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In recent years, 3D Gaussian Splatting (3D-GS)-based scene representation demonstrates significant potential in real-time rendering and training efficiency. However, most existing methods primarily focus on single-map reconstruction, while…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Shiyang Liu , Dianyi Yang , Yu Gao , Bohan Ren , Yi Yang , Mengyin Fu

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

计算机视觉与模式识别 · 计算机科学 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

计算机视觉与模式识别 · 计算机科学 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

3D scene reconstruction and rendering are core tasks in computer vision, with applications spanning industrial monitoring, robotics, and autonomous driving. Recent advances in 3D Gaussian Splatting (GS) and its variants have achieved…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Chi-Shiang Gau , Konstantinos D. Polyzos , Athanasios Bacharis , Saketh Madhuvarasu , Tara Javidi

3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage…

计算机视觉与模式识别 · 计算机科学 2024-09-30 KL Navaneet , Kossar Pourahmadi Meibodi , Soroush Abbasi Koohpayegani , Hamed Pirsiavash

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

图形学 · 计算机科学 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

We propose R3GS, a robust reconstruction and relocalization framework tailored for unconstrained datasets. Our method uses a hybrid representation during training. Each anchor combines a global feature from a convolutional neural network…

计算机视觉与模式识别 · 计算机科学 2025-05-22 Xu yan , Zhaohui Wang , Rong Wei , Jingbo Yu , Dong Li , Xiangde Liu

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

图形学 · 计算机科学 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

计算机视觉与模式识别 · 计算机科学 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better balance between efficiency and accuracy. Compared to recent SLAM…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Chi Yan , Delin Qu , Dan Xu , Bin Zhao , Zhigang Wang , Dong Wang , Xuelong Li

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Zhenyu Tang , Chaoran Feng , Xinhua Cheng , Wangbo Yu , Junwu Zhang , Yuan Liu , Xiaoxiao Long , Wenping Wang , Li Yuan

3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in 3D reconstruction, achieving high-quality results with real-time radiance field rendering. However, a key challenge is the substantial storage cost: reconstructing a…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Haishan Wang , Mohammad Hassan Vali , Arno Solin

Recently, the 3D Gaussian Splatting (3D-GS) method has achieved great success in novel view synthesis, providing real-time rendering while ensuring high-quality rendering results. However, this method faces challenges in modeling specular…

计算机视觉与模式识别 · 计算机科学 2024-09-11 Zhiru Wang , Shiyun Xie , Chengwei Pan , Guoping Wang

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Hongbi Zhou , Zhangkai Ni

We consider the problem of 3D object pose estimation. While much recent work has focused on the RGB domain, the reliance on accurately annotated images limits their generalizability and scalability. On the other hand, the easily available…

计算机视觉与模式识别 · 计算机科学 2019-08-01 Georgios Georgakis , Srikrishna Karanam , Ziyan Wu , Jana Kosecka

We introduce a method for using event camera data in novel view synthesis via Gaussian Splatting. Event cameras offer exceptional temporal resolution and a high dynamic range. Leveraging these capabilities allows us to effectively address…

计算机视觉与模式识别 · 计算机科学 2025-05-22 Toshiya Yura , Ashkan Mirzaei , Igor Gilitschenski

This paper proposes a new method for accurate and robust 6D pose estimation of novel objects, named GS2Pose. By introducing 3D Gaussian splatting, GS2Pose can utilize the reconstruction results without requiring a high-quality CAD model,…

计算机视觉与模式识别 · 计算机科学 2024-11-11 Jilan Mei , Junbo Li , Cai Meng

3D Gaussian Splatting (3DGS) allows flexible adjustments to scene representation, enabling continuous optimization of scene quality during dense visual simultaneous localization and mapping (SLAM) in static environments. However, 3DGS faces…

机器人学 · 计算机科学 2024-11-26 Long Wen , Shixin Li , Yu Zhang , Yuhong Huang , Jianjie Lin , Fengjunjie Pan , Zhenshan Bing , Alois Knoll

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao