相关论文: Subjective and Objective Quality Assessment of Ban…
Banding artifact, or false contouring, is a common video compression impairment that tends to appear on large flat regions in encoded videos. These staircase-shaped color bands can be very noticeable in high-definition videos. Here we study…
Banding, also known as staircase-like contours, frequently occurs in flat areas of images/videos processed by the compression or quantization algorithms. As undesirable artifacts, banding destroys the original image structure, thus…
Staircase-like contours introduced to a video by quantization in flat areas, commonly known as banding, have been a long-standing problem in both video processing and quality assessment communities. The fact that even a relatively small…
Banding artifacts are artificially-introduced contours arising from the quantization of a smooth region in a video. Despite the advent of recent higher quality video systems with more efficient codecs, these artifacts remain conspicuous,…
High frame rate (HFR) videos are becoming increasingly common with the tremendous popularity of live, high-action streaming content such as sports. Although HFR contents are generally of very high quality, high bandwidth requirements make…
Banding artifacts, which manifest as staircase-like color bands on pictures or video frames, is a common distortion caused by compression of low-textured smooth regions. These false contours can be very noticeable even on high-quality…
Banding or false contour is an annoying visual artifact whose impact is even more pronounced in ultra high definition, high dynamic range, and wide colour gamut visual content, which is becoming increasingly popular. Since users associate a…
The great variations of videographic skills, camera designs, compression and processing protocols, and displays lead to an enormous variety of video impairments. Current no-reference (NR) video quality models are unable to handle this…
Video-quality measurement is a critical task in video processing. Nowadays, many implementations of new encoding standards - such as AV1, VVC, and LCEVC - use deep-learning-based decoding algorithms with perceptual metrics that serve as…
Recent years have witnessed an exponential increase in the demand for face video compression, and the success of artificial intelligence has expanded the boundaries beyond traditional hybrid video coding. Generative coding approaches have…
Bit depth adaptation, where the bit depth of a video sequence is reduced before transmission and up-sampled during display, can potentially reduce data rates with limited impact on perceptual quality. In this context, we conducted a…
Banding artifact, as known as staircase-like contour, is a common quality annoyance that happens in compression, transmission, etc. scenarios, which largely affects the user's quality of experience (QoE). The banding distortion typically…
We propose the LEHA-CVQAD (Large-scale Enriched Human-Annotated Compressed Video Quality Assessment) dataset, which comprises 6,240 clips for compression-oriented video quality assessment. 59 source videos are encoded with 186 codec-preset…
In the video coding process, the perceived quality of a compressed video is evaluated by full-reference quality evaluation metrics. However, it is difficult to obtain reference videos with perfect quality. To solve this problem, it is…
High frame rates have been known to enhance the perceived visual quality of specific video content. However, the lack of investigation of high frame rates has restricted the expansion of this research field particularly in the context of…
Visual artifacts are often introduced into streamed video content, due to prevailing conditions during content production and delivery. Since these can degrade the quality of the user's experience, it is important to automatically and…
High Dynamic Range (HDR) videos are able to represent wider ranges of contrasts and colors than Standard Dynamic Range (SDR) videos, giving more vivid experiences. Due to this, HDR videos are expected to grow into the dominant video…
The tremendous growth in 3D (stereo) imaging and display technologies has led to stereoscopic content (video and image) becoming increasingly popular. However, both the subjective and the objective evaluation of stereoscopic video content…
We study the visual quality judgments of human subjects on digital human avatars (sometimes referred to as "holograms" in the parlance of virtual reality [VR] and augmented reality [AR] systems) that have been subjected to distortions. We…
Videos often have to be transmitted and stored at low bitrates due to poor network connectivity during adaptive bitrate streaming. Designing optimal bitrate ladders that would select the perceptually-optimized resolution, frame-rate, and…