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A critical limitation in large-scale multi-agent systems is the cascading of errors. And without intermediate verification, downstream agents exacerbate upstream inaccuracies, resulting in significant quality degradation. To bridge this…

多智能体系统 · 计算机科学 2026-03-18 Churong Liang , Jinling Gan , Kairan Hong , Qiushi Tian , Zongze Wu , Runnan Li

Memory is a central capability for LLM agents operating across long-horizon tasks. Existing memory benchmarks predominantly evaluate retention of personalized information in multi-turn chat scenarios, overlooking the dynamic memory…

Game-theoretic motion planners are a powerful tool for the control of interactive multi-agent robot systems. Indeed, contrary to predict-then-plan paradigms, game-theoretic planners do not ignore the interactive nature of the problem, and…

机器人学 · 计算机科学 2023-10-20 Makram Chahine , Roya Firoozi , Wei Xiao , Mac Schwager , Daniela Rus

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Hwanhee Jung , Seunggwan Lee , Jeongyoon Yoon , SeungHyeon Kim , Giljoo Nam , Qixing Huang , Sangpil Kim

Differentiable simulation is a promising toolkit for fast gradient-based policy optimization and system identification. However, existing approaches to differentiable simulation have largely tackled scenarios where obtaining smooth…

机器学习 · 统计学 2022-07-04 Rika Antonova , Jingyun Yang , Krishna Murthy Jatavallabhula , Jeannette Bohg

Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the…

神经元与认知 · 定量生物学 2017-11-02 Shariq Iqbal , John Pearson

Modeling realistic and interactive multi-agent behavior is critical to autonomous driving and traffic simulation. However, existing diffusion and autoregressive approaches are limited by iterative sampling, sequential decoding, or…

机器人学 · 计算机科学 2025-11-24 Zhiyu Huang , Zewei Zhou , Tianhui Cai , Yun Zhang , Jiaqi Ma

There are many industrial, commercial and social applications for multi-agent planning for multirotors such as autonomous agriculture, infrastructure inspection and search and rescue. Thus, improving on the state-of-the-art of multi-agent…

机器人学 · 计算机科学 2023-04-25 Charbel Toumieh

Due to practical constraints such as partial observability and limited communication, Centralized Training with Decentralized Execution (CTDE) has become the dominant paradigm in cooperative Multi-Agent Reinforcement Learning (MARL).…

人工智能 · 计算机科学 2026-03-16 Yueheng Li , Guangming Xie , Zongqing Lu

Learning in games provides a powerful framework to design control policies for self-interested agents that may be coupled through their dynamics, costs, or constraints. We consider the case where the dynamics of the coupled system can be…

系统与控制 · 电气工程与系统科学 2024-09-18 Mostafa M. Shibl , Vijay Gupta

This paper presents a decentralized and asynchronous systematic solution for multi-robot autonomous navigation in unknown obstacle-rich scenes using merely onboard resources. The planning system is formulated under gradient-based local…

机器人学 · 计算机科学 2021-05-06 Xin Zhou , Jiangchao Zhu , Hongyu Zhou , Chao Xu , Fei Gao

Self-evolving multi-agent systems (MAS) have emerged as a promising route to LLM agents that continually improve from experience, with persistent memory at their foundation. However, existing designs almost exclusively adopt a centralized…

多智能体系统 · 计算机科学 2026-05-22 Guangya Hao , Yunbo Long , Zhuokai Zhao

Agent-based modeling plays an essential role in gaining insights into biology, sociology, economics, and other fields. However, many existing agent-based simulation platforms are not suitable for large-scale studies due to the low…

分布式、并行与集群计算 · 计算机科学 2023-04-25 Lukas Breitwieser , Ahmad Hesam , Fons Rademakers , Juan Gómez Luna , Onur Mutlu

Many real-world scenarios involve teams of agents that have to coordinate their actions to reach a shared goal. We focus on the setting in which a team of agents faces an opponent in a zero-sum, imperfect-information game. Team members can…

多智能体系统 · 计算机科学 2021-02-10 Federico Cacciamani , Andrea Celli , Marco Ciccone , Nicola Gatti

Multicopter swarms with decentralized structure possess the nature of flexibility and robustness, while efficient spatial-temporal trajectory planning still remains a challenge. This report introduces decentralized spatial-temporal…

机器人学 · 计算机科学 2021-06-28 Xin Zhou , Zhepei Wang , Xiangyong Wen , Jiangchao Zhu , Chao Xu , Fei Gao

Modern datacenters schedule heterogeneous workloads across geo-distributed sites with diverse compute capacities, electricity prices, and thermal conditions. Compute utilization, heat generation, cooling demand, and energy consumption are…

分布式、并行与集群计算 · 计算机科学 2026-04-20 Nilavra Pathak , Samadrita Biswas , Nirmalya Roy

Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others.…

计算机视觉与模式识别 · 计算机科学 2020-05-26 Seung Wook Kim , Yuhao Zhou , Jonah Philion , Antonio Torralba , Sanja Fidler

Interactive multi-agent simulation algorithms are used to compute the trajectories and behaviors of different entities in virtual reality scenarios. However, current methods involve considerable parameter tweaking to generate plausible…

图形学 · 计算机科学 2018-12-04 Jiaping Ren , Wei Xiang , Yangxi Xiao , Ruigang Yang , Dinesh Manocha , Xiaogang Jin

Most existing Large Language Model (LLM)-based agent frameworks rely on centralized orchestration, incurring high deployment costs, rigid communication topologies, and limited adaptability. To address these challenges, we introduce…

机器学习 · 计算机科学 2025-08-28 Ji Wang , Kashing Chen , Xinyuan Song , Ke Zhang , Lynn Ai , Eric Yang , Bill Shi

We address the multi-agent motion planning problem where interactions, collisions, and congestion co-exist. Conventional game-theoretic planners capture interactions among agents but often converge to conservative, congested equilibria.…