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Despite recent progress in artificial intelligence and machine learning, many state-of-the-art methods suffer from a lack of explainability and transparency. The ability to interpret the predictions made by machine learning models and…

机器学习 · 计算机科学 2021-11-10 Zihan Wang , Jialin Lu , Oliver Snow , Martin Ester

Understanding player strategies is a key question when analyzing player behavior both for academic researchers and industry practitioners. For game designers and game user researchers, it is important to gauge the distance between intended…

人机交互 · 计算机科学 2021-06-28 Truong-Huy Dinh Nguyen , Magy Seif El-Nasr , Alessandro Canossa

Video games have served as useful benchmarks for the decision-making community, but going beyond Atari games towards modern games has been prohibitively expensive for the vast majority of the research community. Prior work in modern video…

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

人机交互 · 计算机科学 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

In contrast to conventional visual question answering, video-grounded dialog necessitates a profound understanding of both dialog history and video content for accurate response generation. Despite commendable progress made by existing…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Haoyu Zhang , Meng Liu , Yisen Feng , Yaowei Wang , Weili Guan , Liqiang Nie

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

计算机视觉与模式识别 · 计算机科学 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

Pretrained encoders for mathematical texts have achieved significant improvements on various tasks such as formula classification and information retrieval. Yet they remain limited in representing and capturing student strategies for entire…

计算机与社会 · 计算机科学 2026-04-13 Siddhartha Pradhan , Ethan Prihar , Erin Ottmar

Video-based dialog task is a challenging multimodal learning task that has received increasing attention over the past few years with state-of-the-art obtaining new performance records. This progress is largely powered by the adaptation of…

计算机视觉与模式识别 · 计算机科学 2022-10-27 Huda Alamri , Anthony Bilic , Michael Hu , Apoorva Beedu , Irfan Essa

Significant research has provided robust task and evaluation languages for the analysis of exploratory visualizations. Unfortunately, these taxonomies fail when applied to communicative visualizations. Instead, designers often resort to…

人机交互 · 计算机科学 2020-09-16 Eytan Adar , Elsie Lee

The field of visual representation learning has seen explosive growth in the past years, but its benefits in robotics have been surprisingly limited so far. Prior work uses generic visual representations as a basis to learn (task-specific)…

机器人学 · 计算机科学 2023-08-16 Jianren Wang , Sudeep Dasari , Mohan Kumar Srirama , Shubham Tulsiani , Abhinav Gupta

Video games are a compelling source of annotated data as they can readily provide fine-grained groundtruth for diverse tasks. However, it is not clear whether the synthetically generated data has enough resemblance to the real-world images…

计算机视觉与模式识别 · 计算机科学 2016-08-16 Alireza Shafaei , James J. Little , Mark Schmidt

Animated visualization is becoming increasingly popular as a compelling way to illustrate changes in time series data. However, maintaining the viewer's focus throughout the entire animation is difficult because of its time-consuming…

人机交互 · 计算机科学 2020-09-09 Wenchao Li , Yun Wang , Haidong Zhang , Huamin Qu

Developing Machine Learning (ML) algorithms for heterogeneous/mixed data is a longstanding problem. Many ML algorithms are not applicable to mixed data, which include numeric and non-numeric data, text, graphs and so on to generate…

机器学习 · 计算机科学 2022-06-15 Boris Kovalerchuk , Elijah McCoy

Machine learning models are widely used to support stealth assessment in digital learning environments. Existing approaches typically rely on abstracted gameplay log data, which may overlook subtle behavioral cues linked to learners'…

机器学习 · 计算机科学 2025-07-31 Clemens Witt , Thiemo Leonhardt , Nadine Bergner , Mareen Grillenberger

Recent advances in visual analytics have enabled us to learn from user interactions and uncover analytic goals. These innovations set the foundation for actively guiding users during data exploration. Providing such guidance will become…

人机交互 · 计算机科学 2022-07-19 Shayan Monadjemi , Sunwoo Ha , Quan Nguyen , Henry Chai , Roman Garnett , Alvitta Ottley

This research aims to improve the accuracy of complex volleyball predictions and provide more meaningful insights to coaches and players. We introduce a specialized graph encoding technique to add additional contact-by-contact volleyball…

机器学习 · 计算机科学 2023-08-23 Rhys Tracy , Haotian Xia , Alex Rasla , Yuan-Fang Wang , Ambuj Singh

Machine Learning (ML) is becoming more prevalent in the systems we use daily. Yet designers of these systems are under-equipped to design with these technologies. Recently, interactive visualizations have been used to present ML concepts to…

人机交互 · 计算机科学 2020-09-15 Chelsea M. Myers , Jiachi Xie , Jichen Zhu

Interactive data visualization is a major part of modern exploratory data analysis, with web-based technologies enabling a rich ecosystem of both specialized and general tools. However, current visualization tools often lack support for…

人机交互 · 计算机科学 2025-08-14 Jan Simson

An important feature of a dynamic game is its monitoring structure namely, what the players effectively see from the played actions. We consider games with arbitrary monitoring structures. One of the purposes of this paper is to know to…

信息论 · 计算机科学 2012-10-24 Maël Le Treust , Samson Lasaulce

Decoding strategies play a crucial role in natural language generation systems. They are usually designed and evaluated in open-ended text-only tasks, and it is not clear how different strategies handle the numerous challenges that…

计算与语言 · 计算机科学 2022-10-25 Amit Kumar Chaudhary , Alex J. Lucassen , Ioanna Tsani , Alberto Testoni
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