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相关论文: KinemaFX: A Kinematic-Driven Interactive System fo…

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Editing particle-system visual effects (VFX) is vital for digital storytelling, but achieving controllable, art-directable results remains challenging due to their multi-dimensional nature. Given a large collection of parameters, users must…

人机交互 · 计算机科学 2026-05-12 Kyzyl Monteiro , Evan Atherton , George Fitzmaurice , Qian Zhou

Recent advancements in video generation models have significantly improved their ability to follow text prompts. However, the customization of dynamic visual effects, defined as temporally evolving and appearance-driven visual phenomena…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Rui Zhao , Mike Zheng Shou

Cinemagraphs are a compelling way to convey dynamic aspects of a scene. In these media, dynamic and still elements are juxtaposed to create an artistic and narrative experience. Creating a high-quality, aesthetically pleasing cinemagraph…

计算机视觉与模式识别 · 计算机科学 2017-08-11 Tae-Hyun Oh , Kyungdon Joo , Neel Joshi , Baoyuan Wang , In So Kweon , Sing Bing Kang

Visual effects (VFX) are essential for enhancing the expressiveness and creativity of video content, yet producing high-quality effects typically requires expert knowledge and costly production pipelines. Existing AIGC systems face…

计算机视觉与模式识别 · 计算机科学 2026-03-09 Shiyuan Yang , Ruihuang Li , Jiale Tao , Shuai Shao , Qinglin Lu , Jing Liao

Text-to-image models can generate visually appealing images from text descriptions. Efforts have been devoted to improving model controls with prompt tuning and spatial conditioning. However, our formative study highlights the challenges…

人机交互 · 计算机科学 2025-02-12 Haichuan Lin , Yilin Ye , Jiazhi Xia , Wei Zeng

Modern visual effects (VFX) software has made it possible for skilled artists to create imagery of virtually anything. However, the creation process remains laborious, complex, and largely inaccessible to everyday users. In this work, we…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Hao-Yu Hsu , Zhi-Hao Lin , Albert Zhai , Hongchi Xia , Shenlong Wang

Recent video generation models have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such models also hold promise as world simulators for robotics and…

计算机视觉与模式识别 · 计算机科学 2026-03-24 David Romero , Ariana Bermudez , Viacheslav Iablochnikov , Hao Li , Fabio Pizzati , Ivan Laptev

We present a method for augmenting real-world videos with newly generated dynamic content. Given an input video and a simple user-provided text instruction describing the desired content, our method synthesizes dynamic objects or complex…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Danah Yatim , Rafail Fridman , Omer Bar-Tal , Tali Dekel

We describe the design and implementation of a vision based interactive entertainment system that makes use of both involuntary and voluntary control paradigms. Unintentional input to the system from a potential viewer is used to drive…

人机交互 · 计算机科学 2017-09-05 Andreas Wiratanaya , Michael J. Lyons

This demo is about automatic authoring of various motion effects that are provided with audiovisual content to improve user experiences. Traditionally, motion effects have been used for simulators, e.g., flight simulators for pilots and…

人机交互 · 计算机科学 2024-11-11 Jiwan Lee , Seungmoon Choi

Real-life control tasks involve matters of various substances---rigid or soft bodies, liquid, gas---each with distinct physical behaviors. This poses challenges to traditional rigid-body physics engines. Particle-based simulators have been…

机器学习 · 计算机科学 2019-04-19 Yunzhu Li , Jiajun Wu , Russ Tedrake , Joshua B. Tenenbaum , Antonio Torralba

Developing systems that can synthesize natural and life-like motions for simulated characters has long been a focus for computer animation. But in order for these systems to be useful for downstream applications, they need not only produce…

机器学习 · 计算机科学 2023-02-01 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Visual effects (VFX) are crucial to the expressive power of digital media, yet their creation remains a major challenge for generative AI. Prevailing methods often rely on the one-LoRA-per-effect paradigm, which is resource-intensive and…

计算机视觉与模式识别 · 计算机科学 2025-10-30 Baolu Li , Yiming Zhang , Qinghe Wang , Liqian Ma , Xiaoyu Shi , Xintao Wang , Pengfei Wan , Zhenfei Yin , Yunzhi Zhuge , Huchuan Lu , Xu Jia

Workflow support typically focuses on single simulation experiments. This is also the case for simulation based on finite element methods. If entire simulation studies shall be supported, flexible means for intertwining revising the model,…

计算工程、金融与科学 · 计算机科学 2020-10-16 Andreas Ruscheinski , Pia Wilsdorf , Julius Zimmermann , Ursula van Rienen , Adelinde M. Uhrmacher

Crafting a single, versatile physics-based controller that can breathe life into interactive characters across a wide spectrum of scenarios represents an exciting frontier in character animation. An ideal controller should support diverse…

人工智能 · 计算机科学 2024-09-24 Chen Tessler , Yunrong Guo , Ofir Nabati , Gal Chechik , Xue Bin Peng

Process mining provides powerful insights into organizational workflows, but extracting these insights typically requires expertise in specialized query languages and data science tools. Large Language Models (LLMs) offer the potential to…

人工智能 · 计算机科学 2026-03-17 Anton Antonov , Humam Kourani , Alessandro Berti , Gyunam Park , Wil M. P. van der Aalst

Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animations that reflect high-level human instructions remains a…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Jiawei Ren , Mingyuan Zhang , Cunjun Yu , Xiao Ma , Liang Pan , Ziwei Liu

Facial animation is a core component for creating digital characters in Computer Graphics (CG) industry. A typical production workflow relies on sparse, semantically meaningful keyframes to precisely control facial expressions. Enabling…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Jingchao Wu , Zejian Kang , Haibo Liu , Yuanchen Fei , Xiangru Huang

We introduce CinemaWorld, a generative augmented reality system that augments the viewer's physical surroundings with automatically generated mixed reality 3D content extracted from and synchronized with 2D movie scenes. Our system…

人机交互 · 计算机科学 2026-03-10 Keiichi Ihara , DaeHo Lee , Manato Abe , Hye-Young Jo , Ryo Suzuki
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