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This paper presents a game-theoretic strategy for racing, where the autonomous ego agent seeks to block a racing opponent that aims to overtake the ego agent. After a library of trajectory candidates and an associated reward matrix are…

机器人学 · 计算机科学 2024-04-02 Kyoungtae Ji , Sangjae Bae , Nan Li , Kyoungseok Han

Predicting the behavior of surrounding vehicles is a critical problem in automated driving. We present a novel game theoretic behavior prediction model that achieves state of the art prediction accuracy by explicitly reasoning about…

人工智能 · 计算机科学 2019-01-08 Mihir Jain , Kyle Brown , Ahmed K. Sadek

We present a novel method for handling uncertainty about the intentions of non-ego players in dynamic games, with application to motion planning for autonomous vehicles. Equilibria in these games explicitly account for interaction among…

机器人学 · 计算机科学 2020-11-13 Forrest Laine , David Fridovich-Keil , Chih-Yuan Chiu , Claire Tomlin

In many multiagent settings, such as electric vehicle charging and traffic routing, agents must make decisions in the face of uncertain behavior exhibited by others. Often, this uncertainty arises from multiple sources, such as incomplete…

计算机科学与博弈论 · 计算机科学 2026-04-28 Andreas Feik , Nicolas Lanzetti , Saverio Bolognani , Florian Dörfler , Dario Paccagnan

Using mobile phone records and information theory measures, our daily lives have been recently shown to follow strict statistical regularities, and our movement patterns are to a large extent predictable. Here, we apply entropy and…

物理与社会 · 物理学 2014-01-17 Roberta Sinatra , Michael Szell

We address the multi-agent motion planning problem where interactions, collisions, and congestion co-exist. Conventional game-theoretic planners capture interactions among agents but often converge to conservative, congested equilibria.…

The analysis of network routing games typically assumes, right at the onset, precise and detailed information about the latency functions. Such information may, however, be unavailable or difficult to obtain. Moreover, one is often…

计算机科学与博弈论 · 计算机科学 2014-08-08 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman , Chaitanya Swamy

Game-theoretic models are effective tools for modeling multi-agent interactions, especially when robots need to coordinate with humans. However, applying these models requires inferring their specifications from observed behaviors -- a…

机器人学 · 计算机科学 2025-02-06 Max Muchen Sun , Pete Trautman , Todd Murphey

We propose a multi-agent based computational framework for modeling decision-making and strategic interaction at micro level for smart vehicles in a smart world. The concepts of Markov game and best response dynamics are heavily leveraged.…

多智能体系统 · 计算机科学 2022-01-05 Qi Dai , Xunnong Xu , Wen Guo , Suzhou Huang , Dimitar Filev

Autonomous vehicles operating in complex real-world environments require accurate predictions of interactive behaviors between traffic participants. This paper tackles the interaction prediction problem by formulating it with hierarchical…

机器人学 · 计算机科学 2023-08-15 Zhiyu Huang , Haochen Liu , Chen Lv

In this paper, we study a routing and travel-mode choice problem for mobility systems with a multimodal transportation network as a ``mobility game" with coupled action sets. We develop a game-theoretic framework to study the impact on…

计算机科学与博弈论 · 计算机科学 2022-12-15 Ioannis Vasileios Chremos , Andreas A. Malikopoulos

Based on game theory and dynamic Level-k model, this paper establishes an intelligent traffic control method for intersections, studies the influence of multi-agent vehicle joint decision-making and group behavior disturbance on system…

系统与控制 · 电气工程与系统科学 2020-10-08 Huisheng Wang , Yuejiang Li , H. Vicky Zhao

Trajectory optimization in multi-vehicle scenarios faces challenges due to its non-linear, non-convex properties and sensitivity to initial values, making interactions between vehicles difficult to control. In this paper, inspired by…

机器人学 · 计算机科学 2025-03-10 Changjia Ma , Yi Zhao , Zhongxue Gan , Bingzhao Gao , Wenchao Ding

Multi-agent trajectory forecasting in autonomous driving requires an agent to accurately anticipate the behaviors of the surrounding vehicles and pedestrians, for safe and reliable decision-making. Due to partial observability in these…

计算机视觉与模式识别 · 计算机科学 2020-09-01 Seong Hyeon Park , Gyubok Lee , Manoj Bhat , Jimin Seo , Minseok Kang , Jonathan Francis , Ashwin R. Jadhav , Paul Pu Liang , Louis-Philippe Morency

Reasoning about human motion is an important prerequisite to safe and socially-aware robotic navigation. As a result, multi-agent behavior prediction has become a core component of modern human-robot interactive systems, such as…

机器人学 · 计算机科学 2021-01-14 Tim Salzmann , Boris Ivanovic , Punarjay Chakravarty , Marco Pavone

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

机器人学 · 计算机科学 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

Multi-agent trajectory planning requires ensuring both safety and efficiency, yet deadlocks remain a significant challenge, especially in obstacle-dense environments. Such deadlocks frequently occur when multiple agents attempt to traverse…

机器人学 · 计算机科学 2025-07-29 Haoze Dong , Meng Guo , Chengyi He , Zhongkui Li

Autonomous Vehicle decisions rely on multimodal prediction models that account for multiple route options and the inherent uncertainty in human behavior. However, models can suffer from mode collapse, where only the most likely mode is…

机器人学 · 计算机科学 2025-07-01 Maarten Hugenholtz , Anna Meszaros , Jens Kober , Zlatan Ajanovic

Forecasting the behavior of other agents is an integral part of the modern robotic autonomy stack, especially in safety-critical scenarios with human-robot interaction, such as autonomous driving. In turn, there has been a significant…

机器人学 · 计算机科学 2021-07-23 Boris Ivanovic , Marco Pavone

The framework of uncoupled online learning in multiplayer games has made significant progress in recent years. In particular, the development of time-varying games has considerably expanded its modeling capabilities. However, current regret…

计算机科学与博弈论 · 计算机科学 2025-08-18 Aymeric Capitaine , Etienne Boursier , Eric Moulines , Michael I. Jordan , Alain Durmus