中文
相关论文

相关论文: Gesture Evaluation in Virtual Reality

200 篇论文

In real life, grasping is one of the fundamental and effective forms of interaction when manipulating objects. This holds true in the physical and virtual world; however, unlike the physical world, virtual reality (VR) is grasped in a…

人机交互 · 计算机科学 2024-11-12 Mingzhao Zhou , Nadine Aburumman

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

人机交互 · 计算机科学 2025-06-19 Yikan Wang

Modeling 3D objects in domains like Computer Aided Design (CAD) is time-consuming and comes with a steep learning curve needed to master the design process as well as tool complexities. In order to simplify the modeling process, we designed…

人机交互 · 计算机科学 2020-11-19 Markus Friedrich , Stefan Langer , Fabian Frey

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

人机交互 · 计算机科学 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

With the growing technology, we humans always need something that stands out from the other thing. Gestures are most desirable source to Communicate with the Machines. Human Computer Interaction finds its importance when it comes to working…

人机交互 · 计算机科学 2014-11-20 Sandeep Vasave , Amol Plave

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

人机交互 · 计算机科学 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…

计算机视觉与模式识别 · 计算机科学 2024-12-25 Fenghua Shao , Tong Zhang , Shang Gao , Qi Sun , Liuqingqing Yang

Co-speech gestures play a crucial role in the interactions between humans and embodied conversational agents (ECA). Recent deep learning methods enable the generation of realistic, natural co-speech gestures synchronized with speech, but…

人工智能 · 计算机科学 2024-06-25 Teo Guichoux , Laure Soulier , Nicolas Obin , Catherine Pelachaud

In recent years, there has been a considerable amount of research in the Gesture Recognition domain, mainly owing to the technological advancements in Computer Vision. Various new applications have been conceptualised and developed in this…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Kshitij Deshpande , Varad Mashalkar , Kaustubh Mhaisekar , Amaan Naikwadi , Archana Ghotkar

People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes…

计算机视觉与模式识别 · 计算机科学 2021-08-24 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…

人机交互 · 计算机科学 2020-04-03 Nizamuddin Maitlo , Yanbo Wang , Chao Ping Chen , Lantian Mi , Wenbo Zhang

Affect and cognitive load influence many user behaviors. In this paper, we propose Motion as Emotion, a novel method that utilizes fine differences in hand motion to recognise affect and cognitive load in virtual reality (VR). We conducted…

人机交互 · 计算机科学 2024-09-20 Phoebe Chua , Prasanth Sasikumar , Yadeesha Weerasinghe , Suranga Nanayakkara

The ability to regulate and cope with strong emotions is essential for maintaining our mental health and well-being. However, learning how to emotionally regulate can be a bit of a mystery since it is largely an invisible process and it can…

人机交互 · 计算机科学 2022-12-02 Alexandra Kitson

The sense of realism in avatar animation is a widely pursued goal in social VR applications. A common approach to enhancing realism is improving the match between avatar motion and real-world human movement. However, experience with…

人机交互 · 计算机科学 2025-09-22 Yudong Huang , Avneet Singh , Mark Roman Miller

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

人机交互 · 计算机科学 2020-09-10 Andrey Krekhov

This study aims to better understand the emotional and physiological correlates of being caressed in VR depending on the type of multisensory feedback provided and the animate or inanimate nature of the virtual representation that touches…

人机交互 · 计算机科学 2022-03-01 Sofia Seinfeld , Ivette Schmidt , Jörg Müller

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

人机交互 · 计算机科学 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggesting that faithfully replicating real-world…

人机交互 · 计算机科学 2025-04-02 ByungMin Kim , DongHeun Han , HyeongYeop Kang

Co-speech gestures, gestures that accompany speech, play an important role in human communication. Automatic co-speech gesture generation is thus a key enabling technology for embodied conversational agents (ECAs), since humans expect ECAs…

人机交互 · 计算机科学 2021-02-24 Taras Kucherenko , Patrik Jonell , Youngwoo Yoon , Pieter Wolfert , Gustav Eje Henter

Recent research proposed gaze-assisted gestures to enhance interaction within virtual reality (VR), providing opportunities for people with motor impairments to experience VR. Compared to people with other motor impairments, those with…

人机交互 · 计算机科学 2024-03-26 Jingze Tian , Yingna Wang , Keye Yu , Liyi Xu , Junan Xie , Franklin Mingzhe Li , Yafeng Niu , Mingming Fan