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相关论文: Wan-Animate: Unified Character Animation and Repla…

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This report presents UniAnimate-DiT, an advanced project that leverages the cutting-edge and powerful capabilities of the open-source Wan2.1 model for consistent human image animation. Specifically, to preserve the robust generative…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Xiang Wang , Shiwei Zhang , Longxiang Tang , Yingya Zhang , Changxin Gao , Yuehuan Wang , Nong Sang

We present Wan-Image, a unified visual generation system explicitly engineered to paradigm-shift image generation models from casual synthesizers into professional-grade productivity tools. While contemporary diffusion models excel at…

Recent diffusion-based human image animation techniques have demonstrated impressive success in synthesizing videos that faithfully follow a given reference identity and a sequence of desired movement poses. Despite this, there are still…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Xiang Wang , Shiwei Zhang , Changxin Gao , Jiayu Wang , Xiaoqiang Zhou , Yingya Zhang , Luxin Yan , Nong Sang

Recent advances in diffusion models have greatly improved pose-driven character animation. However, existing methods are limited to spatially aligned reference-pose pairs with matched skeletal structures. Handling reference-pose…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Shijun Shi , Jing Xu , Zhihang Li , Chunli Peng , Xiaoda Yang , Lijing Lu , Kai Hu , Jiangning Zhang

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

计算机视觉与模式识别 · 计算机科学 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they often fall short in more complex film and television…

We present Wan-Move, a simple and scalable framework that brings motion control to video generative models. Existing motion-controllable methods typically suffer from coarse control granularity and limited scalability, leaving their outputs…

计算机视觉与模式识别 · 计算机科学 2025-12-10 Ruihang Chu , Yefei He , Zhekai Chen , Shiwei Zhang , Xiaogang Xu , Bin Xia , Dingdong Wang , Hongwei Yi , Xihui Liu , Hengshuang Zhao , Yu Liu , Yingya Zhang , Yujiu Yang

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Shuai Tan , Biao Gong , Zhuoxin Liu , Yan Wang , Xi Chen , Yifan Feng , Hengshuang Zhao

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Xirui Hu , Yanbo Ding , Jiahao Wang , Tingting Shi , Yali Wang , Guo Zhi Zhi , Weizhan Zhang

We propose Uni-Animator, a novel Diffusion Transformer (DiT)-based framework for unified image and video sketch colorization. Existing sketch colorization methods struggle to unify image and video tasks, suffering from imprecise color…

计算机视觉与模式识别 · 计算机科学 2026-03-04 Xinyuan Chen , Yao Xu , Shaowen Wang , Pengjie Song , Bowen Deng

Character animation is a transformative field in computer graphics and vision, enabling dynamic and realistic video animations from static images. Despite advancements, maintaining appearance consistency in animations remains a challenge.…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Xiaoyu Jin , Zunnan Xu , Mingwen Ou , Wenming Yang

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

计算机视觉与模式识别 · 计算机科学 2024-12-12 Shuai Tan , Biao Gong , Xiang Wang , Shiwei Zhang , Dandan Zheng , Ruobing Zheng , Kecheng Zheng , Jingdong Chen , Ming Yang

We present a simple and intuitive approach for interactive control of physically simulated characters. Our work builds upon generative adversarial networks (GAN) and reinforcement learning, and introduces an imitation learning framework…

图形学 · 计算机科学 2022-01-03 Pei Xu , Ioannis Karamouzas

Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…

计算机视觉与模式识别 · 计算机科学 2024-06-14 Li Hu , Xin Gao , Peng Zhang , Ke Sun , Bang Zhang , Liefeng Bo

Recent character image animation methods based on diffusion models, such as Animate Anyone, have made significant progress in generating consistent and generalizable character animations. However, these approaches fail to produce reasonable…

计算机视觉与模式识别 · 计算机科学 2025-02-11 Li Hu , Guangyuan Wang , Zhen Shen , Xin Gao , Dechao Meng , Lian Zhuo , Peng Zhang , Bang Zhang , Liefeng Bo

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

Virtual character animation control is a problem for which Reinforcement Learning (RL) is a viable approach. While current work have applied RL effectively to portray physics-based skills, social behaviours are challenging to design reward…

机器学习 · 计算机科学 2021-04-14 Vihanga Gamage , Cathy Ennis , Robert Ross

Image reenactment is a task where the target object in the source image imitates the motion represented in the driving image. One of the most common reenactment tasks is face image animation. The major challenge in the current face…

计算机视觉与模式识别 · 计算机科学 2021-04-08 Soumya Tripathy , Juho Kannala , Esa Rahtu

Real-time animation of virtual characters has traditionally been accomplished by playing short sequences of animations structured in the form of a graph. These methods are time-consuming to set up and scale poorly with the number of motions…

图形学 · 计算机科学 2023-10-10 Jose Luis Ponton

Controllable character animation remains a challenging problem, particularly in handling rare poses, stylized characters, character-object interactions, complex illumination, and dynamic scenes. To tackle these issues, prior work has…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Jingkai Zhou , Yifan Wu , Shikai Li , Min Wei , Chao Fan , Weihua Chen , Wei Jiang , Fan Wang
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