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Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization,…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Jiaxiang Tang , Jiawei Ren , Hang Zhou , Ziwei Liu , Gang Zeng

We present LocoGS, a locality-aware 3D Gaussian Splatting (3DGS) framework that exploits the spatial coherence of 3D Gaussians for compact modeling of volumetric scenes. To this end, we first analyze the local coherence of 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Seungjoo Shin , Jaesik Park , Sunghyun Cho

We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian Splatting. Gaussian Splatting has recently become very popular as it yields realistic rendering while being significantly faster to train than NeRFs.…

图形学 · 计算机科学 2023-12-05 Antoine Guédon , Vincent Lepetit

3D models have recently been popularized by the potentiality of end-to-end training offered first by Neural Radiance Fields and most recently by 3D Gaussian Splatting models. The latter has the big advantage of naturally providing fast…

计算机视觉与模式识别 · 计算机科学 2024-10-31 Muhammad Salman Ali , Sung-Ho Bae , Enzo Tartaglione

4D Gaussian Splatting has emerged as a new paradigm for dynamic scene representation, enabling real-time rendering of scenes with complex motions. However, it faces a major challenge of storage overhead, as millions of Gaussians are…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Minseo Lee , Byeonghyeon Lee , Lucas Yunkyu Lee , Eunsoo Lee , Sangmin Kim , Seunghyeon Song , Joo Chan Lee , Jong Hwan Ko , Jaesik Park , Eunbyung Park

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

计算机视觉与模式识别 · 计算机科学 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

While 3D Gaussian Splatting (3DGS) has revolutionized 3D reconstruction, it suffers from significant overhead due to massive redundant primitives. Existing compression methods typically rely on local sampling or fixed pruning thresholds,…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Beizhen Zhao , Sicheng Yu , Ziran Yin , Dongxu Shen , Hao Wang

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

图形学 · 计算机科学 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

While Dynamic Gaussian Splatting enables high-fidelity 4D reconstruction, its deployment is severely hindered by a fundamental dilemma: unconstrained densification leads to excessive memory consumption incompatible with edge devices,…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Zihan Zheng , Zhenglong Wu , Xuanxuan Wang , Houqiang Zhong , Xiaoyun Zhang , Qiang Hu , Guangtao Zhai , Wenjun Zhang

3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and refining under-reconstructed regions. This process is slow, as it requires multiple densification steps where Gaussians are…

图形学 · 计算机科学 2026-02-13 Dmytro Kotovenko , Olga Grebenkova , Björn Ommer

While feed-forward 3D Gaussian splatting reconstructs renderable Gaussian primitives from sparse context views without per-scene optimization, existing pipelines do not provide a compact scene representation for storage or transmission. A…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Pengpeng Yu , Runqing Jiang , Qi Zhang , Dingquan Li , Jing Wang , Yulan Guo

3D Gaussian Splatting (3DGS) enhances 3D scene reconstruction through explicit representation and fast rendering, demonstrating potential benefits for various low-level vision tasks, including video compression. However, existing 3DGS-based…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Siyue Teng , Ge Gao , Duolikun Danier , Yuxuan Jiang , Fan Zhang , Thomas Davis , Zoe Liu , David Bull

3D Gaussian Splatting (3DGS) achieves high-quality novel view synthesis with real-time rendering, but its storage cost remains prohibitive for practical deployment. Existing post-training compression methods still rely on many coupled…

计算机视觉与模式识别 · 计算机科学 2026-05-08 Shuzhao Xie , Junchen Ge , Weixiang Zhang , Jiahang Liu , Chen Tang , Yunpeng Bai , Shijia Ge , Jingyan Jiang , Yuzhi Huang , Fengnian Yang , Cong Zhang , Xiaoyi Fan , Zhi Wang

Gaussian splatting demonstrates proficiency for 3D scene modeling but suffers from substantial data volume due to inherent primitive redundancy. To enable future photorealistic 3D immersive visual communication applications, significant…

图形学 · 计算机科学 2025-04-18 Xiangrui Liu , Xinju Wu , Shiqi Wang , Zhu Li , Sam Kwong

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

3D Gaussian Splatting (3DGS) has significantly improved the efficiency and realism of three-dimensional scene visualization in several applications, ranging from robotics to eXtended Reality (XR). This work presents SAGE (Semantic-Driven…

图形学 · 计算机科学 2025-03-24 Chiara Schiavo , Elena Camuffo , Leonardo Badia , Simone Milani

3D Gaussian Splatting (3DGS) has recently emerged as a promising contender to Neural Radiance Fields (NeRF) in 3D scene reconstruction and real-time novel view synthesis. 3DGS outperforms NeRF in training and inference speed but has…

计算机视觉与模式识别 · 计算机科学 2026-05-25 Bert Ramlot , Martijn Courteaux , Peter Lambert , Glenn Van Wallendael

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

3D Gaussian splatting (3DGS) has shown its detailed expressive ability and highly efficient rendering speed in the novel view synthesis (NVS) task. The application to inverse rendering still faces several challenges, as the discrete nature…

图形学 · 计算机科学 2025-07-22 Zuo-Liang Zhu , Jian Yang , Beibei Wang

Slice-based volumetric imaging is widely applied and it demands representations that compress aggressively while preserving internal structure for analysis. We introduce GaussianPile, unifying 3D Gaussian splatting with an imaging…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Di Kong , Yikai Wang , Wenjie Guo , Yifan Bu , Boya Zhang , Yuexin Duan , Xiawei Yue , Wenbiao Du , Yiman Zhong , Yuwen Chen , Cheng Ma