenting multiple maneuver…

机器人学 · 计算机科学 2024-10-10 Ömer Şahin Taş , Philipp Heinrich Brusius , Christoph Stiller

Decision-making for autonomous driving is challenging, considering the complex interactions among multiple traffic agents (e.g., autonomous vehicles (AVs), human drivers, and pedestrians) and the computational load needed to evaluate these…

系统与控制 · 电气工程与系统科学 2023-11-13 Mushuang Liu , Ilya Kolmanovsky , H. Eric Tseng , Suzhou Huang , Dimitar Filev , Anouck Girard

Reasoning about human motion is an important prerequisite to safe and socially-aware robotic navigation. As a result, multi-agent behavior prediction has become a core component of modern human-robot interactive systems, such as…

机器人学 · 计算机科学 2021-01-14 Tim Salzmann , Boris Ivanovic , Punarjay Chakravarty , Marco Pavone

Predicting agents' behavior for vehicles and pedestrians is challenging due to a myriad of factors including the uncertainty attached to different intentions, inter-agent interactions, traffic (environment) rules, individual inclinations,…

机器人学 · 计算机科学 2024-07-29 David Isele , Piyush Gupta , Xinyi Liu , Sangjae Bae

When driving, people make decisions based on current traffic as well as their desired route. They have a mental map of known routes and are often able to navigate without needing directions. Current self-driving models improve their…

计算机视觉与模式识别 · 计算机科学 2019-10-08 Iulia Paraicu , Marius Leordeanu

Predicting travel times of vehicles in urban settings is a useful and tangible quantity of interest in the context of intelligent transportation systems. We address the problem of travel time prediction in arterial roads using data sampled…

人工智能 · 计算机科学 2017-11-17 Avinash Achar , Venkatesh Sarangan , R Rohith , Anand Sivasubramaniam

Game theory offers an interpretable mathematical framework for modeling multi-agent interactions. However, its applicability in real-world robotics applications is hindered by several challenges, such as unknown agents' preferences and…

机器人学 · 计算机科学 2023-10-17 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Torsten Bertram

We present a new concept called Game Mechanic Alignment theory as a way to organize game mechanics through the lens of systemic rewards and agential motivations. By disentangling player and systemic influences, mechanics may be better…

人工智能 · 计算机科学 2021-08-12 Michael Cerny Green , Ahmed Khalifa , Philip Bontrager , Rodrigo Canaan , Julian Togelius

Game theory has been one of the most successful quantitative concepts to describe social interactions, their strategical aspects, and outcomes. Among the payoff matrix quantifying the result of a social interaction, the interaction…

物理与社会 · 物理学 2017-11-22 Wenjian Yu , Dirk Helbing

We present a novel algorithm for game-theoretic trajectory planning, tailored for settings in which agents can only observe one another in specific regions of the state space. Such problems arise naturally in the context of multi-robot…

多智能体系统 · 计算机科学 2024-06-18 Kushagra Gupta , David Fridovich-Keil