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Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…

人机交互 · 计算机科学 2023-03-21 Song Zhao , Shiwei Cheng , Chenshuang Zhu

Gaze stabilization is critical for enabling fluid, accurate, and efficient interaction in immersive augmented reality (AR) environments, particularly during task-oriented visual behaviors. However, fixation sequences captured in active gaze…

人机交互 · 计算机科学 2025-10-03 Yaozheng Xia , Zaiping Zhu , Bo Pang , Shaorong Wang , Sheng Li

Eye gaze offers valuable cues about attention, short-term intent, and future actions, making it a powerful signal for modeling egocentric behavior. In this work, we propose a gaze-regularized framework that enhances VLMs for two key…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Anupam Pani , Yanchao Yang

Distinguishing target from non-target fixations during visual search is a fundamental building block to understand users' intended actions and to build effective assistance systems. While prior research indicated the feasibility of…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Mansi Sharma , Camilo Andrés Martínez Martínez , Benedikt Emanuel Wirth , Antonio Krüger , Philipp Müller

Gait recognition, which refers to the recognition or identification of a person based on their body shape and walking styles, derived from video data captured from a distance, is widely used in crime prevention, forensic identification, and…

计算机视觉与模式识别 · 计算机科学 2022-07-14 Hung-Min Hsu , Yizhou Wang , Cheng-Yen Yang , Jenq-Neng Hwang , Hoang Le Uyen Thuc , Kwang-Ju Kim

Gaze following and social gaze prediction are fundamental tasks providing insights into human communication behaviors, intent, and social interactions. Most previous approaches addressed these tasks separately, either by designing highly…

计算机视觉与模式识别 · 计算机科学 2024-03-18 Anshul Gupta , Samy Tafasca , Arya Farkhondeh , Pierre Vuillecard , Jean-Marc Odobez

Eye tracking tools are used in software engineering research to study various software development activities. However, a major limitation of these tools is their inability to track gaze data for activities that involve source code editing.…

Information Visualization (InfoVis) systems utilize visual representations to enhance data interpretation. Understanding how visual attention is allocated is essential for optimizing interface design. However, collecting Eye-tracking (ET)…

This study investigates the capability blessings of the use of eye-monitoring technology to beautify the usability of web sites. With the upward thrust of on-line interactions, website usability has turn out to be increasingly important for…

其他计算机科学 · 计算机科学 2023-05-23 Niharika Veeravalli

Gaze following aims to interpret human-scene interactions by predicting the person's focal point of gaze. Prevailing approaches often adopt a two-stage framework, whereby multi-modality information is extracted in the initial stage for gaze…

计算机视觉与模式识别 · 计算机科学 2024-11-15 Yuehao Song , Xinggang Wang , Jingfeng Yao , Wenyu Liu , Jinglin Zhang , Xiangmin Xu

Losing track of reading progress during line switching can be frustrating. Eye gaze tracking technology offers a potential solution by highlighting read paragraphs, aiding users in avoiding wrong line switches. However, the gap between gaze…

人机交互 · 计算机科学 2024-12-16 Sikai Yang , Gang Yan , Wan Du

Successful learning depends on learners' ability to sustain attention, which is particularly challenging in online education due to limited teacher interaction. A potential indicator for attention is gaze synchrony, demonstrating predictive…

人机交互 · 计算机科学 2024-04-02 Babette Bühler , Efe Bozkir , Hannah Deininger , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

人机交互 · 计算机科学 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

For machines to effectively assist humans in challenging visual search tasks, they must differentiate whether a human is simply glancing into a scene (navigational intent) or searching for a target object (informational intent). Previous…

人机交互 · 计算机科学 2025-08-05 Mansi Sharma , Shuang Chen , Philipp Müller , Maurice Rekrut , Antonio Krüger

Electroencephalography-based eye tracking (EEG-ET) leverages eye movement artifacts in EEG signals as an alternative to camera-based tracking. While EEG-ET offers advantages such as robustness in low-light conditions and better integration…

信号处理 · 电气工程与系统科学 2025-03-19 Tiago Vasconcelos Afonso , Florian Heinrichs

This survey reviews the AIS 2024 Event-Based Eye Tracking (EET) Challenge. The task of the challenge focuses on processing eye movement recorded with event cameras and predicting the pupil center of the eye. The challenge emphasizes…

Prolonged exposure to virtual reality (VR) systems leads to visual fatigue, impairs user comfort, performance, and safety, particularly in high-stakes or long-duration applications. Existing fatigue detection approaches rely on subjective…

人机交互 · 计算机科学 2026-01-21 Numan Zafar , Johnathan Locke , Shafique Ahmad Chaudhry

Eye contact between individuals is particularly important for understanding human behaviour. To further investigate the importance of eye contact in social interactions, portable eye tracking technology seems to be a natural choice.…

计算机视觉与模式识别 · 计算机科学 2021-07-12 Alexander Schäfer , Tomoko Isomura , Gerd Reis , Katsumi Watanabe , Didier Stricker

We present CasualGaze, a novel eye-gaze-based target selection technique to support natural and casual eye-gaze input. Unlike existing solutions that require users to keep the eye-gaze center on the target actively, CasualGaze allows users…

人机交互 · 计算机科学 2024-08-26 Yingtian Shi , Yukang Yan , Zisu Li , Chen Liang , Yuntao Wang , Chun Yu , Yuanchun Shi

Understanding what makes a video memorable has important applications in advertising or education technology. Towards this goal, we investigate spatio-temporal attention mechanisms underlying video memorability. Different from previous…

计算机视觉与模式识别 · 计算机科学 2024-11-06 Prajneya Kumar , Eshika Khandelwal , Makarand Tapaswi , Vishnu Sreekumar