中文
相关论文

相关论文: Generic Guard AI in Stealth Game with Composite Po…

200 篇论文

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

计算机科学与博弈论 · 计算机科学 2026-02-04 Melih İşeri , Erhan Bayraktar

This work aims to combine machine learning and control approaches for legged robots, and developed a hybrid framework to achieve new capabilities of balancing against external perturbations. The framework embeds a kernel which is a fully…

机器人学 · 计算机科学 2022-03-31 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis , Zhibin Li

AI alignment research aims to develop techniques to ensure that AI systems do not cause harm. However, every alignment technique has failure modes, which are conditions in which there is a non-negligible chance that the technique fails to…

人工智能 · 计算机科学 2025-10-14 Leonard Dung , Florian Mai

The concept of cyber deception has been receiving emerging attention. The development of cyber defensive deception techniques requires interdisciplinary work, among which cognitive science plays an important role. In this work, we adopt a…

密码学与安全 · 计算机科学 2023-09-26 Yinan Hu , Quanyan Zhu

While there has been an increasing focus on the use of game theoretic models for autonomous driving, empirical evidence shows that there are still open questions around dealing with the challenges of common knowledge assumptions as well as…

人工智能 · 计算机科学 2026-02-02 Atrisha Sarkar , Kate Larson , Krzysztof Czarnecki

We outline the principles of classical assurance for computer-based systems that pose significant risks. We then consider application of these principles to systems that employ Artificial Intelligence (AI) and Machine Learning (ML). A key…

人工智能 · 计算机科学 2025-06-04 Robin Bloomfield , John Rushby

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

计算机科学中的逻辑 · 计算机科学 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

Trustworthiness reasoning aims to enable agents in multiplayer games with incomplete information to identify potential allies and adversaries, thereby enhancing decision-making. In this paper, we introduce the graph retrieval-augmented…

人工智能 · 计算机科学 2025-01-28 Ying Zhu , Shengchang Li , Ziqian Kong , Qiang Yang , Peilan Xu

Security Games employ game theoretical tools to derive resource allocation strategies in security domains. Recent works considered the presence of alarm systems, even suffering various forms of uncertainty, and showed that disregarding…

人工智能 · 计算机科学 2016-06-08 Nicola Basilico , Giuseppe De Nittis , Nicola Gatti

We present a continual learning approach for generative adversarial networks (GANs), by designing and leveraging parameter-efficient feature map transformations. Our approach is based on learning a set of global and task-specific…

机器学习 · 计算机科学 2021-08-02 Sakshi Varshney , Vinay Kumar Verma , Srijith P K , Lawrence Carin , Piyush Rai

We formulate a general framework for competitive gradient-based learning that encompasses a wide breadth of multi-agent learning algorithms, and analyze the limiting behavior of competitive gradient-based learning algorithms using dynamical…

机器学习 · 计算机科学 2020-02-21 Eric Mazumdar , Lillian J. Ratliff , S. Shankar Sastry

The main focus of this paper is on enhancement of two types of game-theoretic learning algorithms: log-linear learning and reinforcement learning. The standard analysis of log-linear learning needs a highly structured environment, i.e.…

机器学习 · 计算机科学 2018-09-19 Mohammadhosein Hasanbeig , Lacra Pavel

This paper examines the long-run behavior of learning with bandit feedback in non-cooperative concave games. The bandit framework accounts for extremely low-information environments where the agents may not even know they are playing a…

计算机科学与博弈论 · 计算机科学 2018-10-05 Mario Bravo , David S. Leslie , Panayotis Mertikopoulos

Most games have, or can be generalised to have, a number of parameters that may be varied in order to provide instances of games that lead to very different player experiences. The space of possible parameter settings can be seen as a…

人工智能 · 计算机科学 2017-03-21 Jialin Liu , Julian Togelius , Diego Perez-Liebana , Simon M. Lucas

Visual navigation for robotics is inspired by the human ability to navigate environments using visual cues and memory, eliminating the need for detailed maps. In unseen, unmapped, or GPS-denied settings, traditional metric map-based methods…

机器人学 · 计算机科学 2026-04-27 Faith Johnson , Bryan Bo Cao , Shubham Jain , Ashwin Ashok , Kristin Dana

In recent years, there have been immense breakthroughs in Game AI research, particularly with Reinforcement Learning (RL). Despite their success, the underlying games are usually implemented with their own preset environments and game…

人工智能 · 计算机科学 2022-07-14 Chris Bamford , Shengyi Huang , Simon Lucas

Interactive trajectory planning in autonomous driving must balance safety, efficiency, and scalability under heterogeneous driving behaviors. Existing methods often face high computational cost or rely on external safety critics. To address…

机器人学 · 计算机科学 2025-09-11 Zhen Tian , Fujiang Yuan , Chunhong Yuan , Yanhong Peng

Multi-agent reinforcement learning (MARL) has achieved significant progress in solving complex multi-player games through self-play. However, training effective adversarial policies requires millions of experience samples and substantial…

机器学习 · 计算机科学 2025-09-09 Mingrui Lv , Hangzhi Liu , Zhi Luo , Hongjie Zhang , Jie Ou

An insider is defined as a team member who covertly deviates from the team's optimal collaborative control strategy in pursuit of a private objective, while maintaining an outward appearance of cooperation. Such insider threats can severely…

最优化与控制 · 数学 2025-12-04 Gehui Xu , Kaiwen Chen , Thomas Parisini , Andreas A. Malikopoulos

In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high…

计算机科学与博弈论 · 计算机科学 2019-04-18 Ximing Wang , Jinlong Wang , Jin Chen , Yijun Yang , Lijun Kong , Xin Liu , Luliang Jia , Yuhua Xu