相关论文: DynaSplat: Dynamic-Static Gaussian Splatting with …
In 3D reconstruction, the problem of inverse rendering, namely recovering the illumination of the scene and the material properties, is fundamental. Existing Gaussian Splatting-based methods primarily target static scenes and often assume…
Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack…
Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…
Scene image editing is crucial for entertainment, photography, and advertising design. Existing methods solely focus on either 2D individual object or 3D global scene editing. This results in a lack of a unified approach to effectively…
We propose a novel framework for scene decomposition and static background reconstruction from everyday videos. By integrating the trained motion masks and modeling the static scene as Gaussian splats with dynamics-aware optimization, our…
While dynamic novel view synthesis from 2D videos has seen progress, achieving efficient reconstruction and rendering of dynamic scenes remains a challenging task. In this paper, we introduce Disentangled 4D Gaussian Splatting…
Semantic 4D Gaussians can be used for reconstructing and understanding dynamic scenes, with temporal variations than static scenes. Directly applying static methods to understand dynamic scenes will fail to capture the temporal features.…
Image inpainting is a fundamental task in computer vision, aiming to restore missing or corrupted regions in images realistically. While recent deep learning approaches have significantly advanced the state-of-the-art, challenges remain in…
Transparent object manipulation remains a significant challenge in robotics due to the difficulty of acquiring accurate and dense depth measurements. Conventional depth sensors often fail with transparent objects, resulting in incomplete or…
The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…
The recent development of 3D Gaussian Splatting (3DGS) has led to great interest in 4D dynamic spatial reconstruction. Existing approaches mainly rely on full-length multi-view videos, while there has been limited exploration of online…
Persistent dynamic scene modeling for tracking and novel-view synthesis remains challenging due to the difficulty of capturing accurate deformations while maintaining computational efficiency. We propose SCas4D, a cascaded optimization…
We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…
Gaussian splatting methods are emerging as a popular approach for converting multi-view image data into scene representations that allow view synthesis. In particular, there is interest in enabling view synthesis for dynamic scenes using…
We present Splat-SAP, a feed-forward approach to render novel views of human-centered scenes from binocular cameras with large sparsity. Gaussian Splatting has shown its promising potential in rendering tasks, but it typically necessitates…
Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes, scaling it up to large…
This paper addresses the challenge of novel-view synthesis and motion reconstruction of dynamic scenes from monocular video, which is critical for many robotic applications. Although Neural Radiance Fields (NeRF) and 3D Gaussian Splatting…
We present TraceFlow, a novel framework for high-fidelity rendering of dynamic specular scenes by addressing two key challenges: precise reflection direction estimation and physically accurate reflection modeling. To achieve this, we…
Accurately and efficiently modeling dynamic scenes and motions is considered so challenging a task due to temporal dynamics and motion complexity. To address these challenges, we propose DynMF, a compact and efficient representation that…
Novel view synthesis of urban scenes is essential for autonomous driving-related applications.Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We…