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相关论文: Osu2MIR: Beat Tracking Dataset Derived From Osu! D…

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Beat tracking is a widely researched topic in music information retrieval. However, current beat tracking methods face challenges due to the scarcity of labeled data, which limits their ability to generalize across diverse musical styles…

声音 · 计算机科学 2025-09-10 Ganghui Ru , Jieying Wang , Jiahao Zhao , Yulun Wu , Yi Yu , Nannan Jiang , Wei Wang , Wei Li

Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…

声音 · 计算机科学 2022-09-01 Filippo Carnovalini , Antonio Rodà

We propose a transformer-based rhythm quantization model that incorporates beat and downbeat information to quantize MIDI performances into metrically-aligned, human-readable scores. We propose a beat-based preprocessing method that…

声音 · 计算机科学 2025-08-28 Maximilian Wachter , Sebastian Murgul , Michael Heizmann

With the advancement of IoT technology, recognizing user activities with machine learning methods is a promising way to provide various smart services to users. High-quality data with privacy protection is essential for deploying such…

人机交互 · 计算机科学 2024-01-18 Hyunju Kim , Geon Kim , Taehoon Lee , Kisoo Kim , Dongman Lee

For expressive music, the tempo may change over time, posing challenges to tracking the beats by an automatic model. The model may first tap to the correct tempo, but then may fail to adapt to a tempo change, or switch between several…

音频与语音处理 · 电气工程与系统科学 2022-11-23 Ching-Yu Chiu , Meinard Müller , Matthew E. P. Davies , Alvin Wen-Yu Su , Yi-Hsuan Yang

Crowd density estimation is a well-known computer vision task aimed at estimating the density distribution of people in an image. The main challenge in this domain is the reliance on fine-grained location-level annotations, (i.e. points…

计算机视觉与模式识别 · 计算机科学 2025-09-04 Mattia Litrico , Feng Chen , Michael Pound , Sotirios A Tsaftaris , Sebastiano Battiato , Mario Valerio Giuffrida

Optical music recognition (OMR) aims to convert music notation into digital formats. One approach to tackle OMR is through a multi-stage pipeline, where the system first detects visual music notation elements in the image (object detection)…

计算机视觉与模式识别 · 计算机科学 2024-09-04 Guang Yang , Muru Zhang , Lin Qiu , Yanming Wan , Noah A. Smith

Melody extraction is a core task in music information retrieval, and the estimation of pitch, onset and offset are key sub-tasks in melody extraction. Existing methods have limited accuracy, and work for only one type of data, either…

声音 · 计算机科学 2024-01-09 Haojie Wei , Jun Yuan , Rui Zhang , Yueguo Chen , Gang Wang

Human activities within smart infrastructures generate a vast amount of IMU data from the wearables worn by individuals. Many existing studies rely on such sensory data for human activity recognition (HAR); however, one of the major…

信号处理 · 电气工程与系统科学 2024-10-28 Soumyajit Chatterjee , Arun Singh , Bivas Mitra , Sandip Chakraborty

Online streaming feature selection (OSFS), which conducts feature selection in an online manner, plays an important role in dealing with high-dimensional data. In many real applications such as intelligent healthcare platform, streaming…

机器学习 · 计算机科学 2022-08-04 Feilong Chen , Di Wu , Jie Yang , Yi He

AI-generated music may inadvertently replicate samples from the training data, raising concerns of plagiarism. Similarity measures can quantify such replication, thereby offering supervision and guidance for music generation models.…

音频与语音处理 · 电气工程与系统科学 2025-09-18 Shulei Ji , Zihao Wang , Le Ma , Jiaxing Yu , Kejun Zhang

StepMania is a popular open-source clone of a rhythm-based video game. As is common in popular games, there is a large number of community-designed levels. It is often difficult for players and level authors to determine the difficulty…

机器学习 · 计算机科学 2023-01-24 Billy Joe Franks , Benjamin Dinkelmann , Sophie Fellenz , Marius Kloft

This paper extends the popular task of multi-object tracking to multi-object tracking and segmentation (MOTS). Towards this goal, we create dense pixel-level annotations for two existing tracking datasets using a semi-automatic annotation…

计算机视觉与模式识别 · 计算机科学 2019-04-09 Paul Voigtlaender , Michael Krause , Aljosa Osep , Jonathon Luiten , Berin Balachandar Gnana Sekar , Andreas Geiger , Bastian Leibe

Game theory provides essential analysis in many applications of strategic interactions. However, the question of how to construct a game model and what is its fidelity is seldom addressed. In this work, we consider learning in a class of…

计算机科学与博弈论 · 计算机科学 2021-07-30 Yunian Pan , Quanyan Zhu

Supervised training of object detectors requires well-annotated large-scale datasets, whose production is costly. Therefore, some efforts have been made to obtain annotations in economical ways, such as cloud sourcing. However, datasets…

计算机视觉与模式识别 · 计算机科学 2021-12-08 Jiafeng Mao , Qing Yu , Yoko Yamakata , Kiyoharu Aizawa

Object tracking is an important functionality of edge video analytic systems and services. Multi-object tracking (MOT) detects the moving objects and tracks their locations frame by frame as real scenes are being captured into a video.…

计算机视觉与模式识别 · 计算机科学 2023-09-07 Sanjana Vijay Ganesh , Yanzhao Wu , Gaowen Liu , Ramana Kompella , Ling Liu

This work investigates the potential of torrent metadata as a source for open-source intelligence (OSINT), with a focus on user profiling and behavioral analysis. While peer-to-peer (P2P) networks such as BitTorrent are well studied with…

信息检索 · 计算机科学 2026-01-06 Annelies de Jong , Giuseppe Cascavilla , Jessica De Pascale

Benchmark datasets are used to profile and compare algorithms across a variety of tasks, ranging from image classification to segmentation, and also play a large role in image pretraining algorithms. Emphasis is placed on results with…

计算机视觉与模式识别 · 计算机科学 2023-11-07 Eric Zimmermann , Justin Szeto , Jerome Pasquero , Frederic Ratle

In the heart of "rhythm games" - games where players must perform actions in sync with a piece of music - are "charts", the directives to be given to players. We newly formulate chart generation as a sequence generation task and train a…

机器学习 · 计算机科学 2023-11-27 Jayeon Yi , Sungho Lee , Kyogu Lee

Commercial adoption of automatic music composition requires the capability of generating diverse and high-quality music suitable for the desired context (e.g., music for romantic movies, action games, restaurants, etc.). In this paper, we…

声音 · 计算机科学 2022-11-18 Lee Hyun , Taehyun Kim , Hyolim Kang , Minjoo Ki , Hyeonchan Hwang , Kwanho Park , Sharang Han , Seon Joo Kim