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We present an improved inverse ray-shooting code based on GPUs for generating microlensing magnification maps. In addition to introducing GPUs for acceleration, we put the efforts in two aspects: (i) A standard circular lens plane is…

天体物理仪器与方法 · 物理学 2022-06-08 Wenwen Zheng , Xuechun Chen , Guoliang Li , Hou-zun Chen

We present a new and very fast method for producing microlensing magnification maps at high optical depths. It is based on the combination of two approaches: (a) the two-dimensional Poisson solver for a deflection potential and (b) inverse…

天体物理仪器与方法 · 物理学 2021-09-22 V. N. Shalyapin , R. Gil-Merino , L. J. Goicoechea

Advancements in analyses of caustic crossing events in gravitationally microlensed quasars and supernovae can benefit from numerical simulations which locate the caustics in conjunction with the creation of magnification maps. We present a…

星系天体物理 · 物理学 2025-08-28 Luke Weisenbach

Cosmological gravitational microlensing is a useful technique for understanding the structure of the inner parts of a quasar, especially the accretion disk and the central supermassive black hole. So far, most of the cosmological…

宇宙学与河外天体物理 · 物理学 2014-03-03 Georgios Vernardos , Christopher J. Fluke

The rapid analysis of ongoing gravitational microlensing events has been integral to the successful detection and characterisation of cool planets orbiting low mass stars in the Galaxy. In this paper we present an implementation of search…

天体物理仪器与方法 · 物理学 2015-12-23 Alistair McDougall , Michael D. Albrow

To assess how future progress in gravitational microlensing computation at high optical depth will rely on both hardware and software solutions, we compare a direct inverse ray-shooting code implemented on a graphics processing unit (GPU)…

天体物理仪器与方法 · 物理学 2015-05-19 N. F. Bate , C. J. Fluke , B. R. Barsdell , H. Garsden , G. F. Lewis

As astronomy enters the petascale data era, astronomers are faced with new challenges relating to storage, access and management of data. A shift from the traditional approach of combining data and analysis at the desktop to the use of…

天体物理仪器与方法 · 物理学 2014-06-04 Georgios Vernardos , Christopher J Fluke

Gravitational lensing calculation using a direct inverse ray-shooting approach is a computationally expensive way to determine magnification maps, caustic patterns, and light-curves (e.g. as a function of source profile and size). However,…

天体物理仪器与方法 · 物理学 2009-09-28 Alexander C. Thompson , Christopher J. Fluke , David G. Barnes , Benjamin R. Barsdell

We propose a framework for active mapping and exploration that leverages Gaussian splatting for constructing dense maps. Further, we develop a GPU-accelerated motion planning algorithm that can exploit the Gaussian map for real-time…

机器人学 · 计算机科学 2025-10-07 Yuezhan Tao , Dexter Ong , Varun Murali , Igor Spasojevic , Pratik Chaudhari , Vijay Kumar

Ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of high-quality global illumination at a heavy computational cost. Because of the high computation…

图形学 · 计算机科学 2015-04-14 Yutong Qin , Jianbiao Lin , Xiang Huang

To take full advantage of the unprecedented power of upcoming weak lensing surveys, understanding the noise, such as cosmic variance and geometry/mask effects, is as important as understanding the signal itself. Accurately quantifying the…

宇宙学与河外天体物理 · 物理学 2016-10-26 Yu Yu , Pengjie Zhang , Yipeng Jing

We introduce the use of the Fast Multipole Method (FMM) to speed up gravitational lensing ray tracing calculations. The method allows very fast calculation of ray deflections when a large number of deflectors, $N_*$, is involved, while…

星系天体物理 · 物理学 2022-12-21 J. Jiménez Vicente , E. Mediavilla

This work introduces FlashGS, an open-source CUDA Python library, designed to facilitate the efficient differentiable rasterization of 3D Gaussian Splatting through algorithmic and kernel-level optimizations. FlashGS is developed based on…

计算机视觉与模式识别 · 计算机科学 2024-08-20 Guofeng Feng , Siyan Chen , Rong Fu , Zimu Liao , Yi Wang , Tao Liu , Zhilin Pei , Hengjie Li , Xingcheng Zhang , Bo Dai

In the era of synoptic surveys, the number of known gravitationally lensed quasars is set to increase by over an order of magnitude. These new discoveries will enable a move from single-quasar studies to investigations of statistical…

宇宙学与河外天体物理 · 物理学 2015-06-03 N. F. Bate , C. J. Fluke

In this brief communication a new method is outlined for modelling magnification patterns on an observer's plane using a first order approximation to the null geodesic path equations for a point mass lens. For each ray emitted from a…

天体物理仪器与方法 · 物理学 2017-02-08 S. J. Walters , L. K. Forbes

With the rapidly increasing rate of microlensing planet detections, microlensing modeling software faces significant challenges in computation efficiency. Here, we develop the Twinkle code, an efficient and robust binary-lens modeling…

天体物理仪器与方法 · 物理学 2025-03-18 Suwei Wang , Lile Wang , Subo Dong

In the smooth mass distribution model, the critical curve represents a line with magnification divergence on the image plane in a strong gravitational lensing system. Considering the microlensing effects caused by discrete masses, the…

星系天体物理 · 物理学 2023-08-29 Xuliu Yang , Xuechun Chen , Wenwen Zheng , Yu Luo

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

计算机视觉与模式识别 · 计算机科学 2017-02-23 Julian Ryde , Xuchu , Ding

In recent years graphical processing units (GPUs) have become a powerful tool in scientific computing. Their potential to speed up highly parallel applications brings the power of high performance computing to a wider range of users.…

分布式、并行与集群计算 · 计算机科学 2017-04-26 Uldis Locans , Andreas Adelmann , Andreas Suter , Jannis Fischer , Werner Lustermann , Gunther Dissertori , Qiulin Wang

Neighbor search is of fundamental important to many engineering and science fields such as physics simulation and computer graphics. This paper proposes to formulate neighbor search as a ray tracing problem and leverage the dedicated ray…

分布式、并行与集群计算 · 计算机科学 2022-03-10 Yuhao Zhu
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