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相关论文: Commentary Generation for Soccer Highlights

200 篇论文

Audio Descriptions (AD) are essential for making visual content accessible to individuals with visual impairments. Recent works have shown a promising step towards automating AD, but they have been limited to describing high-quality movie…

多媒体 · 计算机科学 2025-11-13 Lipisha Chaudhary , Trisha Mittal , Subhadra Gopalakrishnan , Ifeoma Nwogu , Jaclyn Pytlarz

Assessing the impact of the individual actions performed by soccer players during games is a crucial aspect of the player recruitment process. Unfortunately, most traditional metrics fall short in addressing this task as they either focus…

应用统计 · 统计学 2019-08-01 Tom Decroos , Lotte Bransen , Jan Van Haaren , Jesse Davis

In the pursuit of natural language understanding, there has been a long standing interest in tracking state changes throughout narratives. Impressive progress has been made in modeling the state of transaction-centric dialogues and…

计算与语言 · 计算机科学 2021-06-04 Ruochen Zhang , Carsten Eickhoff

In video understanding, action spotting consists in temporally localizing human-induced events annotated with single timestamps. In this paper, we propose a novel loss function that specifically considers the temporal context naturally…

计算机视觉与模式识别 · 计算机科学 2020-03-31 Anthony Cioppa , Adrien Deliège , Silvio Giancola , Bernard Ghanem , Marc Van Droogenbroeck , Rikke Gade , Thomas B. Moeslund

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

计算机视觉与模式识别 · 计算机科学 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

We address the problem of scaling up the production of media content, including commentary and personalized news stories, for large-scale sports and music events worldwide. Our approach relies on generative AI models to transform a large…

A myriad of different data are generated to characterize a soccer match. Here we discuss which performance indicators are particularly helpful to forecast the future results of a team via an estimation of the underlying team strengths with…

物理与社会 · 物理学 2020-03-10 Andreas Heuer

Evaluating the individual movements for teammates in soccer players is crucial for assessing teamwork, scouting, and fan engagement. It has been said that players in a 90-min game do not have the ball for about 87 minutes on average.…

人工智能 · 计算机科学 2022-07-28 Masakiyo Teranishi , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii

We present SoccerGuard, a novel framework for predicting injuries in women's soccer using Machine Learning (ML). This framework can ingest data from multiple sources, including subjective wellness and training load reports from players,…

人机交互 · 计算机科学 2024-11-15 Finn Bartels , Lu Xing , Cise Midoglu , Matthias Boeker , Toralf Kirsten , Pål Halvorsen

In soccer, scoring goals is a fundamental objective which depends on many conditions and constraints. Considering the RoboCup soccer 2D-simulator, this paper presents a data mining-based decision system to identify the best time and…

人工智能 · 计算机科学 2013-06-28 Renato Oliveira , Paulo Adeodato , Arthur Carvalho , Icamaan Viegas , Christian Diego , Tsang Ing-Ren

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark…

This paper introduces an innovative application of Large Event Models (LEMs), akin to Large Language Models, to the domain of soccer analytics. By learning the language of soccer - predicting variables for subsequent events rather than…

机器学习 · 计算机科学 2024-04-29 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

Large pre-trained language models have exhibited unprecedented capabilities in producing high-quality text via prompting techniques. This fact introduces new possibilities for data collection and annotation, particularly in situations where…

计算与语言 · 计算机科学 2023-05-25 Tiziano Labruna , Sofia Brenna , Andrea Zaninello , Bernardo Magnini

In this paper, we propose a study on multi-modal (audio and video) action spotting and classification in soccer videos. Action spotting and classification are the tasks that consist in finding the temporal anchors of events in a video and…

计算机视觉与模式识别 · 计算机科学 2020-11-10 Bastien Vanderplaetse , Stéphane Dupont

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

机器学习 · 计算机科学 2021-01-15 Paul Garnier , Théophane Gregoir

With recent empirical observations, it has been argued that the most significant aspect of developing accurate language models may be the proper dataset content and training strategy compared to the number of neural parameters, training…

计算与语言 · 计算机科学 2023-08-21 Eren Unlu

To solve the existing sentence punctuation problem for collaborative commentary generation in Esports live-streaming, this paper presents two strategies for sentence punctuation for text sequences of game commentary, that is, punctuating…

计算与语言 · 计算机科学 2021-10-26 Hong Huang , Junjie H. Xu , Xiaoling Ling , Pujana Paliyawan

Recently, significant advances have been made in Video Large Language Models (Video LLMs) in both academia and industry. However, methods to evaluate and benchmark the performance of different Video LLMs, especially their fine-grained,…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Kuangzhi Ge , Lingjun Chen , Kevin Zhang , Yulin Luo , Tianyu Shi , Liaoyuan Fan , Xiang Li , Guanqun Wang , Shanghang Zhang

A knowledgeable observer of a game of football (soccer) can make a subjective evaluation of the quality of passes made between players during the game. We investigate the problem of producing an automated system to make the same evaluation…

机器学习 · 计算机科学 2017-08-22 Michael Horton , Joachim Gudmundsson , Sanjay Chawla , Joël Estephan

This paper presents a commentator for providing real-time game commentary in a fighting game. The commentary takes into account highlight cues, obtained by analyzing scenes during gameplay, as input to adjust the pitch and loudness of…

多媒体 · 计算机科学 2021-08-19 Junjie H. Xu , Zhou Fang , Qihang Chen , Satoru Ohno , Pujana Paliyawan